The new RoundToEven function can be implemented as a single FIDBR
instruction on s390x.
name old time/op new time/op delta
RoundToEven 5.32ns ± 1% 0.86ns ± 1% -83.86% (p=0.000 n=10+10)
Change-Id: Iaf597e57a0d1085961701e3c75ff4f6f6dcebb5f
Reviewed-on: https://go-review.googlesource.com/74350
Run-TryBot: Michael Munday <mike.munday@ibm.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
This adds support for math Abs, Copysign to be instrinsics on ppc64x.
New instruction FCPSGN is added to generate fcpsgn. Some new
rules are added to improve the int<->float conversions that are
generated mainly due to the Float64bits and Float64frombits in
the math package. PPC64.rules is also modified as suggested
in the review for CL 63290.
Improvements:
benchmark old ns/op new ns/op delta
BenchmarkAbs-16 1.12 0.69 -38.39%
BenchmarkCopysign-16 1.30 0.93 -28.46%
BenchmarkNextafter32-16 9.34 8.05 -13.81%
BenchmarkFrexp-16 8.81 7.60 -13.73%
Others that used Copysign also saw smaller improvements.
I attempted to make this work using rules since that
seems to be preferred, but due to the use of Float64bits and
Float64frombits in these functions, several rules had to be added and
even then not all cases were matched. Using rules became too
complicated and seemed too fragile for these.
Updates #21390
Change-Id: Ia265da9a18355e08000818a4fba1a40e9e031995
Reviewed-on: https://go-review.googlesource.com/67130
Run-TryBot: Lynn Boger <laboger@linux.vnet.ibm.com>
Reviewed-by: Keith Randall <khr@golang.org>
Add a compiler intrinsic for getcallersp. So we are able to get
rid of the argument (not done in this CL).
Change-Id: Ic38fda1c694f918328659ab44654198fb116668d
Reviewed-on: https://go-review.googlesource.com/69350
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: David Chase <drchase@google.com>
First step towards removing the mandatory argument for
getcallerpc, which solves certain problems for the runtime.
This might also slightly improve performance.
Intrinsic enabled on 386, amd64, amd64p32,
runtime asm implementation removed on those architectures.
Now-superfluous argument remains in getcallerpc signature
(for a future CL; non-386/amd64 asm funcs ignore it).
Added getcallerpc to the "not a real function" test
in dcl.go, that story is a little odd with respect to
unexported functions but that is not this CL.
Fixes#17327.
Change-Id: I5df1ad91f27ee9ac1f0dd88fa48f1329d6306c3e
Reviewed-on: https://go-review.googlesource.com/31851
Run-TryBot: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Ceil, Floor and Trunc are pre-existing intrinsics. Round is a new
function and has been added as an intrinsic in this CL. All of the
functions can be implemented as a single 'LOAD FP INTEGER'
instruction, FIDBR, on s390x.
name old time/op new time/op delta
Ceil 2.34ns ± 0% 0.85ns ± 0% -63.74% (p=0.000 n=5+4)
Floor 2.33ns ± 0% 0.85ns ± 1% -63.35% (p=0.008 n=5+5)
Round 4.23ns ± 0% 0.85ns ± 0% -79.89% (p=0.000 n=5+4)
Trunc 2.35ns ± 0% 0.85ns ± 0% -63.83% (p=0.029 n=4+4)
Change-Id: Idee7ba24a2899d12bf9afee4eedd6b4aaad3c510
Reviewed-on: https://go-review.googlesource.com/63890
Run-TryBot: Michael Munday <mike.munday@ibm.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
We used to have {Arg,Auto,Extern}Symbol structs with which we wrapped
a *gc.Node or *obj.LSym before storing them in the Aux field
of an ssa.Value. This let the SSA part of the compiler distinguish
between autos and args, for example. We no longer need the wrappers
as we can query the underlying objects directly.
There was also some sloppy usage, where VarDef had a *gc.Node
directly in its Aux field, whereas the use of that variable had
that *gc.Node wrapped in an AutoSymbol. Thus the Aux fields didn't
match (using ==) when they probably should.
This sloppy usage cleanup is the only thing in the CL that changes the
generated code - we can get rid of some more unused auto variables if
the matching happens reliably.
