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https://github.com/copy/v86.git
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Roughly implement sb16 behaviour
This commit is contained in:
parent
eb736ab406
commit
b04dd92582
6 changed files with 648 additions and 3 deletions
2
Makefile
2
Makefile
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@ -74,7 +74,7 @@ TRANSPILE_ES6_FLAGS=\
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CORE_FILES=const.js config.js io.js main.js lib.js fpu.js ide.js pci.js floppy.js memory.js \
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dma.js pit.js vga.js ps2.js pic.js rtc.js uart.js hpet.js acpi.js apic.js ioapic.js \
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state.js ne2k.js virtio.js bus.js log.js \
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state.js ne2k.js sb16.js virtio.js bus.js log.js \
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cpu.js translate.js modrm.js string.js arith.js misc_instr.js instructions.js debug.js \
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elf.js
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LIB_FILES=9p.js filesystem.js jor1k.js marshall.js utf8.js
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@ -7,7 +7,7 @@
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var CORE_FILES =
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"const.js config.js log.js cpu.js debug.js translate.js modrm.js string.js arith.js misc_instr.js instructions.js " +
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"io.js main.js lib.js ide.js fpu.js pci.js floppy.js " +
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"memory.js dma.js pit.js vga.js ps2.js pic.js rtc.js uart.js acpi.js apic.js ioapic.js hpet.js " +
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"memory.js dma.js pit.js vga.js ps2.js pic.js rtc.js uart.js acpi.js apic.js ioapic.js hpet.js sb16.js " +
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"ne2k.js state.js virtio.js bus.js elf.js";
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var BROWSER_FILES = "main.js screen.js keyboard.js mouse.js speaker.js serial.js lib.js network.js starter.js worker_bus.js";
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@ -32,6 +32,10 @@ function SpeakerAdapter(bus)
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this.beep_frequency = 440;
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this.pit_enabled = false;
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this.dac_processor = this.audio_context.createScriptProcessor(DSP_DACSIZE, 0, 2);
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this.dac_processor.onaudioprocess = this.dac_process.bind(this);
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this.dac_processor.connect(this.audio_context.destination);
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bus.register("pcspeaker-enable", function(yesplease)
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{
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this.beep_enable = yesplease;
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@ -65,3 +69,8 @@ SpeakerAdapter.prototype.beep_update = function()
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this.beep_playing = false;
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}
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}
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SpeakerAdapter.prototype.dac_process = function(event)
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{
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this.bus.send("speaker-process", event);
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}
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@ -26,7 +26,8 @@ var
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/** @const */ LOG_APIC = 0x080000,
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/** @const */ LOG_NET = 0x100000,
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/** @const */ LOG_VIRTIO = 0x200000,
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/** @const */ LOG_9P = 0x400000;
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/** @const */ LOG_9P = 0x400000,
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/** @const */ LOG_SB16 = 0x800000;
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/**
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@ -57,6 +58,7 @@ var LOG_NAMES = [
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[LOG_NET, "NET"],
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[LOG_VIRTIO, "VIO"],
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[LOG_9P, "9P"],
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[LOG_SB16, "SB16"]
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];
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var
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@ -747,6 +747,11 @@ CPU.prototype.init = function(settings, device_bus)
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{
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this.devices.virtio = new VirtIO(this, device_bus, settings.fs9p);
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}
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if(true)
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{
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this.devices.sb16 = new SB16(this, device_bus);
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}
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}
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if(settings.multiboot)
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629
src/sb16.js
Normal file
629
src/sb16.js
Normal file
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@ -0,0 +1,629 @@
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"use strict";
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var
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/** @const */ DSP_COPYRIGHT = "COPYRIGHT (C) CREATIVE TECHNOLOGY LTD, 1992.",
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/** @const */ DSP_NO_COMMAND = 0,
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/** @const */ DSP_BUFSIZE = 64,
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/** @const */ DSP_DACSIZE = 1024,
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/** @const */ DMA_BUFSIZE = 1024,
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/** @const */ DMA_CHANNEL_8BIT = 1, // (ISA DMA standard sound card channels)
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/** @const */ DMA_CHANNEL_16BIT = 5,
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/** @const */ SB_IRQ = 5;
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// Probably inefficient, but it looks much nicer instead
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// of having a single large unorganised table.
