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Scale player health by 25 instead of 100 past 4 players.
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3 changed files with 6 additions and 3 deletions
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@ -3,7 +3,7 @@
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- `ctx.hook.on_world_update()`
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- `ctx.hook.on_world_update_client()`
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- `ctx.hook.on_world_update_host()`
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- `ctx.hook.on_new_player_seen(new_playerdata)` - called the first time player with this peer_id has entered the world
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- `ctx.hook.on_new_player_seen(new_playerdata, player_count)` - called the first time player with this peer_id has entered the world
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- `ctx.hook.on_local_player_spawn(my_player)`
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- `ctx.hook.on_client_spawned(peer_id, new_playerdata)`
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- `ctx.hook.on_should_send_updates()` - called either when we connect, or somebody else connects (and sends "welcome" message)
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