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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  scene_cache_interface.cpp                                             */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "scene_cache_interface.h"
 | 
					
						
							|  |  |  | 
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										 |  |  | #include "scene_multiplayer.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | #include "core/io/marshalls.h"
 | 
					
						
							|  |  |  | #include "scene/main/node.h"
 | 
					
						
							|  |  |  | #include "scene/main/window.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | SceneCacheInterface::NodeCache &SceneCacheInterface::_track(Node *p_node) { | 
					
						
							|  |  |  | 	const ObjectID oid = p_node->get_instance_id(); | 
					
						
							|  |  |  | 	NodeCache *nc = nodes_cache.getptr(oid); | 
					
						
							|  |  |  | 	if (!nc) { | 
					
						
							|  |  |  | 		nodes_cache[oid] = NodeCache(); | 
					
						
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										 |  |  | 		p_node->connect(SceneStringName(tree_exited), callable_mp(this, &SceneCacheInterface::_remove_node_cache).bind(oid), Object::CONNECT_ONE_SHOT); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	return nodes_cache[oid]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCacheInterface::_remove_node_cache(ObjectID p_oid) { | 
					
						
							|  |  |  | 	NodeCache *nc = nodes_cache.getptr(p_oid); | 
					
						
							|  |  |  | 	if (!nc) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	if (nc->cache_id) { | 
					
						
							|  |  |  | 		assigned_ids.erase(nc->cache_id); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | #if 0
 | 
					
						
							|  |  |  | 	// TODO: Find a way to cleanup recv_nodes without breaking visibility and RPCs interactions.
 | 
					
						
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										 |  |  | 	for (KeyValue<int, int> &E : nc->recv_ids) { | 
					
						
							|  |  |  | 		PeerInfo *pinfo = peers_info.getptr(E.key); | 
					
						
							|  |  |  | 		ERR_CONTINUE(!pinfo); | 
					
						
							|  |  |  | 		pinfo->recv_nodes.erase(E.value); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | #endif
 | 
					
						
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										 |  |  | 	for (KeyValue<int, bool> &E : nc->confirmed_peers) { | 
					
						
							|  |  |  | 		PeerInfo *pinfo = peers_info.getptr(E.key); | 
					
						
							|  |  |  | 		ERR_CONTINUE(!pinfo); | 
					
						
							|  |  |  | 		pinfo->sent_nodes.erase(p_oid); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	nodes_cache.erase(p_oid); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | void SceneCacheInterface::on_peer_change(int p_id, bool p_connected) { | 
					
						
							|  |  |  | 	if (p_connected) { | 
					
						
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										 |  |  | 		peers_info.insert(p_id, PeerInfo()); | 
					
						
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										 |  |  | 	} else { | 
					
						
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										 |  |  | 		PeerInfo *pinfo = peers_info.getptr(p_id); | 
					
						
							|  |  |  | 		ERR_FAIL_NULL(pinfo); // Bug.
 | 
					
						
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										 |  |  | 		for (KeyValue<int, RecvNode> E : pinfo->recv_nodes) { | 
					
						
							|  |  |  | 			NodeCache *nc = nodes_cache.getptr(E.value.oid); | 
					
						
							|  |  |  | 			if (!nc) { | 
					
						
							|  |  |  | 				// Node might have already been deleted locally.
 | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			nc->recv_ids.erase(p_id); | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 		for (const ObjectID &oid : pinfo->sent_nodes) { | 
					
						
							|  |  |  | 			NodeCache *nc = nodes_cache.getptr(oid); | 
					
						
							|  |  |  | 			ERR_CONTINUE(!nc); | 
					
						
							|  |  |  | 			nc->confirmed_peers.erase(p_id); | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		peers_info.erase(p_id); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCacheInterface::process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) { | 
					
						
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										 |  |  | 	ERR_FAIL_COND(!peers_info.has(p_from)); // Bug.
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_packet_len < 38, "Invalid packet received. Size too small."); | 
					
						
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										 |  |  | 	Node *root_node = SceneTree::get_singleton()->get_root()->get_node(multiplayer->get_root_path()); | 
					
						
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										 |  |  | 	ERR_FAIL_NULL(root_node); | 
					
						
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										 |  |  | 	int ofs = 1; | 
					
						
							|  |  |  | 
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										 |  |  | 	String methods_md5 = String::utf8((const char *)(p_packet + ofs), 32); | 
					
						
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										 |  |  | 	ofs += 33; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int id = decode_uint32(&p_packet[ofs]); | 
					
						
							|  |  |  | 	ofs += 4; | 
					
						
							|  |  |  | 
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										 |  |  | 	ERR_FAIL_COND_MSG(peers_info[p_from].recv_nodes.has(id), vformat("Duplicate remote cache ID %d for peer %d", id, p_from)); | 
					
						
							|  |  |  | 
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										 |  |  | 	String paths = String::utf8((const char *)(p_packet + ofs), p_packet_len - ofs); | 
					
						
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										 |  |  | 
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										 |  |  | 	const NodePath path = paths; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	Node *node = root_node->get_node(path); | 
					
						
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										 |  |  | 	ERR_FAIL_NULL(node); | 
					
