.. |
images
|
fix: re-enable buttons after image export
|
2025-03-15 20:40:11 +01:00 |
0_empty.tscn
|
Added empty scene to the project temlate/examples folder so that Godot shuts up about no scene being opened currently
|
2025-02-05 18:06:08 +01:00 |
blur.gdshader
|
Don't include the shaderlib in the application anymore, instead distribute a zip file with each release
|
2025-02-04 18:59:57 +01:00 |
blur.gdshader.uid
|
Update to Godot 4.4
|
2025-03-13 20:57:31 +01:00 |
channel_offset.gdshader
|
shaderlib: Add smart_denoise function, add example, move example images into separate folder; implements #29
|
2025-01-08 20:53:45 +01:00 |
channel_offset.gdshader.uid
|
Update to Godot 4.4
|
2025-03-13 20:57:31 +01:00 |
color_and_pixelate.gdshader
|
Don't include the shaderlib in the application anymore, instead distribute a zip file with each release
|
2025-02-04 18:59:57 +01:00 |
color_and_pixelate.gdshader.uid
|
Update to Godot 4.4
|
2025-03-13 20:57:31 +01:00 |
denoise.gdshader
|
Don't include the shaderlib in the application anymore, instead distribute a zip file with each release
|
2025-02-04 18:59:57 +01:00 |
denoise.gdshader.uid
|
Update to Godot 4.4
|
2025-03-13 20:57:31 +01:00 |
greyscale.gdshader
|
shaderlib: Add smart_denoise function, add example, move example images into separate folder; implements #29
|
2025-01-08 20:53:45 +01:00 |
greyscale.gdshader.uid
|
Update to Godot 4.4
|
2025-03-13 20:57:31 +01:00 |
kuwahara.gdshader
|
Don't include the shaderlib in the application anymore, instead distribute a zip file with each release
|
2025-02-04 18:59:57 +01:00 |
kuwahara.gdshader.uid
|
Update to Godot 4.4
|
2025-03-13 20:57:31 +01:00 |
lowpass.gdshader
|
shaderlib: Add smart_denoise function, add example, move example images into separate folder; implements #29
|
2025-01-08 20:53:45 +01:00 |
lowpass.gdshader.uid
|
Update to Godot 4.4
|
2025-03-13 20:57:31 +01:00 |
multistep_distort.gdshader
|
Fix missing STEP variable by making it mandatory to be defined as a uniform in the shader file
|
2025-02-05 17:48:49 +01:00 |
multistep_distort.gdshader.uid
|
Update to Godot 4.4
|
2025-03-13 20:57:31 +01:00 |
oklab.gdshader
|
Don't include the shaderlib in the application anymore, instead distribute a zip file with each release
|
2025-02-04 18:59:57 +01:00 |
oklab.gdshader.uid
|
Update to Godot 4.4
|
2025-03-13 20:57:31 +01:00 |
place_texture.gdshader
|
Don't include the shaderlib in the application anymore, instead distribute a zip file with each release
|
2025-02-04 18:59:57 +01:00 |
place_texture.gdshader.uid
|
Update to Godot 4.4
|
2025-03-13 20:57:31 +01:00 |
project.godot_
|
Update example project and export_presets.cfg for Godot 4.4
|
2025-03-15 18:16:02 +01:00 |
shaderlib
|
Don't include the shaderlib in the application anymore, instead distribute a zip file with each release
|
2025-02-04 18:59:57 +01:00 |
sobel.gdshader
|
Add sobel filter (edge detection)
|
2025-03-31 15:41:31 +02:00 |
sobel.gdshader.uid
|
Add sobel filter (edge detection)
|
2025-03-31 15:41:31 +02:00 |