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add short safe effect for end fight
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@ -41,6 +41,7 @@ function end_fight.on_world_update()
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first = false
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init = GameGetFrameNum() + 10
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teleport_random()
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LoadGameEffectEntityTo(ctx.my_player.entity, "mods/quant.ew/files/system/local_health/notplayer/safe_effect2.xml")
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elseif init < GameGetFrameNum() and GameGetFrameNum() % 10 == 0 then
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local exists = false
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for peer_id, playerdata in pairs(ctx.players) do
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