noita_entangled_worlds/quant.ew/files/system/player/unmodified_base.xml

423 lines
9.9 KiB
XML

<Entity name="client" tags="ew_client,ew_peer,mortal,human,hittable,peasant,prey,polymorphable_NOT">
<HotspotComponent
_tags="hat"
sprite_hotspot_name="hat"
/>
<VelocityComponent
updates_velocity="0"
></VelocityComponent>
<ControlsComponent
_enabled="1"
enabled="0"
gamepad_fire_on_thumbstick_extend="0"
gamepad_fire_on_thumbstick_extend_threshold="0.7"
gamepad_indirect_aiming_enabled="0"
polymorph_hax="0"
polymorph_next_attack_frame="0" >
</ControlsComponent>
<!-- Protections -->
<Entity>
<InheritTransformComponent />
<GameEffectComponent
effect="PROTECTION_FREEZE"
frames="-1"
>
</GameEffectComponent >
<GameEffectComponent
effect="STUN_PROTECTION_FREEZE"
frames="-1"
>
</GameEffectComponent >
</Entity>
<Entity name="chunk_loader">
<Base file="mods/quant.ew/files/resource/entities/chunk_loader.xml">
</Base>
</Entity>
<StreamingKeepAliveComponent>
</StreamingKeepAliveComponent>
<StatusEffectDataComponent/>
<Entity name="cursor">
<SpriteComponent
alpha="1"
image_file="mods/quant.ew/files/resource/sprites/cursor.png"
next_rect_animation=""
offset_x="6.5"
offset_y="6.5"
emissive="1"
additive="1"
rect_animation=""
z_index="1"
update_transform="1"
update_transform_rotation="0"
has_special_scale="1"
special_scale_x="0.5"
special_scale_y="0.5"
></SpriteComponent>
</Entity>
<CharacterDataComponent
platforming_type="2"
check_collision_max_size_x="4"
check_collision_max_size_y="4"
climb_over_y="4"
collision_aabb_min_x="-2.0"
collision_aabb_max_x="2.0"
collision_aabb_min_y="-4.5"
collision_aabb_max_y="2.1"
eff_hg_offset_y="1.28572"
eff_hg_position_x="0"
eff_hg_position_y="5"
eff_hg_size_x="6.42857"
eff_hg_size_y="5.14286"
eff_hg_velocity_max_x="19.5787896514"
eff_hg_velocity_max_y="-11.5714"
eff_hg_velocity_min_x="-19.5714"
eff_hg_velocity_min_y="-40"
eff_hg_damage_min="10"
eff_hg_damage_max="95"
eff_hg_update_box2d="0"
eff_hg_b2force_multiplier="0.0015"
effect_hit_ground="1"
fly_time_max="3.0"
fly_recharge_spd="0.4"
fly_recharge_spd_ground="6"
flying_needs_recharge="1"
flying_in_air_wait_frames="38"
flying_recharge_removal_frames="8"
gravity="0"
buoyancy_check_offset_y="-7"
send_transform_update_message="1"
></CharacterDataComponent>
<CharacterPlatformingComponent
animation_to_play=""
jump_keydown_buffer="2"
jump_velocity_y="-95"
jump_velocity_x="56"
fly_model_player="0"
fly_smooth_y="0"
fly_speed_max_up="95"
fly_speed_max_down="85"
fly_speed_mult="20"
fly_speed_change_spd="0.25"
mouse_look="1"
keyboard_look="0"
mouse_look_buffer="1"
pixel_gravity="350"
run_velocity="154"
fly_velocity_x="52"
accel_x="0.15"
turning_buffer="0.5"
velocity_min_x="-57"
velocity_max_x="57"
velocity_min_y="-200"
velocity_max_y="350"
></CharacterPlatformingComponent>
<!--
<HitboxComponent
aabb_max_x="0"
aabb_max_y="-20"
aabb_min_x="0"
aabb_min_y="-20"
is_enemy="1"
is_item="0"
is_player="0"
></HitboxComponent>
-->
<HitboxComponent
aabb_max_x="3"
aabb_max_y="4"
aabb_min_x="-3"
aabb_min_y="-12"
is_enemy="0"
is_item="0"
is_player="1"
></HitboxComponent>
<LiquidDisplacerComponent
radius="1"
></LiquidDisplacerComponent>
<KickComponent>
</KickComponent>
<Base file="data/entities/base_jetpack_nosound.xml">
<ParticleEmitterComponent
offset.x="-2"
offset.y="5"
lifetime_min="0.0"
></ParticleEmitterComponent>
</Base>
<GenomeDataComponent
<!--herd_id="player"-->
food_chain_rank="20"
is_predator="1"
berserk_dont_attack_friends="1"
></GenomeDataComponent>
<HotspotComponent
_tags="hand"
sprite_hotspot_name="hand"
></HotspotComponent>
<DamageModelComponent
air_in_lungs="7"
air_in_lungs_max="7"
air_lack_of_damage="0.6"
air_needed="0"
falling_damage_damage_max="1.2"
falling_damage_damage_min="0.1"
falling_damage_height_max="250"
falling_damage_height_min="70"
falling_damages="0"
invincibility_frames="60"
hp="-1"
materials_damage="0"
materials_that_damage="acid,lava,blood_cold_vapour,blood_cold,poison,radioactive_gas,radioactive_gas_static,rock_static_radioactive,rock_static_poison,ice_radioactive_static,ice_radioactive_glass,ice_acid_static,ice_acid_glass,rock_static_cursed,magic_gas_hp_regeneration,gold_radioactive,gold_static_radioactive,rock_static_cursed_green,cursed_liquid,poo_gas"
materials_how_much_damage="0.005,0.003,0.0006,0.0009,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.005,-0.005,0.0002,0.0002,0.004,0.0005,0.00001"
ragdoll_filenames_file="data/ragdolls/player/filenames.txt"