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var DSP_command_sizes = new Uint8Array(256);
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var DSP_command_handlers = [];
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/**
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* Sound Blaster 16 Emulator, or so it seems.
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* Note: Uses AudioContext.createScriptProcessor, which is deprecated,
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* but which no satisfactory substitute is availble.
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* @constructor
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* @param {CPU} cpu
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* @param {BusConnector} bus
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* @suppress {deprecated}
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*/
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function SB16(cpu, bus)
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{
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/** @const @type {CPU} */
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this.cpu = cpu;
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// I/O Buffers.
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this.write_buffer = new ByteQueue(DSP_BUFSIZE);
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this.read_buffer = new ByteQueue(DSP_BUFSIZE);
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this.read_buffer_lastvalue = 0;
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// Current DSP command info.
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this.command = DSP_NO_COMMAND;
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this.command_size = 0;
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// Current Mixer info.
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this.mixer_current_address = 0;
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// Dummy status and test registers.
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this.dummy_speaker_enabled = false;
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this.test_register = 0;
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// DSP state.
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this.dsp_highspeed = false;
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// Direct mode DAC buffer and DMA DAC buffer.
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// In Web Audio API representation: between -1 and 1.
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// Two channels interleaved.
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this.dac_buffer = new ByteQueue(DSP_DACSIZE);
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// Direct Memory Access transfer info.
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this.dma = cpu.devices.dma;
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this.dma_transfer_size = 0;
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this.dma_channel = 0;
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this.dma_autoinit = false;
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this.dma_buffer = new Uint8Array(DMA_BUFSIZE);
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this.sampling_rate = 22050;
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// http://homepages.cae.wisc.edu/~brodskye/sb16doc/sb16doc.html#DSPPorts
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cpu.io.register_read(0x224, this, this.port4_read);
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cpu.io.register_read(0x225, this, this.port5_read);
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cpu.io.register_read(0x22A, this, this.portA_read);
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cpu.io.register_read(0x22E, this, this.portE_read);
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cpu.io.register_read(0x22C, this, this.portC_read);
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cpu.io.register_read(0x22F, this, this.portF_read);
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cpu.io.register_write(0x224, this, this.port4_write);
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cpu.io.register_write(0x225, this, this.port5_write);
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cpu.io.register_write(0x226, this, this.port6_write);
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cpu.io.register_write(0x22C, this, this.portC_write);
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bus.register("speaker-process", function(event)
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{
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this.audio_process(event);
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}, this);
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}
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//
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// General:
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//
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SB16.prototype.reset_dsp = function()
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{
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this.lower_irq();
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this.write_buffer.clear();
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this.read_buffer.clear();
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this.command = DSP_NO_COMMAND;
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//TODO
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}
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//
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// I/O handlers:
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//
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// Mixer Address Port.
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SB16.prototype.port4_read = function()
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{
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dbg_log("224 read: mixer address port", LOG_SB16);
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return this.mixer_current_address;
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}
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// Mixer Data Port.
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SB16.prototype.port5_read = function()
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{
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dbg_log("225 read: mixer data port", LOG_SB16);
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//return this.mixer[this.mixer_index];
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return 0;
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}
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// Read Data.
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// Used to acces in-bound DSP data.
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SB16.prototype.portA_read = function()
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{
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dbg_log("22A read: read data", LOG_SB16);
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if(this.read_buffer.length)
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{
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return this.read_buffer_lastvalue;
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}
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return this.read_buffer_lastvalue = this.read_buffer.shift();
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}
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// Read-Buffer Status.
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// Indicates whether there is any in-bound data available for reading.
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SB16.prototype.portE_read = function()
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{
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dbg_log("22E read: read-buffer status", LOG_SB16);
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return ((!!this.read_buffer.length) << 7) | 0x7F;
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}
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// Write-Buffer Status.
