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Release/v6.2 #35

Merged
ChaoticByte merged 9 commits from release/v6.2 into main 2025-01-10 19:58:28 +00:00
Conversation 0 Commits 9 Files changed 24 +198 -36

9 commits

Author SHA1 Message Date
ChaoticByte
a7da554320
Bump version to 6.2 2025-01-10 20:57:04 +01:00
ChaoticByte
9b6d5d0a78
shaderlib: Add smart_denoise function, add example, move example images into separate folder; implements #29 2025-01-08 20:53:45 +01:00
ChaoticByte
7b72274140
Don't try to load the shader code if the file couldn't be opened 2025-01-08 19:43:27 +01:00
ChaoticByte
4d12ad4432
shaderlib: Implement a simple pixelate function (effects.gdshaderinc), examples/hsv.gdshader -> color_and_pixelate.gdshader; implements #30 2025-01-08 19:41:03 +01:00
ChaoticByte
6c48c9fe72
shaderlib: Shorten lowpass filter example 2025-01-07 22:50:15 +01:00
ChaoticByte
974c40fcb4
Remember last opened file and open it on start, implements #33 2025-01-07 22:46:13 +01:00
ChaoticByte
ec7544cb3b
Add autocomplete support for preprocessor directives, implements #34 2025-01-07 22:19:08 +01:00
ChaoticByte
71394edbf1
Disable Export Button during Composite applying shader, implements #31 2025-01-07 21:58:20 +01:00
ChaoticByte
fd16d2a8df
Assign ShaderMaterial outside of loop 2025-01-07 21:53:15 +01:00
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