ragdoll_offset_y="-5"
ragdollify_child_entity_sprites="1"
blood_spray_material="blood"
physics_objects_damage="0"
drop_items_on_death="0"
critical_damage_resistance="0"
><damage_multipliers
projectile="0"
explosion="0"
electricity="0"
fire="0"
drill="0"
slice="0"
ice="0"
healing="0"
physics_hit="0"
radioactive="0"
poison="0"
overeating="0"
curse="0"
holy="0"
>
</damage_multipliers>
</DamageModelComponent>
<SpriteAnimatorComponent>
</SpriteAnimatorComponent>
<SpriteComponent
_tags="character,skin_root"
alpha="1"
<--image_file="data/enemies_gfx/player.xml"-->
next_rect_animation=""
offset_x="6"
offset_y="14"
rect_animation="walk"
z_index="0.6"
></SpriteComponent>
<HotspotComponent
_tags="right_arm_root"
sprite_hotspot_name="right_arm_start"
transform_with_scale="1"
></HotspotComponent>
<Entity name="arm_r" tags="player_arm_r">
<SpriteComponent
_tags="with_item"
alpha="1"
<--image_file="data/enemies_gfx/player_arm.xml"-->
next_rect_animation=""
rect_animation="default"
z_index="0.59"
></SpriteComponent>
<InheritTransformComponent
parent_hotspot_tag="right_arm_root"
only_position="1"
></InheritTransformComponent>
<HotspotComponent
_tags="hand"
sprite_hotspot_name="hand"
transform_with_scale="1"
></HotspotComponent>
</Entity>
<HotspotComponent
_tags="cape_root"
sprite_hotspot_name="cape" >
</HotspotComponent>
<Entity name="cape">
<!-- <Base file="data/entities/verlet_chains/cape/cape.xml">-->
</Base>
</Entity>
<Inventory2Component
_enabled="1"
full_inventory_slots_x="0"
full_inventory_slots_y="0"
mSavedActiveItemIndex="0"
quick_inventory_slots="4" >
</Inventory2Component>
<Entity name="inventory_quick">
</Entity>
<StreamingKeepAliveComponent/>
<GunComponent>
</GunComponent>
<ItemPickUpperComponent
drop_items_on_death="0"
is_immune_to_kicks="1"
only_pick_this_entity="52395832806"
></ItemPickUpperComponent>
<PlatformShooterPlayerComponent
center_camera_on_this_entity="0"
aiming_reticle_distance_from_character="60"
camera_max_distance_from_character="50"
move_camera_with_aim="0"
eating_area_min.x="-6"
eating_area_max.x="6"
eating_area_min.y="-4"
eating_area_max.y="6"
eating_cells_per_frame="2"
></PlatformShooterPlayerComponent>
<MaterialInventoryComponent
_tags="ingestion"
drop_as_item="0"
on_death_spill="0"
kill_when_empty="0"
></MaterialInventoryComponent>
<IngestionComponent
ingestion_capacity="7500"
overingestion_damage="0.002"
blood_healing_speed="0.0024"
></IngestionComponent>
<!--
<DrugEffectComponent>
</DrugEffectComponent>
-->
<PlayerCollisionComponent
getting_crushed_threshold="6"
moving_up_before_getting_crushed_threshold="6"
></PlayerCollisionComponent >
<AudioComponent
file="data/audio/Desktop/player.bank"
event_root="player"
audio_physics_material="character_player"
set_latest_event_position="1"
></AudioComponent>
<AudioLoopComponent
_tags="sound_jetpack"
file="data/audio/Desktop/player.bank"
event_name="player/jetpack"
volume_autofade_speed="0.25"
></AudioLoopComponent>
<AudioLoopComponent
_tags="sound_pick_gold_sand"
file="data/audio/Desktop/player.bank"
event_name="player/pick_gold_sand"
volume_autofade_speed="0.05"
></AudioLoopComponent>
<VariableStorageComponent
_tags="ew_current_perks"
value_string=""
>
</VariableStorageComponent>
<WalletComponent>
</WalletComponent>
<MaterialSuckerComponent
suck_gold="1"
suck_health="1"
></MaterialSuckerComponent>
<PathFindingGridMarkerComponent
player_marker_radius="100.0"
marker_offset_y="-3"
marker_work_flag="8"
></PathFindingGridMarkerComponent>
<SpriteComponent
_tags="character,player_amulet"
alpha="1"
<!--image_file="data/enemies_gfx/player_amulet.xml"-->
next_rect_animation=""
offset_x="6"
offset_y="14"
rect_animation="walk"
z_index="0.59"
_enabled="0"
></SpriteComponent>
<SpriteComponent
_tags="character,player_amulet_gem"
alpha="1"
<!--image_file="data/enemies_gfx/player_amulet_gem.xml"-->
next_rect_animation=""
offset_x="6"
offset_y="14"
rect_animation="walk"
z_index="0.58"
_enabled="0"
></SpriteComponent>
<SpriteComponent
_tags="character,player_hat"
alpha="1"
image_file="data/enemies_gfx/player_hat.xml"
next_rect_animation=""
offset_x="6"
offset_y="14"
rect_animation="walk"
z_index="0.59"
_enabled="0"
></SpriteComponent>
<SpriteComponent
_tags="character,player_hat2"
alpha="1"
<!--image_file="data/enemies_gfx/player_hat2.xml"-->
next_rect_animation=""
offset_x="6"
offset_y="14"
rect_animation="walk"
z_index="0.58"
_enabled="0"
></SpriteComponent>
</Entity>