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Release v10.2 Stable
released this
2025-04-09 17:18:41 +00:00 | 0 commits to main since this release✨ Highlights
- shaderlib: Added a
rotateUV
function tocommon.gdshaderinc
- Add
STEPS
uniform to get the number of steps directly in the shader code
// ... //!steps 5 uniform int STEP; uniform int STEPS; void fragment() { if (STEP == STEPS-1) { // ... } }
📋 Changelog
➔ https://remotebranch.eu/ChaoticByte/Fragmented/compare/v10.1...v10.2
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Source code (ZIP)
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Fragmented-v10.2_project_template.zip
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Fragmented-v10.2_shaderlib.zip
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Fragmented-v10.2.x86_64
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- shaderlib: Added a