Organize build system a bit.

This commit is contained in:
IQuant 2024-07-20 12:11:07 +03:00
parent 2c3740b643
commit e329b9282c
4 changed files with 25 additions and 23 deletions

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@ -1,33 +1,27 @@
run: extract_steam_redist:
cd noita-proxy && NP_APPID=480 NP_SKIP_MOD_CHECK=1 cargo run python scripts/extract_steam_redist.py
add_dylib_debug: extract_steam_redist
cp target/tmp/libsteam_api.so noita-proxy/target/debug/
add_dylib_release: extract_steam_redist
cp target/tmp/libsteam_api.so noita-proxy/target/release/
build: build:
cd noita-proxy && cargo build cd noita-proxy && cargo build
cd noita-proxy && cargo build --release cd noita-proxy && cargo build --release
cp target/tmp/libsteam_api.so noita-proxy/target/debug/
cp target/tmp/libsteam_api.so noita-proxy/target/release/
run-rel: run-rel: add_dylib_release
cd noita-proxy && NP_APPID=480 NP_SKIP_MOD_CHECK=1 cargo run --release cd noita-proxy && NP_APPID=480 NP_SKIP_MOD_CHECK=1 cargo run --release
run-rel-n: run: add_dylib_debug
cd noita-proxy && NP_SKIP_MOD_CHECK=1 cargo run --release cd noita-proxy && NP_APPID=480 NP_SKIP_MOD_CHECK=1 cargo run
run-rel-n-2: run2: add_dylib_debug
cd noita-proxy && NP_NOITA_ADDR=127.0.0.1:21252 NP_SKIP_MOD_CHECK=1 cargo run --release
run2:
cd noita-proxy && NP_APPID=480 NP_SKIP_MOD_CHECK=1 NP_NOITA_ADDR=127.0.0.1:21252 cargo run -- --launch-cmd "wine noita.exe -gamemode 0" cd noita-proxy && NP_APPID=480 NP_SKIP_MOD_CHECK=1 NP_NOITA_ADDR=127.0.0.1:21252 cargo run -- --launch-cmd "wine noita.exe -gamemode 0"
run3: run3: add_dylib_debug
cd noita-proxy && NP_APPID=480 NP_SKIP_MOD_CHECK=1 NP_NOITA_ADDR=127.0.0.1:21253 cargo run -- --launch-cmd "wine noita.exe -gamemode 0" cd noita-proxy && NP_APPID=480 NP_SKIP_MOD_CHECK=1 NP_NOITA_ADDR=127.0.0.1:21253 cargo run -- --launch-cmd "wine noita.exe -gamemode 0"
release: build release: build add_dylib_release
python prepare_release.py python scripts/prepare_release.py
noita:
cd /home/quant/.local/share/Steam/steamapps/common/Noita/ && NP_NOITA_ADDR=127.0.0.1:21252 wine noita.exe -gamemode 0
noita1:
cd /home/quant/.local/share/Steam/steamapps/common/Noita/ && wine noita.exe

1
scripts/.gitignore vendored Normal file
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@ -0,0 +1 @@
__pycache__

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@ -0,0 +1,4 @@
import prepare_release
if __name__ == "__main__":
prepare_release.extract_steam_redist()

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@ -60,6 +60,10 @@ def get_pull_requests_from(date):
parsed = call_parse_json(["gh", "pr", "list", "--state", "merged", "--search", "merged:>"+date, "--json", "number,title,author"]) parsed = call_parse_json(["gh", "pr", "list", "--state", "merged", "--search", "merged:>"+date, "--json", "number,title,author"])
return [PullRequest(entry["number"], entry["author"]["login"], entry["title"]) for entry in parsed] return [PullRequest(entry["number"], entry["author"]["login"], entry["title"]) for entry in parsed]
def extract_steam_redist():
with ZipFile("redist/steam_dylib.zip", "r") as steam_dylib_zip:
steam_dylib_zip.extractall("target/tmp")
def make_release_assets(): def make_release_assets():
print("Compiling Noita Proxy...") print("Compiling Noita Proxy...")
@ -79,8 +83,7 @@ def make_release_assets():
print("Extracting steam dylib...") print("Extracting steam dylib...")
with ZipFile("redist/steam_dylib.zip", "r") as steam_dylib_zip: extract_steam_redist()
steam_dylib_zip.extractall("target/tmp")
print("Writing win release...") print("Writing win release...")