Removing this wrapper also lets us get rid of the varsyms cache
(which was used to prevent wrapping the same *gc.Node twice).
Change-Id: I0dedf8f82f84bfee413d310342b777316bd1d478
Reviewed-on: https://go-review.googlesource.com/64452
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
This implements trunc, floor, and ceil in the math package
as intrinsics on ppc64x. Significant improvement mainly due
to avoiding call overhead of args and return value.
BenchmarkCeil-16 5.95 0.69 -88.40%
BenchmarkFloor-16 5.95 0.69 -88.40%
BenchmarkTrunc-16 5.82 0.69 -88.14%
Updates #21390
Change-Id: I951e182694f6e0c431da79c577272b81fb0ebad0
Reviewed-on: https://go-review.googlesource.com/54654
Run-TryBot: Lynn Boger <laboger@linux.vnet.ibm.com>
Reviewed-by: Carlos Eduardo Seo <cseo@linux.vnet.ibm.com>
Reviewed-by: David Chase <drchase@google.com>
Debuggers use DWARF information to find local variables on the
stack and in registers. Prior to this CL, the DWARF information for
functions claimed that all variables were on the stack at all times.
That's incorrect when optimizations are enabled, and results in
debuggers showing data that is out of date or complete gibberish.
After this CL, the compiler is capable of representing variable
locations more accurately, and attempts to do so. Due to limitations of
the SSA backend, it's not possible to be completely correct.
There are a number of problems in the current design. One of the easier
to understand is that variable names currently must be attached to an
SSA value, but not all assignments in the source code actually result
in machine code. For example:
type myint int
var a int
b := myint(int)
and
b := (*uint64)(unsafe.Pointer(a))
don't generate machine code because the underlying representation is the
same, so the correct value of b will not be set when the user would
expect.
Generating the more precise debug information is behind a flag,
dwarflocationlists. Because of the issues described above, setting the
flag may not make the debugging experience much better, and may actually
make it worse in cases where the variable actually is on the stack and
the more complicated analysis doesn't realize it.
A number of changes are included:
- Add a new pseudo-instruction, RegKill, which indicates that the value
in the register has been clobbered.
- Adjust regalloc to emit RegKills in the right places. Significantly,
this means that phis are mixed with StoreReg and RegKills after
regalloc.
- Track variable decomposition in ssa.LocalSlots.
- After the SSA backend is done, analyze the result and build location
lists for each LocalSlot.
- After assembly is done, update the location lists with the assembled
PC offsets, recompose variables, and build DWARF location lists. Emit the
list as a new linker symbol, one per function.
- In the linker, aggregate the location lists into a .debug_loc section.
TODO:
- currently disabled for non-X86/AMD64 because there are no data tables.
go build -toolexec 'toolstash -cmp' -a std succeeds.
With -dwarflocationlists false:
before: f02812195637909ff675782c0b46836a8ff01976
after: 06f61e8112a42ac34fb80e0c818b3cdb84a5e7ec
benchstat -geomean /tmp/220352263 /tmp/621364410
completed 15 of 15, estimated time remaining 0s (eta 3:52PM)
name old time/op new time/op delta
Template 199ms ± 3% 198ms ± 2% ~ (p=0.400 n=15+14)
Unicode 96.6ms ± 5% 96.4ms ± 5% ~ (p=0.838 n=15+15)
GoTypes 653ms ± 2% 647ms ± 2% ~ (p=0.102 n=15+14)
