A weirdly stylized WIP 2D platformer
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2024-10-02 22:18:52 +02:00
addons/godot-rapier2d Add project files 2024-09-25 21:18:58 +02:00
core Add Entrypoint.keep_velocity and optimize level/entrypoint loading code 2024-10-02 22:18:52 +02:00
levels Add LightOccluder2D to player to affect rain 2024-10-02 21:53:10 +02:00
menu Add a savegame system using slots and a main menu, allow player to move RigidBody2Ds using apply_impulse(), increased physics tick, enabled FXAA, and more. 2024-10-01 23:19:37 +02:00
player Add LightOccluder2D to player to affect rain 2024-10-02 21:53:10 +02:00
.gitattributes Add project files 2024-09-25 21:18:58 +02:00
.gitignore Add project files 2024-09-25 21:18:58 +02:00
icon.svg Add project files 2024-09-25 21:18:58 +02:00
icon.svg.import Add project files 2024-09-25 21:18:58 +02:00
LICENSE Create LICENSE 2024-09-30 06:59:46 +02:00
main.gd Add a savegame system using slots and a main menu, allow player to move RigidBody2Ds using apply_impulse(), increased physics tick, enabled FXAA, and more. 2024-10-01 23:19:37 +02:00
main.tscn Added Level singleton to manage the (un)loading of levels and entrypoints 2024-09-27 21:30:35 +02:00
project.godot Add a savegame system using slots and a main menu, allow player to move RigidBody2Ds using apply_impulse(), increased physics tick, enabled FXAA, and more. 2024-10-01 23:19:37 +02:00