.. | ||
append | ||
flag_sync.lua | ||
readme.md |
These files both read and write flags:
entities/animals/boss_alchemist/death.lua | checks if should spawn hp refill entities/animals/boss_limbs/boss_limbs_death.lua | checks if should spawn hp refill entities/animals/boss_pit/boss_pit_death.lua | checks if should spawn hp refill scripts/animals/boss_dragon_death.lua | affects first drop scripts/buildings/chest_dark.lua | no unlock :( scripts/buildings/chest_light.lua | no unlock :( scripts/buildings/huussi.lua | no unlock :( scripts/magic/amulet.lua | gives extra unlocks scripts/magic/dark_moon_altar.lua | idk, but seems to run in some specific case so probably fine scripts/magic/moon_altar.lua | see scripts/magic/dark_moon_altar.lua scripts/perks/perk.lua | tracks perk progress