Flate 133ms ± 6% 129ms ± 3% -2.62% (p=0.041 n=15+15)
GoParser 164ms ± 5% 159ms ± 3% -3.05% (p=0.000 n=15+15)
Reflect 428ms ± 4% 422ms ± 3% ~ (p=0.156 n=15+13)
Tar 123ms ±10% 124ms ± 8% ~ (p=0.461 n=15+15)
XML 228ms ± 3% 224ms ± 3% -1.57% (p=0.045 n=15+15)
[Geo mean] 206ms 377ms +82.86%
name old user-time/op new user-time/op delta
Template 292ms ±10% 301ms ±12% ~ (p=0.189 n=15+15)
Unicode 166ms ±37% 158ms ±14% ~ (p=0.418 n=15+14)
GoTypes 962ms ± 6% 963ms ± 7% ~ (p=0.976 n=15+15)
Flate 207ms ±19% 200ms ±14% ~ (p=0.345 n=14+15)
GoParser 246ms ±22% 240ms ±15% ~ (p=0.587 n=15+15)
Reflect 611ms ±13% 587ms ±14% ~ (p=0.085 n=15+13)
Tar 211ms ±12% 217ms ±14% ~ (p=0.355 n=14+15)
XML 335ms ±15% 320ms ±18% ~ (p=0.169 n=15+15)
[Geo mean] 317ms 583ms +83.72%
name old alloc/op new alloc/op delta
Template 40.2MB ± 0% 40.2MB ± 0% -0.15% (p=0.000 n=14+15)
Unicode 29.2MB ± 0% 29.3MB ± 0% ~ (p=0.624 n=15+15)
GoTypes 114MB ± 0% 114MB ± 0% -0.15% (p=0.000 n=15+14)
Flate 25.7MB ± 0% 25.6MB ± 0% -0.18% (p=0.000 n=13+15)
GoParser 32.2MB ± 0% 32.2MB ± 0% -0.14% (p=0.003 n=15+15)
Reflect 77.8MB ± 0% 77.9MB ± 0% ~ (p=0.061 n=15+15)
Tar 27.1MB ± 0% 27.0MB ± 0% -0.11% (p=0.029 n=15+15)
XML 42.7MB ± 0% 42.5MB ± 0% -0.29% (p=0.000 n=15+15)
[Geo mean] 42.1MB 75.0MB +78.05%
name old allocs/op new allocs/op delta
Template 402k ± 1% 398k ± 0% -0.91% (p=0.000 n=15+15)
Unicode 344k ± 1% 344k ± 0% ~ (p=0.715 n=15+14)
GoTypes 1.18M ± 0% 1.17M ± 0% -0.91% (p=0.000 n=15+14)
Flate 243k ± 0% 240k ± 1% -1.05% (p=0.000 n=13+15)
GoParser 327k ± 1% 324k ± 1% -0.96% (p=0.000 n=15+15)
Reflect 984k ± 1% 982k ± 0% ~ (p=0.050 n=15+15)
Tar 261k ± 1% 259k ± 1% -0.77% (p=0.000 n=15+15)
XML 411k ± 0% 404k ± 1% -1.55% (p=0.000 n=15+15)
[Geo mean] 439k 755k +72.01%
name old text-bytes new text-bytes delta
HelloSize 694kB ± 0% 694kB ± 0% -0.00% (p=0.000 n=15+15)
name old data-bytes new data-bytes delta
HelloSize 5.55kB ± 0% 5.55kB ± 0% ~ (all equal)
name old bss-bytes new bss-bytes delta
HelloSize 133kB ± 0% 133kB ± 0% ~ (all equal)
name old exe-bytes new exe-bytes delta
HelloSize 1.04MB ± 0% 1.04MB ± 0% ~ (all equal)
Change-Id: I991fc553ef175db46bb23b2128317bbd48de70d8
Reviewed-on: https://go-review.googlesource.com/41770
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
The experiment "clobberdead" clobbers all pointer fields that the
compiler thinks are dead, just before and after every safepoint.
Useful for debugging the generation of live pointer bitmaps.
Helped find the following issues:
Update #15936
Update #16026
Update #16095
Update #18860
Change-Id: Id1d12f86845e3d93bae903d968b1eac61fc461f9
Reviewed-on: https://go-review.googlesource.com/23924
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Popcount instructions on amd64 are not guaranteed to be
present, so we must guard their call. Rewrite rules can't
generate control flow at the moment, so the intrinsifier
needs to generate that code.
name old time/op new time/op delta
OnesCount-8 2.47ns ± 5% 1.04ns ± 2% -57.70% (p=0.000 n=10+10)
OnesCount16-8 1.05ns ± 1% 0.78ns ± 0% -25.56% (p=0.000 n=9+8)
OnesCount32-8 1.63ns ± 5% 1.04ns ± 2% -35.96% (p=0.000 n=10+10)
OnesCount64-8 2.45ns ± 0% 1.04ns ± 1% -57.55% (p=0.000 n=6+10)
Update #18616
Change-Id: I4aff2cc9aa93787898d7b22055fe272a7cf95673
Reviewed-on: https://go-review.googlesource.com/38320
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Griesemer <gri@golang.org>
Note that this is a redo of an undo of the original buggy CL 38666.
