# List of available hooks: - `ctx.hook.on_world_update()` - `ctx.hook.on_world_update_client()` - `ctx.hook.on_world_update_host()` - `ctx.hook.on_new_player_seen(new_playerdata, player_count)` - called the first time player with this peer_id has entered the world - `ctx.hook.on_local_player_spawn(my_player)` - `ctx.hook.on_client_spawned(peer_id, new_playerdata)` - `ctx.hook.on_should_send_updates()` - called either when we connect, or somebody else connects (and sends "welcome" message)