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// Indicates whether the DSP is ready to accept commands or data.
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SB16.prototype.portC_read = function()
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{
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dbg_log("22C read: write-buffer status", LOG_SB16);
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// Always return ready (bit-7 set to low)
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return 0x7F;
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}
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// DSP interrupt acknowledgement.
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SB16.prototype.portF_read = function()
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{
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dbg_log("22F read: irq ack", LOG_SB16);
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return 0;
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}
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// Mixer Address Port.
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SB16.prototype.port4_write = function(value)
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{
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dbg_log("224 write: mixer address = " + h(value), LOG_SB16);
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this.mixer_current_address = value;
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}
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// Mixer Data Port.
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SB16.prototype.port5_write = function(value)
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{
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dbg_log("225 write: mixer data = " + h(value), LOG_SB16);
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//this.mixer_register[this.mixer_index] = value;
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}
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// Reset.
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// Used to reset the DSP to its default state and to exit highspeed mode.
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SB16.prototype.port6_write = function(yesplease)
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{
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dbg_log("226 write: reset = " + h(yesplease), LOG_SB16);
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if(!yesplease) return;
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this.read_buffer.clear();
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this.reset_dsp();
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// Signal completion.
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this.read_buffer.push(0x0AA);
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}
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// Write Command/Data.
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// Used to send commands or data to the DSP.
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SB16.prototype.portC_write = function(value)
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{
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dbg_log("22C write: write command/data", LOG_SB16);
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if(this.command === DSP_NO_COMMAND)
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{
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// New command.
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dbg_log("22C write: command = " + h(value), LOG_SB16);
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this.command = value;
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this.write_buffer.clear();
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this.command_size = DSP_command_sizes[value];
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}
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else
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{
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dbg_log("22C write: data: " + h(value), LOG_SB16);
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this.write_buffer.push(value);
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}
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// Perform command when we have all the needed data.
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if(this.write_buffer.length >= this.command_size)
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{
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this.command_do();
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}
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}
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//
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// DSP command handlers
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//
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SB16.prototype.command_do = function()
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{
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DSP_command_handlers[this.command].call(this);
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// Reset Inputs.
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this.command = DSP_NO_COMMAND;
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this.command_size = 0;
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this.write_buffer.clear();
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}
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SB16.prototype.dsp_default_handler = function()
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{
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dbg_log("Unhandled command: " + h(this.command), LOG_SB16);
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}
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/**
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* @param {Array} commands
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* @param {number} size
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* @param {function()=} handler
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*/
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function register_dsp_command(commands, size, handler)
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{
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if(!handler)
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{
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handler = SB16.prototype.dsp_default_handler;
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}
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for(var i = 0; i < commands.length; i++)
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{
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DSP_command_sizes[commands[i]] = size;
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DSP_command_handlers[commands[i]] = handler;
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}
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}
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function any_first_digit(base)
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{
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var commands = [];
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for(var i = 0; i < 16; i++)
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{
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commands.push(base + i);
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}
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return commands;
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}
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// 8-bit direct mode single byte digitized sound output.
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register_dsp_command([0x10], 1, function()
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{
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var value = audio_from_8bit(this.write_buffer.shift());
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// Push twice for both channels.
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this.dac_buffer.push(value);
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this.dac_buffer.push(value);
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});
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// 8-bit single-cycle DMA mode digitized sound output.
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register_dsp_command([0x14, 0x15], 2, function()
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{
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this.dma_channel = DMA_CHANNEL_8BIT;
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this.dma_autoinit = false;
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this.dma_signed = false;
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this.dsp_highspeed = false;
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this.dma_transfer_size_set();
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this.dma_transfer_start();
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});
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// Creative 8-bit to 2-bit ADPCM single-cycle DMA mode digitzed sound output.
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register_dsp_command([0x16], 2);
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// Creative 8-bit to 2-bit ADPCM single-cycle DMA mode digitzed sound output
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// with reference byte.
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register_dsp_command([0x17], 2);
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// 8-bit auto-init DMA mode digitized sound output.