We have lots of rewrite rules that vary only in the fact that
we have 2 versions for the 2 different orderings of various
commuting ops. For example:
(ADDL x (MOVLconst [c])) -> (ADDLconst [c] x)
(ADDL (MOVLconst [c]) x) -> (ADDLconst [c] x)
It can get unwieldly quickly, especially when there is more than
one commuting op in a rule.
Our existing "fix" for this problem is to have rules that
canonicalize the operations first. For example:
(Eq64 x (Const64 <t> [c])) && x.Op != OpConst64 -> (Eq64 (Const64 <t> [c]) x)
Subsequent rules can then assume if there is a constant arg to Eq64,
it will be the first one. This fix kinda works, but it is fragile and
only works when we remember to include the required extra rules.
The fundamental problem is that the rule matcher doesn't
know anything about commuting ops. This CL fixes that fact.
We already have information about which ops commute. (The register
allocator takes advantage of commutivity.) The rule generator now
automatically generates multiple rules for a single source rule when
there are commutative ops in the rule. We can now drop all of our
almost-duplicate source-level rules and the canonicalization rules.
I have some CLs in progress that will be a lot less verbose when
the rule generator handles commutivity for me.
I had to reorganize the load-combining rules a bit. The 8-way OR rules
generated 128 different reorderings, which was causing the generator
to put too much code in the rewrite*.go files (the big ones were going
from 25K lines to 132K lines). Instead I reorganized the rules to
combine pairs of loads at a time. The generated rule files are now
actually a bit (5%) smaller.
Make.bash times are ~unchanged.
Compiler benchmarks are not observably different. Probably because
we don't spend much compiler time in rule matching anyway.
I've also done a pass over all of our ops adding commutative markings
for ops which hadn't had them previously.
Fixes#18292
Change-Id: Ic1c0e43fbf579539f459971625f69690c9ab8805
Reviewed-on: https://go-review.googlesource.com/38801
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
This reverts commit 041ecb697f.
Reason for revert: Not working on S390x and some 386 archs.
I have a guess why the S390x is failing. No clue on the 386 yet.
Revert until I can figure it out.
Change-Id: I64f1ce78fa6d1037ebe7ee2a8a8107cb4c1db70c
Reviewed-on: https://go-review.googlesource.com/38790
Reviewed-by: Keith Randall <khr@golang.org>
We have lots of rewrite rules that vary only in the fact that
we have 2 versions for the 2 different orderings of various
commuting ops. For example:
(ADDL x (MOVLconst [c])) -> (ADDLconst [c] x)
(ADDL (MOVLconst [c]) x) -> (ADDLconst [c] x)
It can get unwieldly quickly, especially when there is more than
one commuting op in a rule.
Our existing "fix" for this problem is to have rules that
canonicalize the operations first. For example:
(Eq64 x (Const64 <t> [c])) && x.Op != OpConst64 -> (Eq64 (Const64 <t> [c]) x)
Subsequent rules can then assume if there is a constant arg to Eq64,
it will be the first one. This fix kinda works, but it is fragile and
only works when we remember to include the required extra rules.
The fundamental problem is that the rule matcher doesn't
know anything about commuting ops. This CL fixes that fact.
We already have information about which ops commute. (The register
allocator takes advantage of commutivity.) The rule generator now
automatically generates multiple rules for a single source rule when
there are commutative ops in the rule. We can now drop all of our
almost-duplicate source-level rules and the canonicalization rules.
I have some CLs in progress that will be a lot less verbose when
the rule generator handles commutivity for me.
I had to reorganize the load-combining rules a bit. The 8-way OR rules
generated 128 different reorderings, which was causing the generator
to put too much code in the rewrite*.go files (the big ones were going
from 25K lines to 132K lines). Instead I reorganized the rules to
combine pairs of loads at a time. The generated rule files are now
actually a bit (5%) smaller.
[Note to reviewers: check these carefully. Most of the other rule
changes are trivial.]
