From f76fb1229f3fb8621baa69ea1ea98e404143eb50 Mon Sep 17 00:00:00 2001 From: IQuant Date: Tue, 12 Nov 2024 19:25:10 +0300 Subject: [PATCH] Don't do anything funky with ewext yet --- quant.ew/files/system/ewext_init/ewext_init.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/quant.ew/files/system/ewext_init/ewext_init.lua b/quant.ew/files/system/ewext_init/ewext_init.lua index 5aa71f65..8309f475 100644 --- a/quant.ew/files/system/ewext_init/ewext_init.lua +++ b/quant.ew/files/system/ewext_init/ewext_init.lua @@ -7,7 +7,7 @@ local module = {} function module.on_world_initialized() initial_world_state_entity = GameGetWorldStateEntity() - ewext.save_world_state() + -- ewext.save_world_state() local grid_world = world_ffi.get_grid_world() local chunk_map = grid_world.vtable.get_chunk_map(grid_world) grid_world = tonumber(ffi.cast("intptr_t", grid_world)) @@ -22,9 +22,9 @@ end function module.on_world_update() if GameGetWorldStateEntity() ~= initial_world_state_entity then - GamePrint("Whoops WSE is different "..GameGetWorldStateEntity().." "..initial_world_state_entity) + -- GamePrint("Whoops WSE is different "..GameGetWorldStateEntity().." "..initial_world_state_entity) -- EntityKill(GameGetWorldStateEntity()) - ewext.load_world_state() + -- ewext.load_world_state() end end