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register_dsp_command([0x1C], 0, function()
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{
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this.dma_channel = DMA_CHANNEL_8BIT;
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this.dma_autoinit = true;
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this.dma_signed = false;
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this.dsp_highspeed = false;
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this.dma_transfer_start();
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});
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// Creative 8-bit to 2-bit ADPCM auto-init DMA mode digitized sound output
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// with reference byte.
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register_dsp_command([0x1F], 0);
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// 8-bit direct mode single byte digitized sound input.
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register_dsp_command([0x20], 0, function()
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{
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// Fake silent input.
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this.read_buffer.clear();
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this.read_buffer.push(0x7f);
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});
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// 8-bit single-cycle DMA mode digitized sound input.
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register_dsp_command([0x24], 2);
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// 8-bit auto-init DMA mode digitized sound input.
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register_dsp_command([0x2C], 0);
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// Polling mode MIDI input.
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register_dsp_command([0x30], 0);
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// Interrupt mode MIDI input.
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register_dsp_command([0x31], 0);
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// UART polling mode MIDI I/O.
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register_dsp_command([0x34], 0);
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// UART interrupt mode MIDI I/O.
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register_dsp_command([0x35], 0);
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// UART polling mode MIDI I/O with time stamping.
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register_dsp_command([0x36], 0);
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// UART interrupt mode MIDI I/O with time stamping.
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register_dsp_command([0x37], 0);
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// MIDI output.
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register_dsp_command([0x38], 0);
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// Set digitized sound transfer Time Constant.
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register_dsp_command([0x40], 1, function()
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{
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this.sampling_rate_change(
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1000000
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/ (256 - this.write_buffer.shift())
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/ this.get_channel_count()
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);
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});
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// Set digitized sound output sampling rate.
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// Set digitized sound input sampling rate.
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register_dsp_command([0x41, 0x42], 2, function()
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{
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this.sampling_rate_change(
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(this.write_buffer.shift() << 8)
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| this.write_buffer.shift()
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);
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});
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// Set DSP block transfer size.
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register_dsp_command([0x48], 2, function()
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{
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this.dma_transfer_size_set();
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});
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// Creative 8-bit to 4-bit ADPCM single-cycle DMA mode digitized sound output.
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register_dsp_command([0x74], 2);
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// Creative 8-bit to 4-bit ADPCM single-cycle DMA mode digitized sound output
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// with referene byte.
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register_dsp_command([0x75], 2);
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// Creative 8-bit to 3-bit ADPCM single-cycle DMA mode digitized sound output.
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register_dsp_command([0x76], 2);
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// Creative 8-bit to 3-bit ADPCM single-cycle DMA mode digitized sound output
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// with referene byte.
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register_dsp_command([0x77], 2);
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// Creative 8-bit to 4-bit ADPCM auto-init DMA mode digitized sound output
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// with reference byte.
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register_dsp_command([0x7D], 0);
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// Creative 8-bit to 3-bit ADPCM auto-init DMA mode digitized sound output
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// with reference byte.
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register_dsp_command([0x7F], 0);
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// Pause DAC for a duration.
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register_dsp_command([0x80], 2);
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// 8-bit high-speed auto-init DMA mode digitized sound output.
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register_dsp_command([0x90], 0, function()
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{
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this.dma_channel = DMA_CHANNEL_8BIT;
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this.dma_autoinit = true;
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this.dma_signed = false;
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this.dsp_highspeed = true;
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this.dma_transfer_start();
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});
|
||||
|
||||
// 8-bit high-speed single-cycle DMA mode digitized sound input.
|
||||
register_dsp_command([0x91], 0);
|
||||
|
||||
// 8-bit high-speed auto-init DMA mode digitized sound input.
|
||||
register_dsp_command([0x98], 0);
|
||||
|
||||
// 8-bit high-speed single-cycle DMA mode digitized sound input.
|
||||
register_dsp_command([0x99], 0);
|
||||
|
||||
// Set input mode to mono.