Make.bash times are ~unchanged.
Compiler benchmarks are not observably different. Probably because
we don't spend much compiler time in rule matching anyway.
I've also done a pass over all of our ops adding commutative markings
for ops which hadn't had them previously.
Fixes#18292
Change-Id: I999b1307272e91965b66754576019dedcbe7527a
Reviewed-on: https://go-review.googlesource.com/38666
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
I don't know that it exists for any other architectures.
Update #18616
Change-Id: Idfe5dee251764d32787915889ec0be4bebc5be24
Reviewed-on: https://go-review.googlesource.com/38323
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Griesemer <gri@golang.org>
name old time/op new time/op delta
LeadingZeros-4 2.00ns ± 0% 1.34ns ± 1% -33.02% (p=0.000 n=8+10)
LeadingZeros16-4 1.62ns ± 0% 1.57ns ± 0% -3.09% (p=0.001 n=8+9)
LeadingZeros32-4 2.14ns ± 0% 1.48ns ± 0% -30.84% (p=0.002 n=8+10)
LeadingZeros64-4 2.06ns ± 1% 1.33ns ± 0% -35.08% (p=0.000 n=8+8)
8-bit args is a special case - the Go code is really fast because
it is just a single table lookup. So I've disabled that for now.
Intrinsics were actually slower:
LeadingZeros8-4 1.22ns ± 3% 1.58ns ± 1% +29.56% (p=0.000 n=10+10)
Update #18616
Change-Id: Ia9c289b9ba59c583ea64060470315fd637e814cf
Reviewed-on: https://go-review.googlesource.com/38311
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Griesemer <gri@golang.org>
Remove size AuxInt in Store, and alignment in Move/Zero. We still
pass size AuxInt to Move/Zero, as it is used for partial Move/Zero
lowering (e.g. cmd/compile/internal/ssa/gen/386.rules:288).
SizeAndAlign is gone.
Passes "toolstash -cmp" on std.
Change-Id: I1ca34652b65dd30de886940e789fcf41d521475d
Reviewed-on: https://go-review.googlesource.com/38150
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
For SSA Store/Move/Zero ops, attach the type of the value being
stored to the op as the Aux field. This type will be used for
write barrier insertion (in a followup CL). Since SSA passes
do not accurately propagate types of values (because of type
casting), we can't simply use type of the store's arguments
for write barrier insertion.
Passes "toolstash -cmp" on std.
Updates #17583.
Change-Id: I051d5e5c482931640d1d7d879b2a6bb91f2e0056
Reviewed-on: https://go-review.googlesource.com/36838
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Implement math/bits.TrailingZerosX using intrinsics.
Generally reorganize the intrinsic spec a bit.
The instrinsics data structure is now built at init time.
This will make doing the other functions in math/bits easier.
Update sys.CtzX to return int instead of uint{64,32} so it
matches math/bits.TrailingZerosX.
Improve the intrinsics a bit for amd64. We don't need the CMOV
for <64 bit versions.
Update #18616
Change-Id: Ic1c5339c943f961d830ae56f12674d7b29d4ff39
Reviewed-on: https://go-review.googlesource.com/38155
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Griesemer <gri@golang.org>
Changes to ${GOARCH}Ops.go files were mechanically produced using
github.com/mdempsky/ssa-symops, a one-off tool that inserts
"SymEffect: X" elements by pattern matching against the Op names.
Change-Id: Ibf3e481ffd588647f2a31662d72114b740ccbfcf
Reviewed-on: https://go-review.googlesource.com/38084
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
A value is "volatile" if it is a pointer to the argument region
on stack which will be clobbered by function call. This is used
to make sure the value is safe when inserting write barrier calls.
The writebarrier pass can tell whether a value is such a pointer.
Therefore no need to mark it when building SSA and thread this
information through.
Passes "toolstash -cmp" on std.
Updates #17583.
Change-Id: Idc5fc0d710152b94b3c504ce8db55ea9ff5b5195
Reviewed-on: https://go-review.googlesource.com/36835
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Explcitly block fused multiply-add pattern matching when a cast is used
after the multiplication, for example:
- (a * b) + c // can emit fused multiply-add
- float64(a * b) + c // cannot emit fused multiply-add
float{32,64} and complex{64,128} casts of matching types are now kept
as OCONV operations rather than being replaced with OCONVNOP operations
because they now imply a rounding operation (and therefore aren't a
no-op anymore).
