Declare shaderlib as stable, bump version to v10.0

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ChaoticByte 2025-03-15 20:45:30 +01:00
parent 4546b9eac0
commit f940061135
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2 changed files with 1 additions and 4 deletions

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@ -76,8 +76,6 @@ void fragment() {
## Shaderlib ## Shaderlib
> Note: The shaderlib API is still unstable as I am figuring things out. It will be declared stable with version 10.
This repo comes with a (still small) shader library including pre-written functions and more. This repo comes with a (still small) shader library including pre-written functions and more.
Have a look at the `shaderlib` folder. Have a look at the `shaderlib` folder.
@ -153,5 +151,4 @@ Since version v8.0, you can pass a directory to `--load-image` and `--output`. T
## Known Issues ## Known Issues
- screen scaling is unsupported; Using screen scaling could lead to an either blurry UI, or no scaling at all -> see #45 - screen scaling is unsupported; Using screen scaling could lead to an either blurry UI, or no scaling at all -> see #45
- the shaderlib API is still unstable, this will change with version 10
- commandline interface: `--headless` is not supported - commandline interface: `--headless` is not supported

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@ -11,7 +11,7 @@ config_version=5
[application] [application]
config/name="Fragmented" config/name="Fragmented"
config/version="v9.1" config/version="v10.0"
run/main_scene="res://src/scenes/main.tscn" run/main_scene="res://src/scenes/main.tscn"
config/features=PackedStringArray("4.4", "Mobile") config/features=PackedStringArray("4.4", "Mobile")
run/low_processor_mode=true run/low_processor_mode=true