|
||||
register_dsp_command([0xA0], 0);
|
||||
|
||||
// Set input mode to stereo.
|
||||
register_dsp_command([0xA8], 0);
|
||||
|
||||
// Program 16-bit DMA mode digitized sound I/O.
|
||||
register_dsp_command(any_first_digit(0xB0), 3, function()
|
||||
{
|
||||
if (this.command & (1 << 3))
|
||||
{
|
||||
// Analogue to digital not implemented.
|
||||
this.dsp_default_handler();
|
||||
return;
|
||||
}
|
||||
var mode = this.write_buffer.shift();
|
||||
this.dma_channel = DMA_CHANNEL_16BIT;
|
||||
this.dma_autoinit = !!(this.command & (1 << 2));
|
||||
this.dma_signed = !!(mode & (1 << 4));
|
||||
this.dsp_stereo = !!(mode & (1 << 5));
|
||||
this.dma_transfer_size_set();
|
||||
this.dma_transfer_start();
|
||||
});
|
||||
|
||||
// Program 8-bit DMA mode digitized sound I/O.
|
||||
register_dsp_command(any_first_digit(0xC0), 3, function()
|
||||
{
|
||||
if (this.command & (1 << 3))
|
||||
{
|
||||
// Analogue to digital not implemented.
|
||||
this.dsp_default_handler();
|
||||
return;
|
||||
}
|
||||
var mode = this.write_buffer.shift();
|
||||
this.dma_channel = DMA_CHANNEL_8BIT;
|
||||
this.dma_autoinit = !!(this.command & (1 << 2));
|
||||
this.dma_signed = !!(mode & (1 << 4));
|
||||
this.dsp_stereo = !!(mode & (1 << 5));
|
||||
this.dma_transfer_size_set();
|
||||
this.dma_transfer_start();
|
||||
});
|
||||
|
||||
// Pause 8-bit DMA mode digitized sound I/O.
|
||||
register_dsp_command([0xD0], 0);
|
||||
|
||||
// Turn on speaker.
|
||||
register_dsp_command([0xD1], 0, function()
|
||||
{
|
||||
this.dummy_speaker_enabled = true;
|
||||
});
|
||||
|
||||
// Turn off speaker.
|
||||
register_dsp_command([0xD3], 0, function()
|
||||
{
|
||||
this.dummy_speaker_enabled = false;
|
||||
});
|
||||
|
||||
// Continue 8-bit DMA mode digitized sound I/O.
|
||||
register_dsp_command([0xD4], 0);
|
||||
|
||||
// Pause 16-bit DMA mode digitized sound I/O.
|
||||
register_dsp_command([0xD5], 0);
|
||||
|
||||
// Continue 16-bit DMA mode digitized sound I/O.
|
||||
register_dsp_command([0xD6], 0);
|
||||
|
||||
// Get speaker status.
|
||||
register_dsp_command([0xD8], 0, function()
|
||||
{
|
||||
this.read_buffer.clear();
|
||||
this.read_buffer.push(this.dummy_speaker_enabled * 0xFF);
|
||||
});
|
||||
|
||||
// Exit 16-bit auto-init DMA mode digitized sound I/O.
|
||||
// Exit 8-bit auto-init mode digitized sound I/O.
|
||||
register_dsp_command([0xD9, 0xDA], 0, function()
|
||||
{
|
||||
this.dma_autoinit = false;
|
||||
});
|
||||
|
||||
// Get DSP version number.
|
||||
register_dsp_command([0xE1], 0, function()
|
||||
{
|
||||
this.read_buffer.clear();
|
||||
this.read_buffer.push(4);
|
||||
this.read_buffer.push(5);
|
||||
});
|
||||
|
||||
// Get DSP copyright.
|
||||
register_dsp_command([0xE3], 0, function()
|
||||
{
|
||||
this.read_buffer.clear();
|
||||
for(var i = 0; i < DSP_COPYRIGHT.length; i++)
|
||||
{
|
||||
this.read_buffer.push(DSP_COPYRIGHT.charCodeAt(i));
|
||||
}
|
||||
});
|
||||
|
||||
// Write test register.