Operations (for example, multiplication) on complex types may utilize
fused multiply-add and -subtract instructions internally. There is no
way to disable this behavior at the moment.
Improves the performance of the floating point implementation of
poly1305:
name old speed new speed delta
64 246MB/s ± 0% 275MB/s ± 0% +11.48% (p=0.000 n=10+8)
1K 312MB/s ± 0% 357MB/s ± 0% +14.41% (p=0.000 n=10+10)
64Unaligned 246MB/s ± 0% 274MB/s ± 0% +11.43% (p=0.000 n=10+10)
1KUnaligned 312MB/s ± 0% 357MB/s ± 0% +14.39% (p=0.000 n=10+8)
Updates #17895.
Change-Id: Ia771d275bb9150d1a598f8cc773444663de5ce16
Reviewed-on: https://go-review.googlesource.com/36963
Run-TryBot: Michael Munday <munday@ca.ibm.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Added a flag to generic and various architectures' atomic
operations that are judged to have observable side effects
and thus cannot be dead-code-eliminated.
Test requires GOMAXPROCS > 1 without preemption in loop.
Fixes#19182.
Change-Id: Id2230031abd2cca0bbb32fd68fc8a58fb912070f
Reviewed-on: https://go-review.googlesource.com/37333
Run-TryBot: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Currently the conversion from constant divides to multiplies is mostly
done during the walk pass. This is suboptimal because SSA can
determine that the value being divided by is constant more often
(e.g. after inlining).
Change-Id: If1a9b993edd71be37396b9167f77da271966f85f
Reviewed-on: https://go-review.googlesource.com/37015
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Remove rotate generation from walk. Remove OLROT and ssa.Lrot* opcodes.
Generate rotates during SSA lowering for architectures that have them.
This CL will allow rotates to be generated in more situations,
like when the shift values are determined to be constant
only after some analysis.
Fixes#18254
Change-Id: I8d6d684ff5ce2511aceaddfda98b908007851079
Reviewed-on: https://go-review.googlesource.com/34232
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
We used to have to keep on-stack copies of these types.
Now they can be registerized.
[0]T is kind of trivial but might as well handle it.
This change enables another change I'm working on to improve how x.(T)
expressions are handled (#17405). This CL helps because now all
types that are direct interface types are registerizeable (e.g. [1]*byte).
No higher-degree arrays for now because non-constant indexes are hard.
Update #17405
Change-Id: I2399940965d17b3969ae66f6fe447a8cefdd6edd
Reviewed-on: https://go-review.googlesource.com/32416
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
Currently, zeroing generates an ssa.OpZero, which never has write
barriers, even if the assignment is an OASWB. The hybrid barrier
requires write barriers on zeroing, so change OASWB to generate an
ssa.OpZeroWB when assigning the zero value, which turns into a
typedmemclr.
Updates #17503.
Change-Id: Ib37ac5e39f578447dbd6b36a6a54117d5624784d
Reviewed-on: https://go-review.googlesource.com/31451
Reviewed-by: Cherry Zhang <cherryyz@google.com>
When we do
var x []byte = ...
y := x[i:]
We can't just use y.ptr = x.ptr + i, as the new pointer may point to the
next object in memory after the backing array.
We used to fix this by doing:
y.cap = x.cap - i
delta := i
if y.cap == 0 {
delta = 0
}
y.ptr = x.ptr + delta
That generates a branch in what is otherwise straight-line code.
Better to do:
y.cap = x.cap - i
mask := (y.cap - 1) >> 63 // -1 if y.cap==0, 0 otherwise
y.ptr = x.ptr + i &^ mask
It's about the same number of instructions (~4, depending on what
parts are constant, and the target architecture), but it is all
inline. It plays nicely with CSE, and the mask can be computed
in parallel with the index (in cases where a multiply is required).
It is a minor win in both speed and space.
Change-Id: Ied60465a0b8abb683c02208402e5bb7ac0e8370f
Reviewed-on: https://go-review.googlesource.com/32022
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
When the compiler insert write barriers, the frontend makes
conservative decisions at an early stage. This may have false
positives which result in write barriers for stack writes.
