IQuant
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9c8b24ef02
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Added crc to chunk diffs.
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2024-06-21 23:59:44 +03:00 |
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IQuant
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4766daba0a
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v0.12.8
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2024-06-21 20:18:01 +03:00 |
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IQuant
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d799a95068
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Graph map thingy
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2024-06-21 19:06:40 +03:00 |
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IQuant
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cee34b108d
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0.12.7
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2024-06-21 14:35:25 +03:00 |
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IQuant
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dd6c1039a0
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Load ephemerial entities on clients in enemy_sync.
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2024-06-21 12:21:42 +03:00 |
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IQuant
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a02c52304d
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Fix hearts healing twice.
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2024-06-20 11:06:02 +03:00 |
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IQuant
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528bc229c7
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v0.12.3
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2024-06-19 15:01:33 +03:00 |
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IQuant
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4d3dcd319e
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Less meaningless logs, more checks
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2024-06-18 14:25:19 +03:00 |
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IQuant
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f1faf80617
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Reimplement enemy projectile sync, should fix them phasing through the player.
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2024-06-17 17:16:00 +03:00 |
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IQuant
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0983cb743a
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Fix enemy projectile sync being broken.
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2024-06-16 23:53:13 +03:00 |
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IQuant
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07afee20e0
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Makes sure same enemy can't be killed several times.
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2024-06-13 15:56:33 +03:00 |
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IQuant
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20c497302e
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Added discord server button, updated build process.
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2024-06-12 19:07:03 +03:00 |
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IQuant
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67de9c6694
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Build with older glibc on linux
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2024-06-11 11:16:44 +03:00 |
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IQuant
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d9318f8ed2
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Add backgrounds in proxy.
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2024-06-11 00:42:43 +03:00 |
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IQuant
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7722b25ad5
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More translations
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2024-06-09 17:16:33 +03:00 |
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IQuant
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dc8048b59d
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Locale stuff
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2024-06-08 14:25:57 +03:00 |
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IQuant
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a7d8f5244e
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Comment out drug effect component on clients
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2024-06-07 23:27:38 +03:00 |
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IQuant
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99d190a6a9
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World sync tweaks again
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2024-06-07 18:33:13 +03:00 |
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IQuant
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e52686edc2
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v0.9.0
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2024-06-06 15:25:19 +03:00 |
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IQuant
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4050fe5c0d
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Use FxHash
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2024-06-04 21:53:34 +03:00 |
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IQuant
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67ebe63fa3
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WIP world sync stuff
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2024-06-03 01:07:36 +03:00 |
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IQuant
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0f9e9425cc
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release script changes
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2024-06-02 21:27:13 +03:00 |
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IQuant
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8f26814e18
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New upload script
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2024-06-02 00:11:46 +03:00 |
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IQuant
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3374c2f67d
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Added magic values, use correct field in make_fire_data
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2024-06-01 14:30:04 +03:00 |
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IQuant
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0c6af77a06
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:)
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2024-05-31 16:40:18 +03:00 |
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IQuant
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7f5e3327f8
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New steam networking impl
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2024-05-30 23:37:09 +03:00 |
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IQuant
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80073ddc7e
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Add icon to app
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2024-05-27 22:58:02 +03:00 |
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IQuant
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86f1ed7e24
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Move omni peer stuff into it's own module.
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2024-05-27 12:27:13 +03:00 |
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IQuant
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be00d3d4bd
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Use string peer ids
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2024-05-26 23:21:36 +03:00 |
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IQuant
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00c6707b4f
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Added effect sync module, but seems like it does the wrong thing.
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2024-05-24 23:27:06 +03:00 |
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IQuant
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6e984e570a
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Added NP_SKIP_MOD_CHECK env varible, allows skipping mod version check
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2024-05-24 11:54:51 +03:00 |
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IQuant
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94432c21e1
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Proxy self update
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2024-05-24 00:41:55 +03:00 |
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IQuant
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42e390cdb9
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Automatic mod install
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2024-05-23 21:15:08 +03:00 |
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IQuant
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bccb6db9f4
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Releasing v0.4.1, fixing #24
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2024-05-21 11:08:23 +03:00 |
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IQuant
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7912524498
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Release v0.4.0
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2024-05-20 19:22:14 +03:00 |
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IQuant
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02f441d9cb
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Semi-automated releases
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2024-05-19 16:01:54 +03:00 |
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IQuant
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977030720a
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Support running several proxy instances at once, for testing locally
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2024-05-18 12:55:31 +03:00 |
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IQuant
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07c98b4f57
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WIP steam networking
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2024-05-17 17:55:50 +03:00 |
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IQuant
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414e775e61
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Proxy updates
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2024-05-13 21:00:00 +03:00 |
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IQuant
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e0fb138f44
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Packet compression, cleaner sending to websocket
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2024-05-04 19:04:09 +03:00 |
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IQuant
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c1d8472b01
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Basic inventory sync
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2024-05-03 23:38:40 +03:00 |
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IQuant
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21a7fdf08a
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Add broadcast support to tangled
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2024-05-01 22:22:48 +03:00 |
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IQuant
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6d18bea67f
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Messages
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2024-05-01 20:26:37 +03:00 |
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IQuant
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086819e650
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noita-proxy, connection from noita side
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2024-04-30 23:49:51 +03:00 |
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