2015-03-23 17:02:11 -07:00
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// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssa
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// fuse simplifies control flow by joining basic blocks.
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func fuse(f *Func) {
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2016-02-10 00:27:33 +01:00
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for changed := true; changed; {
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changed = false
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for _, b := range f.Blocks {
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changed = fuseBlockIf(b) || changed
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changed = fuseBlockPlain(b) || changed
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2015-03-23 17:02:11 -07:00
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}
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2016-02-10 00:27:33 +01:00
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}
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}
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2015-03-23 17:02:11 -07:00
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2016-02-10 00:27:33 +01:00
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// fuseBlockIf handles the following cases where s0 and s1 are empty blocks.
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//
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// b b b
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// / \ | \ / |
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// s0 s1 | s1 s0 |
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// \ / | / \ |
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// ss ss ss
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//
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// If ss doesn't contain any Phi ops and s0 & s1 are empty then the branch
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// can be dropped.
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// TODO: If ss doesn't contain any Phi ops, are s0 and s1 dead code anyway?
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func fuseBlockIf(b *Block) bool {
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if b.Kind != BlockIf {
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return false
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}
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var ss0, ss1 *Block
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s0 := b.Succs[0]
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if s0.Kind != BlockPlain || len(s0.Preds) != 1 || len(s0.Values) != 0 {
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s0, ss0 = nil, s0
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} else {
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ss0 = s0.Succs[0]
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}
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s1 := b.Succs[1]
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if s1.Kind != BlockPlain || len(s1.Preds) != 1 || len(s1.Values) != 0 {
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s1, ss1 = nil, s1
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} else {
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ss1 = s1.Succs[0]
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}
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2015-03-23 17:02:11 -07:00
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2016-02-10 00:27:33 +01:00
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if ss0 != ss1 {
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return false
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}
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ss := ss0
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// TODO: Handle OpPhi operations. We can still replace OpPhi if the
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// slots corresponding to b, s0 and s1 point to the same variable.
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for _, v := range ss.Values {
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if v.Op == OpPhi {
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return false
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2016-01-28 15:54:45 -08:00
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}
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2016-02-10 00:27:33 +01:00
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}
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// Now we have two following b->ss, b->s0->ss and b->s1->ss,
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// with s0 and s1 empty if exist.
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// We can replace it with b->ss without if ss has no phis
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// which is checked above.
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// No critical edge is introduced because b will have one successor.
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if s0 != nil {
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ss.removePred(s0)
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}
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if s1 != nil {
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ss.removePred(s1)
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}
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if s0 != nil && s1 != nil {
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// Add an edge if both edges are removed, otherwise b is no longer connected to ss.
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ss.Preds = append(ss.Preds, b)
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}
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b.Kind = BlockPlain
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b.Control = nil
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b.Succs = append(b.Succs[:0], ss)
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// Trash the empty blocks s0 & s1.
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if s0 != nil {
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s0.Kind = BlockInvalid
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s0.Values = nil
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s0.Succs = nil
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s0.Preds = nil
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}
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if s1 != nil {
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s1.Kind = BlockInvalid
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s1.Values = nil
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s1.Succs = nil
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s1.Preds = nil
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}
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return true
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}
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func fuseBlockPlain(b *Block) bool {
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if b.Kind != BlockPlain {
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return false
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}
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c := b.Succs[0]
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if len(c.Preds) != 1 {
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return false
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}
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// move all of b'c values to c.
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for _, v := range b.Values {
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v.Block = c
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c.Values = append(c.Values, v)
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}
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// replace b->c edge with preds(b) -> c
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c.predstorage[0] = nil
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if len(b.Preds) > len(b.predstorage) {
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c.Preds = b.Preds
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} else {
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c.Preds = append(c.predstorage[:0], b.Preds...)
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}
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for _, p := range c.Preds {
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for i, q := range p.Succs {
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if q == b {
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p.Succs[i] = c
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2015-03-23 17:02:11 -07:00
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}
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}
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}
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2016-02-10 00:27:33 +01:00
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if f := b.Func; f.Entry == b {
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f.Entry = c
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}
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// trash b, just in case
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b.Kind = BlockInvalid
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b.Values = nil
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b.Preds = nil
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b.Succs = nil
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return true
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2015-03-23 17:02:11 -07:00
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}
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