A new phase, writebarrier, is added to the SSA backend, to delay
the decision and eliminate false positives. The frontend still
makes conservative decisions. When building SSA, instead of
emitting runtime calls directly, it emits WB ops (StoreWB,
MoveWB, etc.), which will be expanded to branches and runtime
calls in writebarrier phase. Writes to static locations on stack
are detected and write barriers are removed.
All write barriers of stack writes found by the script from
issue #17330 are eliminated (except two false positives).
Fixes#17330.
Change-Id: I9bd66333da9d0ceb64dcaa3c6f33502798d1a0f8
Reviewed-on: https://go-review.googlesource.com/31131
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
Get rid of BlockCheck. Josh goaded me into it, and I went
down a rabbithole making it happen.
NilCheck now panics if the pointer is nil and returns void, as before.
BlockCheck is gone, and NilCheck is no longer a Control value for
any block. It just exists (and deadcode knows not to throw it away).
I rewrote the nilcheckelim pass to handle this case. In particular,
there can now be multiple NilCheck ops per block.
I moved all of the arch-dependent nil check elimination done as
part of ssaGenValue into its own proper pass, so we don't have to
duplicate that code for every architecture.
Making the arch-dependent nil check its own pass means I needed
to add a bunch of flags to the opcode table so I could write
the code without arch-dependent ops everywhere.
Change-Id: I419f891ac9b0de313033ff09115c374163416a9f
Reviewed-on: https://go-review.googlesource.com/29120
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
No need for it, we can treat calls as (mostly) normal values
that take a memory and return a memory.
Lowers the number of basic blocks needed to represent a function.
"go test -c net/http" uses 27% fewer basic blocks.
Probably doesn't affect generated code much, but should help
various passes whose running time and/or space depends on
the number of basic blocks.
Fixes#15631
Change-Id: I0bf21e123f835e2cfa382753955a4f8bce03dfa6
Reviewed-on: https://go-review.googlesource.com/28950
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Makes the AuxInt arg to Move/Zero print in a readable format.
Change-Id: I12295959b00ff7c1638d35836cc6d64d112c11ca
Reviewed-on: https://go-review.googlesource.com/28271
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Atomic swap, add/and/or, compare and swap.
Also works on amd64p32.
Change-Id: Idf2d8f3e1255f71deba759e6e75e293afe4ab2ba
Reviewed-on: https://go-review.googlesource.com/27813
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Inline atomic reads and writes on amd64. There's no reason
to pay the overhead of a call for these.
To keep atomic loads from being reordered, we make them
return a <value,memory> tuple.
Change the meaning of resultInArg0 for tuple-generating ops
to mean the first part of the result tuple, not the second.
This means we can always put the store part of the tuple last,
matching how arguments are laid out. This requires reordering
the outputs of add32carry and sub32carry and their descendents
in various architectures.
benchmark old ns/op new ns/op delta
BenchmarkAtomicLoad64-8 2.09 0.26 -87.56%
BenchmarkAtomicStore64-8 7.54 5.72 -24.14%
TBD (in a different CL): Cas, Or8, ...
Change-Id: I713ea88e7da3026c44ea5bdb56ed094b20bc5207
Reviewed-on: https://go-review.googlesource.com/27641
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Now that we have ops that can return 2 results, have BSF return a result
and flags. We can then get rid of the redundant comparison and use CMOV
instead of CMOVconst ops.
Get rid of a bunch of the ops we don't use. Ctz{8,16}, plus all the Clzs,
and CMOVNEs. I don't think we'll ever use them, and they would be easy
to add back if needed.
Change-Id: I8858a1d017903474ea7e4002fc76a6a86e7bd487
Reviewed-on: https://go-review.googlesource.com/27630
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
- Use machine instructions for uint64<->float conversions
- Do not enforce alignment on Zero/Move
ARM64 supports unaligned load/stores, but only aligned offset
or small offset can be encoded into instructions.
