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Fix error spam on death
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parent
f05279c892
commit
f23498ccdf
2 changed files with 9 additions and 7 deletions
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@ -11,7 +11,7 @@ local function entity_is_wand(entity_id)
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end
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function inventory_helper.get_all_inventory_items(player_data)
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local items = GameGetAllInventoryItems(player_data.entity)
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local items = GameGetAllInventoryItems(player_data.entity) or {}
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local result = {}
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for _, item in pairs(items) do
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table.insert(result, item)
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14
init.lua
14
init.lua
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@ -155,11 +155,11 @@ local function on_world_pre_update_inner()
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local hp, _ = util.get_ent_health(my_player.entity)
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if hp == 0 then
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EntityInflictDamage(my_player.entity, 10000000, "DAMAGE_CURSE", "Out of shared health", "NONE", 0, 0, GameGetWorldStateEntity())
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end
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if not ctx.run_ended then
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GamePrint("Notifying of run end")
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net.proxy_notify_game_over()
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ctx.run_ended = true
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if not ctx.run_ended then
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GamePrint("Notifying of run end")
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net.proxy_notify_game_over()
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ctx.run_ended = true
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end
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end
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end
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@ -175,7 +175,9 @@ local function on_world_pre_update_inner()
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local input_data = player_fns.serialize_inputs(my_player)
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local pos_data = player_fns.serialize_position(my_player)
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local current_slot = player_fns.get_current_slot(my_player)
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net.send_player_update(input_data, pos_data, current_slot)
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if input_data ~= nil and pos_data ~= nil then
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net.send_player_update(input_data, pos_data, current_slot)
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end
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end
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-- Enemy sync
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