dont remove necromancy bodys on clients

This commit is contained in:
bgkillas 2024-11-16 12:02:51 -05:00
parent 52210bb58b
commit dbd1ddbb0c

View file

@ -0,0 +1,127 @@
<Entity tags="prey,glue_NOT,ew_no_enemy_sync">
<PhysicsAIComponent
target_vec_max_len="14.0"
force_coeff="17.0"
force_balancing_coeff="0.8"
force_max="90"
torque_coeff="30"
torque_balancing_coeff="0.8"
torque_max="30.0"
damage_deactivation_probability="20"
damage_deactivation_time_min="30"
damage_deactivation_time_max="60" >
</PhysicsAIComponent>
<LightComponent
_enabled="1"
radius="200"
r="135"
g="10"
b="180" >
</LightComponent>
<Base file="data/entities/base_enemy_flying.xml" >
<AnimalAIComponent
_enabled="1"
preferred_job="JobDefault"
attack_ranged_min_distance="0"
attack_ranged_max_distance="50"
creature_detection_range_x="300"
creature_detection_range_y="300"
attack_melee_action_frame="0"
sense_creatures="1"
attack_ranged_enabled="0"
can_fly="1"
needs_food="0"
eye_offset_y="-5"
>
</AnimalAIComponent>
<DamageModelComponent
hp="6"
ragdoll_material="meat"
ragdoll_filenames_file=""
blood_material="plasma_fading_pink"
fire_probability_of_ignition="0"
air_needed="0"
blood_sprite_directional=""
blood_sprite_large=""
>
<damage_multipliers
melee="0.3"
projectile="0.3"
explosion="1.0"
electricity="0.1"
fire="0" >
</damage_multipliers>
</DamageModelComponent>
<SpriteComponent
image_file=""
offset_x="0"
offset_y="0">
</SpriteComponent>
<PathFindingGridMarkerComponent
marker_work_flag="16" >
</PathFindingGridMarkerComponent>
<PathFindingComponent
distance_to_reach_node_x="20"
distance_to_reach_node_y="20"
frames_to_get_stuck="120"
can_jump="0"
can_fly="1"
jump_speed="0"
>
</PathFindingComponent>
<GenomeDataComponent
herd_id="helpless"
food_chain_rank="15"
is_predator="0" >
</GenomeDataComponent>
<CharacterPlatformingComponent
jump_velocity_y="0"
run_velocity="24" >
</CharacterPlatformingComponent>
<HitboxComponent
_enabled="1"
aabb_max_x="5"
aabb_max_y="0"
aabb_min_x="-5"
aabb_min_y="-12"
>
</HitboxComponent>
<CameraBoundComponent
max_count="30"
distance="160000">
</CameraBoundComponent>
<CharacterDataComponent
collision_aabb_min_x="-4"
collision_aabb_max_x="4"
collision_aabb_min_y="-6"
collision_aabb_max_y="2"
mass="1.9"
>
</CharacterDataComponent>
<SpriteStainsComponent
_enabled="0"
>
</SpriteStainsComponent>
</Base>
<ItemPickUpperComponent
is_in_npc="1" >
</ItemPickUpperComponent>
<VariableStorageComponent
_tags="no_gold_drop">
</VariableStorageComponent>
</Entity>