- Do combined loads
Change-Id: Iffca7dd0f13070b17b784861ce5a30af584680eb
Reviewed-on: https://go-review.googlesource.com/27086
Reviewed-by: David Chase <drchase@google.com>
Support the following:
- Shifts. ARM64 machine instructions only use lowest 6 bits of the
shift (i.e. mod 64). Use conditional selection instruction to
ensure Go semantics.
- Zero/Move. Alignment is ensured.
- Hmul, Avg64u, Sqrt.
- reserve R18 (platform register in ARM64 ABI) and R29 (frame pointer
in ARM64 ABI).
Everything compiles, all.bash passed (with non-SSA test disabled).
Change-Id: Ia8ed58dae5cbc001946f0b889357b258655078b1
Reviewed-on: https://go-review.googlesource.com/25290
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
Machine supports (or the runtime simulates in soft float mode)
(u)int32<->float conversions. The frontend rewrites int64<->float
conversions to call to runtime function.
For int64->float32 conversion, the frontend generates
. . AS u(100) l(10) tc(1)
. . . NAME-main.~r1 u(1) a(true) g(1) l(9) x(8+0) class(PPARAMOUT) f(1) float32
. . . CALLFUNC u(100) l(10) tc(1) float32
. . . . NAME-runtime.int64tofloat64 u(1) a(true) x(0+0) class(PFUNC) tc(1) used(true) FUNC-func(int64) float64
The CALLFUNC node has type float32, whereas runtime.int64tofloat64
returns float64. The legacy backend implicitly makes a float64->float32
conversion. The SSA backend does not do implicit conversion, so we
insert an explicit CONV here.
All cmd/compile/internal/gc/testdata/*_ssa.go tests passed.
Progress on SSA for ARM. Still not complete.
Update #15365.
Change-Id: I30937c8ff977271246b068f48224693776804339
Reviewed-on: https://go-review.googlesource.com/23652
Reviewed-by: Keith Randall <khr@golang.org>
Also fix a mistake in previous CL about x8 and x16 shifts:
the shift needs ZeroExt.
Progress on SSA for ARM. Still not complete.
Updates #15365.
Change-Id: Ibc352760023d38bc6b9c5251e929fe26e016637a
Reviewed-on: https://go-review.googlesource.com/23486
Reviewed-by: David Chase <drchase@google.com>
Introduce dec64 rules to (generically) decompose 64-bit integer on
32-bit architectures. 64-bit integer is composed/decomposed with
Int64Make/Hi/Lo ops, as for complex types.
The idea of dealing with Add64 is the following:
(Add64 (Int64Make xh xl) (Int64Make yh yl))
->
(Int64Make
(Add32withcarry xh yh (Select0 (Add32carry xl yl)))
(Select1 (Add32carry xl yl)))
where Add32carry returns a tuple (flags,uint32). Select0 and Select1
read the first and the second component of the tuple, respectively.
The two Add32carry will be CSE'd.
Similarly for multiplication, Mul32uhilo returns a tuple (hi, lo).
Also add support of KeepAlive, to fix build after merge.
Tests addressed_ssa.go, array_ssa.go, break_ssa.go, chan_ssa.go,
cmp_ssa.go, ctl_ssa.go, map_ssa.go, and string_ssa.go in
cmd/compile/internal/gc/testdata passed.
Progress on SSA for ARM. Still not complete.
Updates #15365.
Change-Id: I7867c76785a456312de5d8398a6b3f7ca5a4f7ec
Reviewed-on: https://go-review.googlesource.com/23213
Reviewed-by: Keith Randall <khr@golang.org>
Introduce a KeepAlive op which makes sure that its argument is kept
live until the KeepAlive. Use KeepAlive to mark pointer input
arguments as live after each function call and at each return.
We do this change only for pointer arguments. Those are the
critical ones to handle because they might have finalizers.
Doing compound arguments (slices, structs, ...) is more complicated
because we would need to track field liveness individually (we do
that for auto variables now, but inputs requires extra trickery).
Turn off the automatic marking of args as live. That way, when args
are explicitly nulled, plive will know that the original argument is
dead.
The KeepAlive op will be the eventual implementation of
runtime.KeepAlive.
Fixes#15277
Change-Id: I5f223e65d99c9f8342c03fbb1512c4d363e903e5
Reviewed-on: https://go-review.googlesource.com/22365
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Russ Cox <rsc@golang.org>