extract_steam_redist: python scripts/extract_steam_redist.py add_dylib_debug: extract_steam_redist mkdir noita-proxy/target/debug/ -p cp redist/libsteam_api.so noita-proxy/target/debug/ add_dylib_release: extract_steam_redist mkdir noita-proxy/target/release/ -p cp redist/libsteam_api.so noita-proxy/target/release/ build: cd noita-proxy && cargo build cd noita-proxy && cargo build --release ## ewext stuff build_luajit: mkdir target/ -p cd target && git clone https://luajit.org/git/luajit.git || true cd target/luajit && git checkout v2.0.4 && make HOST_CC="gcc -m32" CROSS=i686-w64-mingw32- TARGET_SYS=Windows cp target/luajit/src/ bindgen ../target/luajit/src/lua.h -o src/lua_bindings.rs --dynamic-loading Lua51 --no-layout-tests # `rustup target add i686-pc-windows-gnu` first build_ext: cd ewext && cargo build --release --target=i686-pc-windows-gnu cp ewext/target/i686-pc-windows-gnu/release/ewext.dll quant.ew/ewext0.dll build_ext_debug: cd ewext && cargo build --target=i686-pc-windows-gnu cp ewext/target/i686-pc-windows-gnu/debug/ewext.dll quant.ew/ewext0.dll ## run-rel: add_dylib_release cd noita-proxy && NP_SKIP_MOD_CHECK=1 cargo run --release flamegraph: add_dylib_debug cd noita-proxy && NP_APPID=480 NP_SKIP_MOD_CHECK=1 cargo flamegraph run: add_dylib_debug build_ext cd noita-proxy && NP_SKIP_MOD_CHECK=1 cargo run run2: add_dylib_debug build_ext cd noita-proxy && NP_SKIP_MOD_CHECK=1 NP_NOITA_ADDR=127.0.0.1:21252 cargo run -- --launch-cmd "wine noita.exe" run3: add_dylib_debug build_ext cd noita-proxy && NP_SKIP_MOD_CHECK=1 NP_NOITA_ADDR=127.0.0.1:21253 cargo run -- --launch-cmd "wine noita.exe -gamemode 0" release_old: build_ext python scripts/prepare_release.py release: cd noita-proxy && cargo check cd ewext && cargo check python scripts/check_pre_ci.py make_release_assets: python scripts/make_release_assets.py