Declare shaderlib as stable, bump version to v10.0
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2 changed files with 1 additions and 4 deletions
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@ -76,8 +76,6 @@ void fragment() {
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## Shaderlib
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## Shaderlib
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> Note: The shaderlib API is still unstable as I am figuring things out. It will be declared stable with version 10.
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This repo comes with a (still small) shader library including pre-written functions and more.
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This repo comes with a (still small) shader library including pre-written functions and more.
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Have a look at the `shaderlib` folder.
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Have a look at the `shaderlib` folder.
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@ -153,5 +151,4 @@ Since version v8.0, you can pass a directory to `--load-image` and `--output`. T
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## Known Issues
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## Known Issues
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- screen scaling is unsupported; Using screen scaling could lead to an either blurry UI, or no scaling at all -> see #45
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- screen scaling is unsupported; Using screen scaling could lead to an either blurry UI, or no scaling at all -> see #45
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- the shaderlib API is still unstable, this will change with version 10
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- commandline interface: `--headless` is not supported
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- commandline interface: `--headless` is not supported
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@ -11,7 +11,7 @@ config_version=5
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[application]
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[application]
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config/name="Fragmented"
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config/name="Fragmented"
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config/version="v9.1"
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config/version="v10.0"
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run/main_scene="res://src/scenes/main.tscn"
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run/main_scene="res://src/scenes/main.tscn"
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config/features=PackedStringArray("4.4", "Mobile")
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config/features=PackedStringArray("4.4", "Mobile")
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run/low_processor_mode=true
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run/low_processor_mode=true
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