mirror of
https://github.com/IntQuant/noita_entangled_worlds.git
synced 2025-10-19 07:03:16 +00:00
encode_area seems to work, ~4.6ns/pixel
This commit is contained in:
parent
985bb6dbe2
commit
fb4a392b97
8 changed files with 266 additions and 45 deletions
4
Justfile
4
Justfile
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@ -26,6 +26,10 @@ build_ext:
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cd ewext && cargo build --release --target=i686-pc-windows-gnu
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cp ewext/target/i686-pc-windows-gnu/release/ewext.dll quant.ew/ewext.dll
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build_ext_debug:
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cd ewext && cargo build --target=i686-pc-windows-gnu
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cp ewext/target/i686-pc-windows-gnu/debug/ewext.dll quant.ew/ewext.dll
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##
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run-rel: add_dylib_release
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@ -5,7 +5,7 @@ use std::{
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};
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use lua_bindings::{lua_State, Lua51};
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use noita::ParticleWorldState;
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use noita::{NoitaPixelRun, ParticleWorldState};
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mod lua_bindings;
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@ -31,13 +31,15 @@ extern "C" fn init_particle_world_state(lua: *mut lua_State) -> c_int {
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println!("\nInitializing particle world state");
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let world_pointer = unsafe { LUA.lua_tointeger(lua, 1) };
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let chunk_map_pointer = unsafe { LUA.lua_tointeger(lua, 2) };
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let material_list_pointer = unsafe { LUA.lua_tointeger(lua, 3) };
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println!("pws stuff: {world_pointer:?} {chunk_map_pointer:?}");
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STATE.with(|state| {
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state.borrow_mut().particle_world_state = Some(ParticleWorldState::new(
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world_pointer as *mut c_void,
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chunk_map_pointer as *mut c_void,
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));
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state.borrow_mut().particle_world_state = Some(ParticleWorldState {
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world_ptr: world_pointer as *mut c_void,
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chunk_map_ptr: chunk_map_pointer as *mut c_void,
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material_list_ptr: material_list_pointer as _,
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});
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});
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0
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}
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@ -49,8 +51,24 @@ extern "C" fn get_pixel_pointer(lua: *mut lua_State) -> c_int {
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STATE.with(|state| {
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let state = state.borrow_mut();
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let pws = state.particle_world_state.as_ref().unwrap();
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let pixel_pointer = unsafe { pws.get_cell(x, y) };
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unsafe { LUA.lua_pushinteger(lua, pixel_pointer as isize) };
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// let pixel_pointer = pws.get_cell_raw(x, y);
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// unsafe { LUA.lua_pushinteger(lua, pixel_pointer as isize) };
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});
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1
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}
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extern "C" fn encode_area(lua: *mut lua_State) -> c_int {
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let start_x = unsafe { LUA.lua_tointeger(lua, 1) } as i32;
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let start_y = unsafe { LUA.lua_tointeger(lua, 2) } as i32;
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let end_x = unsafe { LUA.lua_tointeger(lua, 3) } as i32;
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let end_y = unsafe { LUA.lua_tointeger(lua, 4) } as i32;
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let encoded_buffer = unsafe { LUA.lua_tointeger(lua, 5) } as *mut NoitaPixelRun;
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STATE.with(|state| {
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let state = state.borrow_mut();
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let pws = state.particle_world_state.as_ref().unwrap();
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let runs = unsafe { pws.encode_area(start_x, start_y, end_x, end_y, encoded_buffer) };
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unsafe { LUA.lua_pushinteger(lua, runs as isize) };
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});
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1
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}
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@ -63,8 +81,10 @@ pub extern "C" fn luaopen_ewext(lua: *mut lua_State) -> c_int {
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LUA.lua_pushcclosure(lua, Some(init_particle_world_state), 0);
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LUA.lua_setfield(lua, -2, c"init_particle_world_state".as_ptr());
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LUA.lua_pushcclosure(lua, Some(get_pixel_pointer), 0);
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LUA.lua_setfield(lua, -2, c"get_pixel_pointer".as_ptr());
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// LUA.lua_pushcclosure(lua, Some(get_pixel_pointer), 0);
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// LUA.lua_setfield(lua, -2, c"get_pixel_pointer".as_ptr());
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LUA.lua_pushcclosure(lua, Some(encode_area), 0);
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LUA.lua_setfield(lua, -2, c"encode_area".as_ptr());
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}
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println!("Initializing ewext - Ok");
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1
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@ -1,33 +1,167 @@
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use std::{ffi::c_void, ptr::null};
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use std::{ffi::c_void, mem, ptr::null};
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mod ntypes;
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#[repr(packed)]
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pub(crate) struct NoitaPixelRun {
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length: u16,
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material: u16,
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flags: u8,
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}
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/// Copied from proxy.
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#[derive(PartialEq, Eq, Clone, Copy, Debug)]
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pub(crate) struct RawPixel {
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pub material: u16,
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pub flags: u8,
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}
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/// Copied from proxy.
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/// Stores a run of pixels.
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/// Not specific to Noita side - length is an actual length
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#[derive(Debug)]
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struct PixelRun<Pixel> {
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pub length: u32,
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pub data: Pixel,
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}
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/// Copied from proxy.
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/// Converts a normal sequence of pixels to a run-length-encoded one.
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struct PixelRunner<Pixel> {
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current_pixel: Option<Pixel>,
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current_run_len: u32,
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runs: Vec<PixelRun<Pixel>>,
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}
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impl<Pixel: Eq + Copy> Default for PixelRunner<Pixel> {
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fn default() -> Self {
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Self::new()
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}
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}
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impl<Pixel: Eq + Copy> PixelRunner<Pixel> {
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fn new() -> Self {
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Self {
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current_pixel: None,
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current_run_len: 0,
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runs: Vec::new(),
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}
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}
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fn put_pixel(&mut self, pixel: Pixel) {
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if let Some(current) = self.current_pixel {
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if pixel != current {
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self.runs.push(PixelRun {
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length: self.current_run_len,
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data: current,
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});
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self.current_pixel = Some(pixel);
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self.current_run_len = 1;
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} else {
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self.current_run_len += 1;
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}
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} else {
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self.current_pixel = Some(pixel);
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self.current_run_len = 1;
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}
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}
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fn build(mut self) -> Vec<PixelRun<Pixel>> {
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if self.current_run_len > 0 {
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self.runs.push(PixelRun {
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length: self.current_run_len,
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data: self.current_pixel.expect("has current pixel"),
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});
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}
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self.runs
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}
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}
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pub(crate) struct ParticleWorldState {
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world_pointer: *mut c_void,
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chunk_map_this: *mut c_void,
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pub(crate) world_ptr: *mut c_void,
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pub(crate) chunk_map_ptr: *mut c_void,
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pub(crate) material_list_ptr: *const c_void,
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}
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impl ParticleWorldState {
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pub(crate) unsafe fn get_cell(&self, x: i32, y: i32) -> *const c_void {
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fn get_cell_raw(&self, x: i32, y: i32) -> Option<&ntypes::Cell> {
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let x = x as isize;
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let y = y as isize;
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let chunk_index = (((((y) >> 9) - 256) & 511) * 512 + ((((x) >> 9) - 256) & 511)) * 4;
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// Deref 1/3
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let chunk_arr = self.chunk_map_this.offset(8).cast::<*const c_void>().read();
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let chunk_arr = unsafe { self.chunk_map_ptr.offset(8).cast::<*const c_void>().read() };
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// Deref 2/3
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let chunk = chunk_arr.offset(chunk_index).cast::<*const c_void>().read();
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let chunk = unsafe { chunk_arr.offset(chunk_index).cast::<*const c_void>().read() };
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if chunk.is_null() {
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// TODO this normally returns air material
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return null();
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return None;
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}
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// Deref 3/3
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let pixel_array = chunk.cast::<*const c_void>().read();
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let pixel = pixel_array.offset(((y & 511) << 9 | x & 511) * 4);
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pixel
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let pixel_array = unsafe { chunk.cast::<*const c_void>().read() };
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let pixel = unsafe { pixel_array.offset(((y & 511) << 9 | x & 511) * 4) };
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if pixel.is_null() {
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return None;
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}
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unsafe { pixel.cast::<*const ntypes::Cell>().read().as_ref() }
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}
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pub(crate) fn new(world_pointer: *mut c_void, chunk_map_pointer: *mut c_void) -> Self {
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Self {
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world_pointer,
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chunk_map_this: chunk_map_pointer,
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fn get_cell_material_id(&self, cell: &ntypes::Cell) -> u16 {
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let mat_ptr = cell.material_ptr();
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let offset = unsafe { mat_ptr.cast::<c_void>().offset_from(self.material_list_ptr) };
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let mat_id = (offset / ntypes::CELLDATA_SIZE) as u16;
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mat_id
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}
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fn get_cell_type(&self, cell: &ntypes::Cell) -> ntypes::CellType {
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unsafe { cell.material_ptr().as_ref().unwrap().cell_type }
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}
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pub(crate) unsafe fn encode_area(
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&self,
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start_x: i32,
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start_y: i32,
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end_x: i32,
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end_y: i32,
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pixel_runs: *mut NoitaPixelRun,
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) -> usize {
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let mut runner = PixelRunner::default();
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for y in start_y..end_y {
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for x in start_x..end_x {
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let mut raw_pixel = RawPixel {
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material: 0,
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flags: 0,
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};
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let cell = self.get_cell_raw(x, y);
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if let Some(cell) = cell {
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let cell_type = self.get_cell_type(cell);
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match cell_type {
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ntypes::CellType::None => {}
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// Nobody knows how box2d pixels work.
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ntypes::CellType::Solid => {}
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ntypes::CellType::Liquid => {
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raw_pixel.material = self.get_cell_material_id(cell);
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let cell: &ntypes::LiquidCell = unsafe { mem::transmute(cell) };
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raw_pixel.flags = cell.is_static as u8;
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}
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ntypes::CellType::Gas | ntypes::CellType::Fire => {
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raw_pixel.material = self.get_cell_material_id(cell);
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}
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// ???
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ntypes::CellType::Invalid => {}
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}
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}
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runner.put_pixel(raw_pixel);
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}
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}
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let mut pixel_runs = pixel_runs;
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let built_runner = runner.build();
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let runs = built_runner.len();
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for run in built_runner {
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let noita_pixel_run = pixel_runs.as_mut().unwrap();
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noita_pixel_run.length = (run.length - 1) as u16;
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noita_pixel_run.material = run.data.material;
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noita_pixel_run.flags = run.data.flags;
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pixel_runs = pixel_runs.offset(1);
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}
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runs
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}
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}
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66
ewext/src/noita/ntypes.rs
Normal file
66
ewext/src/noita/ntypes.rs
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@ -0,0 +1,66 @@
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// Type defs borrowed from NoitaPatcher.
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use std::ffi::{c_char, c_void};
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pub(crate) const CELLDATA_SIZE: isize = 0x290;
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#[repr(C)]
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#[derive(Debug)]
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pub(crate) struct StdString {
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buffer: *const i8,
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sso_buffer: [i8; 12],
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size: usize,
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capacity: usize,
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}
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#[repr(u32)]
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#[derive(Debug, PartialEq, Clone, Copy)]
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pub(crate) enum CellType {
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None = 0,
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Liquid = 1,
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Gas = 2,
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Solid = 3,
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Fire = 4,
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Invalid = 4294967295,
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}
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#[repr(C)]
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pub(crate) struct CellData {
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name: StdString,
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ui_name: StdString,
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material_type: i32,
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id_2: i32,
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pub(crate) cell_type: CellType,
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// Has a bunch of other fields that aren't that relevant.
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}
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#[repr(C)]
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pub(crate) struct CellVTable {}
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#[repr(C)]
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pub(crate) struct Cell {
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pub(crate) vtable: *const CellVTable,
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hp: i32,
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unknown1: [u8; 8],
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is_burning: bool,
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unknown2: [u8; 3],
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material_ptr: *const CellData,
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}
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#[repr(C)]
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pub(crate) struct LiquidCell {
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cell: Cell,
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x: i32,
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y: i32,
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unknown1: c_char,
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unknown2: c_char,
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pub(crate) is_static: bool,
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// Has a bunch of other fields that aren't that relevant.
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}
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impl Cell {
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pub(crate) fn material_ptr(&self) -> *const CellData {
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self.material_ptr
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}
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}
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@ -25,6 +25,10 @@ pub(crate) struct RawPixel {
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pub flags: u8,
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}
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struct ByteParser<'a> {
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data: &'a [u8],
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}
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/// Stores a run of pixels.
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/// Not specific to Noita side - length is an actual length
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#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Encode, Decode)]
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@ -33,10 +37,6 @@ pub struct PixelRun<Pixel> {
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pub data: Pixel,
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}
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struct ByteParser<'a> {
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data: &'a [u8],
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}
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/// Converts a normal sequence of pixels to a run-length-encoded one.
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pub struct PixelRunner<Pixel> {
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current_pixel: Option<Pixel>,
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@ -8,21 +8,12 @@ function module.on_world_initialized()
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local chunk_map = grid_world.vtable.get_chunk_map(grid_world)
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grid_world = tonumber(ffi.cast("intptr_t", grid_world))
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chunk_map = tonumber(ffi.cast("intptr_t", chunk_map))
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ewext.init_particle_world_state(grid_world, chunk_map)
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local material_list = tonumber(ffi.cast("intptr_t", world_ffi.get_material_ptr(0)))
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ewext.init_particle_world_state(grid_world, chunk_map, material_list)
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end
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function module.on_local_player_spawn()
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local grid_world = world_ffi.get_grid_world()
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local chunk_map = grid_world.vtable.get_chunk_map(grid_world)
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local pix_p = ewext.get_pixel_pointer(0, 0)
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local ppixel = world_ffi.get_cell(chunk_map, 0, 0)
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-- assert(pix_p ~= 0)
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print(tonumber(ffi.cast("intptr_t", ppixel)))
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print(pix_p)
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assert(tonumber(ffi.cast("intptr_t", ppixel)) == pix_p)
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end
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return module
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@ -68,11 +68,11 @@ end
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-- @tparam EncodedArea encoded_area memory to use, if nil this function allocates its own memory
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-- @return returns an EncodedArea or nil if the area could not be encoded
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-- @see decode
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function world.encode_area(chunk_map, start_x, start_y, end_x, end_y, encoded_area)
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start_x = ffi.cast('int32_t', start_x)
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start_y = ffi.cast('int32_t', start_y)
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end_x = ffi.cast('int32_t', end_x)
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end_y = ffi.cast('int32_t', end_y)
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function world.encode_area(chunk_map, start_x_ini, start_y_ini, end_x_ini, end_y_ini, encoded_area)
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start_x = ffi.cast('int32_t', start_x_ini)
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start_y = ffi.cast('int32_t', start_y_ini)
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end_x = ffi.cast('int32_t', end_x_ini)
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end_y = ffi.cast('int32_t', end_y_ini)
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encoded_area = encoded_area or world.EncodedArea()
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@ -94,6 +94,11 @@ function world.encode_area(chunk_map, start_x, start_y, end_x, end_y, encoded_ar
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encoded_area.header.width = width - 1
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encoded_area.header.height = height - 1
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encoded_area.header.pixel_run_count = ewext.encode_area(start_x_ini, start_y_ini, end_x_ini, end_y_ini, tonumber(ffi.cast("intptr_t", encoded_area.pixel_runs)))
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if true then
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return encoded_area
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end
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local run_count = 1
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local current_run = encoded_area.pixel_runs[0]
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@ -51,6 +51,7 @@ function world_sync.on_world_initialized()
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c = c - 1
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print("Last material id: "..c)
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world.last_material_id = c
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do_benchmark()
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end
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local function send_chunks(cx, cy, chunk_map)
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