go/src/cmd/compile/internal/gc/init.go
Russ Cox acb4d1cef1 [dev.regabi] cmd/compile: use Node getters and setters [generated]
Now that we have all the getters and setters defined, use them
and unexport all the actual Node fields. This is the next step
toward replacing Node with an interface.

[git-generate]
cd src/cmd/compile/internal/gc
rf '
        ex . ../ir ../ssa {
                import "cmd/compile/internal/ir"
                import "cmd/compile/internal/types"
                import "cmd/internal/src"
                var n, x *ir.Node
                var op ir.Op
                var t *types.Type
                var f *ir.Func
                var m *ir.Name
                var s *types.Sym
                var p src.XPos
                var i int64
                var e uint16
                var nodes ir.Nodes

                n.Op = op    -> n.SetOp(op)
                n.Left = x   -> n.SetLeft(x)
                n.Right = x  -> n.SetRight(x)
                n.Orig = x -> n.SetOrig(x)
                n.Type = t -> n.SetType(t)
                n.Func = f -> n.SetFunc(f)
                n.Name = m -> n.SetName(m)
                n.Sym = s -> n.SetSym(s)
                n.Pos = p -> n.SetPos(p)
                n.Xoffset = i -> n.SetXoffset(i)
                n.Esc = e -> n.SetEsc(e)

                n.Ninit.Append -> n.PtrNinit().Append
                n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes
                n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes
                n.Ninit.Prepend -> n.PtrNinit().Prepend
                n.Ninit.Set -> n.PtrNinit().Set
                n.Ninit.Set1 -> n.PtrNinit().Set1
                n.Ninit.Set2 -> n.PtrNinit().Set2
                n.Ninit.Set3 -> n.PtrNinit().Set3
                &n.Ninit -> n.PtrNinit()
                n.Ninit = nodes -> n.SetNinit(nodes)

                n.Nbody.Append -> n.PtrNbody().Append
                n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes
                n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes
                n.Nbody.Prepend -> n.PtrNbody().Prepend
                n.Nbody.Set -> n.PtrNbody().Set
                n.Nbody.Set1 -> n.PtrNbody().Set1
                n.Nbody.Set2 -> n.PtrNbody().Set2
                n.Nbody.Set3 -> n.PtrNbody().Set3
                &n.Nbody -> n.PtrNbody()
                n.Nbody = nodes -> n.SetNbody(nodes)

                n.List.Append -> n.PtrList().Append
                n.List.AppendNodes -> n.PtrList().AppendNodes
                n.List.MoveNodes -> n.PtrList().MoveNodes
                n.List.Prepend -> n.PtrList().Prepend
                n.List.Set -> n.PtrList().Set
                n.List.Set1 -> n.PtrList().Set1
                n.List.Set2 -> n.PtrList().Set2
                n.List.Set3 -> n.PtrList().Set3
                &n.List -> n.PtrList()
                n.List = nodes -> n.SetList(nodes)

                n.Rlist.Append -> n.PtrRlist().Append
                n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes
                n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes
                n.Rlist.Prepend -> n.PtrRlist().Prepend
                n.Rlist.Set -> n.PtrRlist().Set
                n.Rlist.Set1 -> n.PtrRlist().Set1
                n.Rlist.Set2 -> n.PtrRlist().Set2
                n.Rlist.Set3 -> n.PtrRlist().Set3
                &n.Rlist -> n.PtrRlist()
                n.Rlist = nodes -> n.SetRlist(nodes)
        }
        ex . ../ir ../ssa {
                import "cmd/compile/internal/ir"

                var n *ir.Node
                n.Op         -> n.GetOp()
                n.Left       -> n.GetLeft()
                n.Right      -> n.GetRight()
                n.Orig -> n.GetOrig()
                n.Type -> n.GetType()
                n.Func -> n.GetFunc()
                n.Name -> n.GetName()
                n.Sym -> n.GetSym()
                n.Pos -> n.GetPos()
                n.Xoffset -> n.GetXoffset()
                n.Esc -> n.GetEsc()

                avoid (*ir.Node).PtrNinit
                avoid (*ir.Node).PtrNbody
                avoid (*ir.Node).PtrList
                avoid (*ir.Node).PtrRlist

                n.Ninit -> n.GetNinit()
                n.Nbody -> n.GetNbody()
                n.List -> n.GetList()
                n.Rlist -> n.GetRlist()
        }
'

cd ../ir
rf '
        mv Node.Op Node.op
        mv Node.GetOp Node.Op

        mv Node.Left Node.left
        mv Node.GetLeft Node.Left

        mv Node.Right Node.right
        mv Node.GetRight Node.Right

        mv Node.Orig Node.orig
        mv Node.GetOrig Node.Orig

        mv Node.Type Node.typ
        mv Node.GetType Node.Type

        mv Node.Func Node.fn
        mv Node.GetFunc Node.Func

        mv Node.Name Node.name
        mv Node.GetName Node.Name

        # All uses are in other Node methods already.
        mv Node.E Node.e

        mv Node.Sym Node.sym
        mv Node.GetSym Node.Sym

        mv Node.Pos Node.pos
        mv Node.GetPos Node.Pos

        mv Node.Esc Node.esc
        mv Node.GetEsc Node.Esc

	# While we are here, rename Xoffset to more idiomatic Offset.
        mv Node.Xoffset Node.offset
        mv Node.GetXoffset Node.Offset
	mv Node.SetXoffset Node.SetOffset

