Add Windows export preset
This commit is contained in:
parent
d57535415b
commit
f138fb2e1f
2 changed files with 74 additions and 3 deletions
2
dist.sh
2
dist.sh
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@ -11,6 +11,7 @@ log Building application
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VERSION="$(godot --headless --no-header -s tools/get_version.gd)"
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VERSION="$(godot --headless --no-header -s tools/get_version.gd)"
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godot --headless --export-release "Linux/X11" "dist/Pigment-${VERSION}.x86_64"
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godot --headless --export-release "Linux/X11" "dist/Pigment-${VERSION}.x86_64"
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godot --headless --export-release "Windows Desktop" "dist/Pigment-${VERSION}.exe"
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log Packing shaderlib
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log Packing shaderlib
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@ -28,3 +29,4 @@ rm -f "${ZIP_PATH_PROJECT_TEMPLATE}"
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mv project.godot_ project.godot && trap "mv project.godot project.godot_" EXIT
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mv project.godot_ project.godot && trap "mv project.godot project.godot_" EXIT
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zip -r "${ZIP_PATH_PROJECT_TEMPLATE}" *
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zip -r "${ZIP_PATH_PROJECT_TEMPLATE}" *
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)
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)
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@ -3,12 +3,12 @@
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name="Linux/X11"
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name="Linux/X11"
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platform="Linux"
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platform="Linux"
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runnable=true
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runnable=true
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advanced_options=false
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advanced_options=true
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dedicated_server=false
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dedicated_server=false
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custom_features=""
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custom_features=""
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export_filter="all_resources"
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export_filter="all_resources"
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include_filter=""
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include_filter=""
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exclude_filter="screenshot.png, examples/*, shaderlib/*, tools/*, build-template/*"
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exclude_filter="screenshot.png, examples/*, shaderlib/*, tools/*"
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export_path="dist/Pigment.x86_64"
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export_path="dist/Pigment.x86_64"
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patches=PackedStringArray()
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patches=PackedStringArray()
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encryption_include_filters=""
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encryption_include_filters=""
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@ -21,11 +21,12 @@ script_export_mode=2
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[preset.0.options]
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[preset.0.options]
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custom_template/debug=""
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custom_template/debug=""
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custom_template/release="./build-template/godot.linuxbsd.template_release.x86_64"
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custom_template/release=""
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debug/export_console_wrapper=1
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debug/export_console_wrapper=1
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binary_format/embed_pck=true
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binary_format/embed_pck=true
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texture_format/s3tc_bptc=true
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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texture_format/etc2_astc=false
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shader_baker/enabled=false
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binary_format/architecture="x86_64"
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binary_format/architecture="x86_64"
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/host="user@host_ip"
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ssh_remote_deploy/host="user@host_ip"
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@ -43,3 +44,71 @@ texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc=false
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texture_format/etc2=false
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texture_format/etc2=false
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[preset.1]
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name="Windows Desktop"
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platform="Windows Desktop"
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runnable=true
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advanced_options=false
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="dist/Pigment.exe"
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patches=PackedStringArray()
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encryption_include_filters=""
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encryption_exclude_filters=""
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seed=0
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encrypt_pck=false
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encrypt_directory=false
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script_export_mode=2
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[preset.1.options]
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=1
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binary_format/embed_pck=true
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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shader_baker/enabled=false
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binary_format/architecture="x86_64"
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codesign/enable=false
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codesign/timestamp=true
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codesign/timestamp_server_url=""
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codesign/digest_algorithm=1
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codesign/description=""
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codesign/custom_options=PackedStringArray()
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application/modify_resources=true
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application/icon=""
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application/console_wrapper_icon=""
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application/icon_interpolation=4
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application/file_version=""
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application/product_version=""
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application/company_name=""
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application/product_name=""
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application/file_description=""
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application/copyright=""
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application/trademarks=""
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application/export_angle=0
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application/export_d3d12=0
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application/d3d12_agility_sdk_multiarch=true
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/host="user@host_ip"
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ssh_remote_deploy/port="22"
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ssh_remote_deploy/extra_args_ssh=""
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ssh_remote_deploy/extra_args_scp=""
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ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
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$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
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$trigger = New-ScheduledTaskTrigger -Once -At 00:00
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$settings = New-ScheduledTaskSettingsSet -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries
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$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
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Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
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Start-ScheduledTask -TaskName godot_remote_debug
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while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
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Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
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ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
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Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
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Remove-Item -Recurse -Force '{temp_dir}'"
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