Readme: Improved the screenshot subtitle and Usage section, added a link to the Godot Shader documentation - fixes #44
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README.md
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README.md
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<p align=center>Create image filters by writing shaders.</p>
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<p align=center>An image editing/compositing software for graphics programmers.</p>
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## Table of Contents
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@ -21,8 +21,12 @@ You can find the latest releases [here](https://github.com/ChaoticByte/Fragmente
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## Usage
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The repo includes examples. You can use them as a starting-point to write your own filters.
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Just load an image using `//!load`, edit the shader code and hit `F5` to see the changes.
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With Fragemented, you are editing images by writing GDShaders. This brings almost endless opportunities to create unique art.
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If you want to learn GDShader, take a look at the [Godot docs](https://docs.godotengine.org/en/stable/tutorials/shaders/).
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The repo also includes examples. You can use them as a starting-point to write your own filters.
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Besides the regular GDShader stuff, Fragmented also has so-called directives. Those allow to further control the behaviour of the application. The most important directive is `//!load` to load an image.
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### Load TEXTURE using the `//!load` directive
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