Garrett Gunnell
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675da415cb
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Add more presets
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2025-08-31 08:41:43 -07:00 |
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Garrett Gunnell
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07ed9e6ff5
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Add manual time step
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2025-08-29 02:04:04 -07:00 |
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Garrett Gunnell
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e4e3895275
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Add instructions, fix tutorial
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2025-08-19 23:17:55 -07:00 |
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Garrett Gunnell
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c2cae886a8
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Implement procedural color palettes
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2025-08-19 22:37:46 -07:00 |
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Garrett Gunnell
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c97592398b
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Add rest of hotkeys
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2025-08-19 20:21:40 -07:00 |
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Garrett Gunnell
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8c69d232aa
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Implement preset
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2025-08-17 21:08:07 -07:00 |
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Garrett Gunnell
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330b73ba1b
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SFX
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2025-08-16 08:57:35 -07:00 |
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Garrett Gunnell
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0e99846f75
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Implement tutorial scene
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2025-08-16 03:48:55 -07:00 |
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Garrett Gunnell
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c53d11423f
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Implement play game button
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2025-08-15 21:43:24 -07:00 |
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Garrett Gunnell
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847f84a767
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Main menu and background music
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2025-08-15 11:48:07 -07:00 |
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Garrett Gunnell
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1d98e4e49d
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Implement cook time for automaton compositor effect
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2025-08-15 04:48:16 -07:00 |
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Garrett Gunnell
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5917e416bb
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New seed on start
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2025-08-15 02:02:48 -07:00 |
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Garrett Gunnell
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310c2f47de
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Implement square tool
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2025-08-15 02:01:50 -07:00 |
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Garrett Gunnell
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b4d88ee7e6
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Fix neighborhood reference sharing
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2025-08-15 01:10:00 -07:00 |
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Garrett Gunnell
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75de3f5596
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Implement saving and loading jesus christ
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2025-08-15 00:23:01 -07:00 |
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Garrett Gunnell
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f05064608e
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Implement directional buttons
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2025-08-14 02:19:29 -07:00 |
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Garrett Gunnell
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6bf0a1566a
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Random button now updates neighborhood bytes on press
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2025-08-14 01:30:39 -07:00 |
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Garrett Gunnell
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072ed9b3dc
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Implement play/pause
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2025-08-14 01:29:14 -07:00 |
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Garrett Gunnell
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e5a8d8d958
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Reimplement new seeds
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2025-08-14 01:08:05 -07:00 |
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Garrett Gunnell
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56c2094d04
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Implement basic random button
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2025-08-14 00:57:33 -07:00 |
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Garrett Gunnell
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6b1820236f
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Fully implement circle button
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2025-08-14 00:29:18 -07:00 |
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Garrett Gunnell
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2af48f0f84
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Clear button also updates gpu data
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2025-08-13 23:41:41 -07:00 |
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Garrett Gunnell
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98fe4d3522
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Implement enable/disable neighborhood
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2025-08-13 23:37:30 -07:00 |
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Garrett Gunnell
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b08bd4e627
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Multi neighborhood cellular automata
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2025-08-13 06:05:16 -07:00 |
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Garrett Gunnell
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7221805bab
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UI now interfaces with runtime automaton wrapped by game master
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2025-08-12 23:03:51 -07:00 |
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Garrett Gunnell
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7c7302afa7
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rule ranges from ui to compute shader
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2025-08-12 02:08:08 -07:00 |
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Garrett Gunnell
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04c7ff5401
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Encode entire grid to byte array
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2025-08-11 21:31:27 -07:00 |
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Garrett Gunnell
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bbf1224d7d
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Encode upper left ui grid quadrant to byte array and pass as push constant to compute shader
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2025-08-11 19:40:48 -07:00 |
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Garrett Gunnell
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341ee15f08
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Game of life from bitmasks
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2025-08-10 22:55:53 -07:00 |
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Garrett Gunnell
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f274fc4801
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Add stub script for keyboard button
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2025-08-09 20:00:06 -07:00 |
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Garrett Gunnell
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bab6900044
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Add guides to grid
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2025-08-09 19:56:26 -07:00 |
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Garrett Gunnell
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455c6ff0d0
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Implement rest of range buttons
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2025-08-09 18:37:07 -07:00 |
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Garrett Gunnell
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e4c93ccd21
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Refactor acerola panel and implement draggable behavior
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2025-08-09 18:21:38 -07:00 |
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Garrett Gunnell
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23ec9894c8
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Reorganize
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2025-08-09 17:02:04 -07:00 |
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Garrett Gunnell
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0ba5ae91b6
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Add neighborhood resource wrapper class
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2025-08-09 16:16:02 -07:00 |
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Garrett Gunnell
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a680e38ea7
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Implement new seed button
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2025-08-09 02:35:31 -07:00 |
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Garrett Gunnell
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59f1bd47ad
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Implement neighborhood mock UI
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2025-08-09 02:22:48 -07:00 |
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Garrett Gunnell
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70582c1bb4
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Change button appearance on hover
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2025-08-07 20:34:49 -07:00 |
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Garrett Gunnell
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5b36726d8b
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Move reseed script
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2025-08-07 20:09:54 -07:00 |
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Garrett Gunnell
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1006f930c9
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Implement AcerolaPanel base class and inherit for reseed button
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2025-08-07 19:15:35 -07:00 |
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Garrett Gunnell
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957651c854
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Restructure and add empty files for future features
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2025-08-07 18:15:32 -07:00 |
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