        # While we are here, rename Ninit, Nbody to more idiomatic Init, Body.
        mv Node.Ninit Node.init
        mv Node.GetNinit Node.Init
        mv Node.PtrNinit Node.PtrInit
        mv Node.SetNinit Node.SetInit
        mv Node.Nbody Node.body
        mv Node.GetNbody Node.Body
        mv Node.PtrNbody Node.PtrBody
        mv Node.SetNbody Node.SetBody
        mv Node.List Node.list
        mv Node.GetList Node.List
        mv Node.Rlist Node.rlist
        mv Node.GetRlist Node.Rlist

        # Unexport these
        mv Node.SetHasOpt Node.setHasOpt
        mv Node.SetHasVal Node.setHasVal
'

Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a
Reviewed-on: https://go-review.googlesource.com/c/go/+/273009
Trust: Russ Cox <rsc@golang.org>
Run-TryBot: Russ Cox <rsc@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 17:30:39 +00:00

112 lines
3.3 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gc
import (
"cmd/compile/internal/base"
"cmd/compile/internal/ir"
"cmd/compile/internal/types"
"cmd/internal/obj"
)
// A function named init is a special case.
// It is called by the initialization before main is run.
// To make it unique within a package and also uncallable,
// the name, normally "pkg.init", is altered to "pkg.init.0".
var renameinitgen int
// Function collecting autotmps generated during typechecking,
// to be included in the package-level init function.
var initTodo = ir.Nod(ir.ODCLFUNC, nil, nil)
func renameinit() *types.Sym {
s := lookupN("init.", renameinitgen)
renameinitgen++
return s
}
// fninit makes an initialization record for the package.
// See runtime/proc.go:initTask for its layout.
// The 3 tasks for initialization are:
// 1) Initialize all of the packages the current package depends on.
// 2) Initialize all the variables that have initializers.
// 3) Run any init functions.
func fninit(n []*ir.Node) {
nf := initOrder(n)
var deps []*obj.LSym // initTask records for packages the current package depends on
var fns []*obj.LSym // functions to call for package initialization
// Find imported packages with init tasks.
for _, s := range types.InitSyms {
deps = append(deps, s.Linksym())
}
// Make a function that contains all the initialization statements.
if len(nf) > 0 {
base.Pos = nf[0].Pos() // prolog/epilog gets line number of first init stmt
initializers := lookup("init")
fn := dclfunc(initializers, ir.Nod(ir.OTFUNC, nil, nil))
for _, dcl := range initTodo.Func().Dcl {
dcl.Name().Curfn = fn
}
fn.Func().Dcl = append(fn.Func().Dcl, initTodo.Func().Dcl...)
initTodo.Func().Dcl = nil
fn.PtrBody().Set(nf)
funcbody()
fn = typecheck(fn, ctxStmt)
Curfn = fn
typecheckslice(nf, ctxStmt)
Curfn = nil
xtop = append(xtop, fn)
fns = append(fns, initializers.Linksym())
}
if initTodo.Func().Dcl != nil {
// We only generate temps using initTodo if there
// are package-scope initialization statements, so
// something's weird if we get here.
base.Fatalf("initTodo still has declarations")
}
initTodo = nil
// Record user init functions.
for i := 0; i < renameinitgen; i++ {
s := lookupN("init.", i)
fn := ir.AsNode(s.Def).Name().Defn
// Skip init functions with empty bodies.
if fn.Body().Len() == 1 && fn.Body().First().Op() == ir.OEMPTY {
continue
}
fns = append(fns, s.Linksym())
}
if len(deps) == 0 && len(fns) == 0 && ir.LocalPkg.Name != "main" && ir.LocalPkg.Name != "runtime" {
return // nothing to initialize
}
// Make an .inittask structure.
sym := lookup(".inittask")
nn := NewName(sym)
nn.SetType(types.Types[types.TUINT8]) // fake type
nn.SetClass(ir.PEXTERN)
sym.Def = ir.AsTypesNode(nn)
exportsym(nn)
lsym := sym.Linksym()
ot := 0
ot = duintptr(lsym, ot, 0) // state: not initialized yet
ot = duintptr(lsym, ot, uint64(len(deps)))
ot = duintptr(lsym, ot, uint64(len(fns)))
for _, d := range deps {
ot = dsymptr(lsym, ot, d, 0)
}
for _, f := range fns {
ot = dsymptr(lsym, ot, f, 0)
}
// An initTask has pointers, but none into the Go heap.
// It's not quite read only, the state field must be modifiable.
ggloblsym(lsym, int32(ot), obj.NOPTR)
}