|
||||
register_dsp_command([0xE4], 1, function()
|
||||
{
|
||||
this.test_register = this.write_buffer.shift();
|
||||
});
|
||||
|
||||
// Read test register.
|
||||
register_dsp_command([0xE8], 0, function()
|
||||
{
|
||||
this.read_buffer.clear();
|
||||
this.read_buffer.push(this.test_register);
|
||||
});
|
||||
|
||||
// Trigger IRQ
|
||||
register_dsp_command([0xF2, 0xF3], 0, function()
|
||||
{
|
||||
this.raise_irq();
|
||||
});
|
||||
|
||||
|
||||
|
||||
SB16.prototype.sampling_rate_change = function(rate)
|
||||
{
|
||||
this.sampling_rate = rate;
|
||||
}
|
||||
|
||||
SB16.prototype.get_channel_count = function()
|
||||
{
|
||||
return this.dsp_stereo? 2 : 1;
|
||||
}
|
||||
|
||||
SB16.prototype.dma_transfer_size_set = function()
|
||||
{
|
||||
this.dma_transfer_size = 1
|
||||
+ (this.write_buffer.shift() << 0)
|
||||
+ (this.write_buffer.shift() << 8);
|
||||
}
|
||||
|
||||
SB16.prototype.dma_transfer_start = function()
|
||||
{
|
||||
dbg_log("begin dma transfer", LOG_SB16);
|
||||
this.dma.do_read(this.dma_buffer, 0, this.dma_transfer_size, this.dma_channel, function(error)
|
||||
{
|
||||
this.dma_to_dac();
|
||||
this.raise_irq();
|
||||
});
|
||||
}
|
||||
|
||||
SB16.prototype.dma_to_dac = function()
|
||||
{
|
||||
for(var i = 0; i < this.dma_buffer.length; i++)
|
||||
{
|
||||
var value = this.dma_buffer[i];
|
||||
|
||||
if (this.dma_signed)
|
||||
{
|
||||
value = audio_from_16bit(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
value = audio_from_8bit(value);
|
||||
}
|
||||
|
||||
this.dac_buffer.push(value);
|
||||
|
||||
if (!this.dsp_stereo)
|
||||
{
|
||||
// Again for both channels.
|
||||
this.dac_buffer.push(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SB16.prototype.audio_process = function(event)
|
||||
{
|
||||
var out = event.outputBuffer;
|
||||
var out0 = event.outputBuffer.getChannelData(0);
|
||||
var out1 = event.outputBuffer.getChannelData(1);
|
||||
|
||||
for(var i = 0; i < out.length; i++)
|
||||
{
|
||||
out0[i] = (!!this.dac_buffer.length) * this.dac_buffer.shift();
|
||||
out1[i] = (!!this.dac_buffer.length) * this.dac_buffer.shift();
|
||||
}
|
||||
|
||||
if(this.dma_autoinit)
|
||||
{
|
||||
// Resend. Emulate DMA autoinit mode.
|
||||
this.dma_to_dac();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clear.
|
||||
this.dma_buffer.fill(0);
|
||||
}
|
||||
}
|
||||
|
||||
SB16.prototype.raise_irq = function()
|
||||
{
|
||||
this.cpu.device_raise_irq(SB_IRQ);
|
||||
}
|
||||
|
||||
SB16.prototype.lower_irq = function()
|
||||
{
|
||||
this.cpu.device_lower_irq(SB_IRQ);
|
||||
}
|
||||
|
||||
function audio_from_8bit(value)
|
||||
{
|
||||
return audio_clip(value / 255 - 0.5, -1, 1);
|
||||
}
|
||||
|
||||
function audio_from_16bit(value)
|
||||
{
|
||||
return audio_clip(value / (1 << 16), -1, 1);
|
||||
}
|
||||
|
||||
function audio_clip(value, low, high)
|
||||
{
|
||||
return (value < low) * low + (value > high) * high + (low <= value && value <= high) * value;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue