IQuant
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9ecf5a25c3
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An extremely hacky way to generate things in holy mountains earlier. Doesn't work in the final temple for some reason. Also should probably call this once per run.
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2024-09-09 22:33:58 +03:00 |
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bgkillas
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204b282fdd
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fix a couple of errors, dont give polied players shields, dont let player arrows pop in and out of existance, fix poly players maybe not having movement after unpoly'ing
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2024-09-07 21:48:47 -04:00 |
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IQuant
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1efbdf84f4
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Trying to grab backtrace. Didn't quite work
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2024-09-07 19:33:08 +03:00 |
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bgkillas
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4e0a17a9c1
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fix fire desyncing(i hope)
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2024-09-03 09:03:59 -04:00 |
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IQuant
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e92de6829d
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Retire commented out/spammy GamePrints to git history.
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2024-08-28 14:03:34 +03:00 |
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bgkillas
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1c74e6db4b
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fix orb sync when notplayer, fix ng+ as notplayer
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2024-08-27 17:00:55 -04:00 |
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IQuant
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c9f26a3f24
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Spectator helps system.
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2024-08-27 20:27:15 +03:00 |
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bgkillas
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16bc21332e
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fix poly resetting wand fire counts
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2024-08-26 09:22:13 -04:00 |
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bgkillas
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ca3c40a94b
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hopefully fix freeze
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2024-08-25 17:53:29 -04:00 |
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bgkillas
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a4a862963f
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allow spectating as normal players, fix some spectating bugs, change spectate to the keys "," for left, "." for right
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2024-08-25 17:10:57 -04:00 |
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bgkillas
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56533c5406
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allow changing amount of chunks loaded in as host, only load in extra chunks as host
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2024-08-25 08:55:49 -04:00 |
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IQuant
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ebb66dfb0a
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Update NoitaPatcher to 1.34.0
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2024-08-25 14:45:47 +03:00 |
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bgkillas
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df98596a07
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add more physics objects to be synced, fix notplayer cheese when restarting game as notplayer
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2024-08-23 20:17:25 -04:00 |
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IQuant
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08d214b4ed
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Essence sync. Closes #63.
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2024-08-22 15:41:13 +03:00 |
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IQuant
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a200e8e75c
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Yeet world sync v1, as it's not used anymore.
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2024-08-22 14:07:10 +03:00 |
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IQuant
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c421529e6e
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Rename stuff a bit to be more consistent.
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2024-08-22 14:03:04 +03:00 |
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IQuant
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21e4bbfe8f
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Remove amulet_sync system completely (was unused)
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2024-08-22 13:55:34 +03:00 |
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bgkillas
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455ec4f0c7
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add nil checks, add freezing vapor
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2024-08-21 17:46:01 -04:00 |
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IQuant
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b0898f984a
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Disable amulet sync
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2024-08-21 22:35:59 +03:00 |
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IQuant
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e1145706e0
|
Persistent flags sync
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2024-08-21 21:15:41 +03:00 |
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IQuant
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a4d71769bf
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Sync orbs from host to clients
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2024-08-21 14:25:12 +03:00 |
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IQuant
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0f8f94abef
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Do not apply cosmetics if we're currently a nootplayer.
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2024-08-20 14:22:18 +03:00 |
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IQuant
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e8b31d0dd4
|
Enable effect sync.
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2024-08-19 22:36:26 +03:00 |
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IQuant
|
3ab095d60b
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Automated commit: v0.20.0
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2024-08-19 17:08:34 +03:00 |
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bgkillas
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78791ab3ab
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ping
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2024-08-19 08:45:35 -04:00 |
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bgkillas
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1b85783d8a
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make notplayer select the most used wand
|
2024-08-18 22:40:24 -04:00 |
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IQuant
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c13502d4bb
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Use a proper mouse position for notplayer
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2024-08-18 19:08:26 +03:00 |
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IQuant
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63643a3f32
|
Figure out how to make that extension module work.
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2024-08-18 18:13:45 +03:00 |
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bgkillas
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f3b57bc3fd
|
remove some meaningless errors on long teleports as long teleports seem to delete the entity
|
2024-08-17 08:55:08 -04:00 |
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bgkillas
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28b7dd2a4b
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add health bar, remove spread max health function as it is deprecated... hopefully
|
2024-08-16 15:59:44 -04:00 |
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bgkillas
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5bc707f9b4
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fix player cosmetics options being broken by peers by last patch, make linter happier
|
2024-08-15 09:16:29 -04:00 |
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IQuant
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7255b008c0
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Made some stain sync stuff that doesn't work because clients don't get stained for some reason :(
|
2024-08-15 01:22:38 +03:00 |
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bgkillas
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9388d1a4fa
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fix literally everything because of a stupid bug, dont teleport notplayer if everyone is dead, remove cosmetics locally from notplayer if you have those set
|
2024-08-14 15:58:33 -04:00 |
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bgkillas
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c61276fa15
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move player cosmetics logic from init.lua to its own file
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2024-08-14 14:58:22 -04:00 |
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bgkillas
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70760eb5e0
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allow enabling and disabling cosmetics if you have them unlocked
|
2024-08-14 13:21:34 -04:00 |
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IQuant
|
568da6c1cb
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Make physics stuff not explode repeatedly on clients.
|
2024-08-13 17:39:27 +03:00 |
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IQuant
|
46b09c57c8
|
Just read tags from the xml instead of loading the entity and deleting it the same frame.
|
2024-08-13 16:50:15 +03:00 |
|
Mikael Walhelm
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d363a2ce70
|
Merge pull request #112 from IntQuant/player_color
allow different player colors
|
2024-08-13 09:12:47 -04:00 |
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IQuant
|
8d6e770e0b
|
Sync at least some physycs stuff.
|
2024-08-13 14:18:45 +03:00 |
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bgkillas
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c675703bbd
|
make it work for everyone
|
2024-08-13 02:54:44 -04:00 |
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IQuant
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6488a08876
|
Sync cosmetics. Closes #84.
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2024-08-12 11:53:31 +03:00 |
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IQuant
|
554f14ca44
|
Fix crash when nonexistant material is added.
|
2024-08-11 13:57:25 +03:00 |
|
IQuant
|
774eb73242
|
Make notplayer be able to shoot.
|
2024-08-09 15:43:56 +03:00 |
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IQuant
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0dc0cb1d50
|
Try to find attack wand.
|
2024-08-09 13:13:08 +03:00 |
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IQuant
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2452f84bdf
|
Remove ew_current_player tag, mostly unnecessary.
|
2024-08-09 11:32:09 +03:00 |
|
IQuant
|
533635d01f
|
Start working on notplayer's ai
|
2024-08-09 11:31:16 +03:00 |
|
IQuant
|
29f6b28b23
|
Made notplayer attackable by players and vice-versa.
|
2024-08-08 15:20:53 +03:00 |
|
IQuant
|
f25ae3b2c5
|
Refactor: Move more stuff around.
|
2024-08-07 17:21:25 +03:00 |
|
IQuant
|
8bef8fefa9
|
Refactor: move files around.
|
2024-08-07 17:11:55 +03:00 |
|
IQuant
|
642a487fd7
|
Remove default death handling.
|
2024-08-07 16:37:54 +03:00 |
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