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https://github.com/IntQuant/noita_entangled_worlds.git
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make potion mimic logic more general to any polied item player, dont let polied players have nametags ever
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c833c1a1cb
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3 changed files with 14 additions and 11 deletions
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@ -73,7 +73,9 @@ function nickname.calculate_textwidth(text, font)
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end
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function nickname.add_label(player_entity, text, font_filename, scale, alpha)
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if not EntityGetIsAlive(player_entity) or EntityHasTag(player_entity, "polymorphed_cessation") then
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if not EntityGetIsAlive(player_entity)
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or EntityHasTag(player_entity, "polymorphed_cessation")
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or EntityHasTag(player_entity, "polymorphed_player") then
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return
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end
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local prev_nickname = EntityGetFirstComponentIncludingDisabled(player_entity, "SpriteComponent", "ew_nickname")
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@ -89,7 +89,7 @@ end
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function module.on_world_update_post()
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local ent = np.GetPlayerEntity()
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if ent ~= nil and ent ~= ctx.my_player.entity then
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if EntityHasTag(ent, "mimic_potion") then
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if EntityGetFirstComponentIncludingDisabled(ent, "ItemComponent") ~= nil then
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local effect
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for _, child in ipairs(EntityGetAllChildren(ent) or {}) do
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local com = EntityGetFirstComponentIncludingDisabled(child, "GameEffectComponent")
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@ -108,9 +108,12 @@ function module.on_world_update_post()
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ComponentSetValue2(effect, "frames", 1200)
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end
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end
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if EntityHasTag(ent, "mimic_potion") then
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local item = EntityGetFirstComponentIncludingDisabled(ent, "ItemComponent")
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ComponentRemoveTag(item, "enabled_if_charmed")
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EntitySetComponentIsEnabled(ent, item, true)
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end
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EntityAddComponent2(ent, "LuaComponent", {
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script_item_picked_up = "mods/quant.ew/files/system/potion_mimic/pickup.lua",
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@ -2,11 +2,9 @@ local rpc = net.new_rpc_namespace()
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local potion = {}
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function potion.enable_in_world(item)
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for _, com in ipairs(EntityGetAllComponents(item) or {}) do
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EntitySetComponentIsEnabled(item, com, true)
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end
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EntitySetComponentIsEnabled(item, EntityGetFirstComponentIncludingDisabled(item, "SpriteComponent", "enabled_in_hand"), false)
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EntitySetComponentIsEnabled(item, EntityGetFirstComponentIncludingDisabled(item, "ItemChestComponent"), false)
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EntitySetComponentsWithTagEnabled(item, "enabled_in_hand", false)
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EntitySetComponentsWithTagEnabled(item, "enabled_in_inventory", false)
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EntitySetComponentsWithTagEnabled(item, "enabled_in_world", true)
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if EntityGetParent(item) ~= 0 then
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EntityRemoveFromParent(item)
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end
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@ -57,7 +55,7 @@ function rpc.ensure_held(peer_id)
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end
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function potion.on_world_update()
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if EntityHasTag(ctx.my_player.entity, "mimic_potion") then
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if EntityGetFirstComponentIncludingDisabled(ctx.my_player.entity, "ItemComponent") ~= nil then
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local effect
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for _, child in ipairs(EntityGetAllChildren(ctx.my_player.entity) or {}) do
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local com = EntityGetFirstComponentIncludingDisabled(child, "GameEffectComponent")
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