						
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										 |  |  | 	const bool valid_rpc_checksum = multiplayer->get_rpc_md5(node) == methods_md5; | 
					
						
							|  |  |  | 	if (valid_rpc_checksum == false) { | 
					
						
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										 |  |  | 		ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + String(path)); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
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										 |  |  | 	peers_info[p_from].recv_nodes.insert(id, RecvNode(node->get_instance_id(), path)); | 
					
						
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										 |  |  | 	NodeCache &cache = _track(node); | 
					
						
							|  |  |  | 	cache.recv_ids.insert(p_from, id); | 
					
						
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										 |  |  | 
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										 |  |  | 	// Send ack.
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										 |  |  | 	Vector<uint8_t> packet; | 
					
						
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										 |  |  | 	packet.resize(1 + 1 + 4); | 
					
						
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										 |  |  | 	packet.write[0] = SceneMultiplayer::NETWORK_COMMAND_CONFIRM_PATH; | 
					
						
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										 |  |  | 	packet.write[1] = valid_rpc_checksum; | 
					
						
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										 |  |  | 	encode_uint32(id, &packet.write[2]); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	Ref<MultiplayerPeer> multiplayer_peer = multiplayer->get_multiplayer_peer(); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(multiplayer_peer.is_null()); | 
					
						
							|  |  |  | 
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							|  |  |  | 	multiplayer_peer->set_transfer_channel(0); | 
					
						
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										 |  |  | 	multiplayer_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE); | 
					
						
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										 |  |  | 	multiplayer->send_command(p_from, packet.ptr(), packet.size()); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCacheInterface::process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) { | 
					
						
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										 |  |  | 	ERR_FAIL_COND_MSG(p_packet_len != 6, "Invalid packet received. Size too small."); | 
					
						
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										 |  |  | 	Node *root_node = SceneTree::get_singleton()->get_root()->get_node(multiplayer->get_root_path()); | 
					
						
							|  |  |  | 	ERR_FAIL_NULL(root_node); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	const bool valid_rpc_checksum = p_packet[1]; | 
					
						
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										 |  |  | 	int id = decode_uint32(&p_packet[2]); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	const ObjectID *oid = assigned_ids.getptr(id); | 
					
						
							|  |  |  | 	if (oid == nullptr) { | 
					
						
							|  |  |  | 		return; // May be trying to confirm a node that was removed.
 | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	if (valid_rpc_checksum == false) { | 
					
						
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										 |  |  | 		const Node *node = ObjectDB::get_instance<Node>(*oid); | 
					
						
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										 |  |  | 		ERR_FAIL_NULL(node); // Bug.
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										 |  |  | 		ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + String(node->get_path())); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
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										 |  |  | 	NodeCache *cache = nodes_cache.getptr(*oid); | 
					
						
							|  |  |  | 	ERR_FAIL_NULL(cache); // Bug.
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										 |  |  | 
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										 |  |  | 	bool *confirmed = cache->confirmed_peers.getptr(p_from); | 
					
						
							|  |  |  | 	ERR_FAIL_NULL_MSG(confirmed, "Invalid packet received. Tries to confirm a node which was not requested."); | 
					
						
							|  |  |  | 	*confirmed = true; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Error SceneCacheInterface::_send_confirm_path(Node *p_node, NodeCache &p_cache, const List<int> &p_peers) { | 
					
						
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										 |  |  | 	// Encode function name.
 | 
					
						
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										 |  |  | 	const CharString path = String(multiplayer->get_root_path().rel_path_to(p_node->get_path())).utf8(); | 
					
						
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										 |  |  | 	const int path_len = encode_cstring(path.get_data(), nullptr); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	// Extract MD5 from rpc methods list.
 | 
					
						
							|  |  |  | 	const String methods_md5 = multiplayer->get_rpc_md5(p_node); | 
					
						
							|  |  |  | 	const int methods_md5_len = 33; // 32 + 1 for the `0` that is added by the encoder.
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	Vector<uint8_t> packet; | 
					
						
							|  |  |  | 	packet.resize(1 + 4 + path_len + methods_md5_len); | 
					
						
							|  |  |  | 	int ofs = 0; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	packet.write[ofs] = SceneMultiplayer::NETWORK_COMMAND_SIMPLIFY_PATH; | 
					
						
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										 |  |  | 	ofs += 1; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	ofs += encode_cstring(methods_md5.utf8().get_data(), &packet.write[ofs]); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	ofs += encode_uint32(p_cache.cache_id, &packet.write[ofs]); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	ofs += encode_cstring(path.get_data(), &packet.write[ofs]); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Ref<MultiplayerPeer> multiplayer_peer = multiplayer->get_multiplayer_peer(); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(multiplayer_peer.is_null(), ERR_BUG); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Error err = OK; | 
					
						
							|  |  |  | 	for (int peer_id : p_peers) { | 
					
						
							|  |  |  | 		multiplayer_peer->set_transfer_channel(0); | 
					
						
							| 
									
										
										
										
											2022-07-12 23:12:42 +02:00
										 |  |  | 		multiplayer_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE); | 
					
						
							| 
									
										
										
										
											2022-10-08 20:50:19 +02:00
										 |  |  | 		err = multiplayer->send_command(peer_id, packet.ptr(), packet.size()); | 
					
						
							| 
									
										
										
										
											2022-02-21 19:45:18 +01:00
										 |  |  | 		ERR_FAIL_COND_V(err != OK, err); | 
					
						
							|  |  |  | 		// Insert into confirmed, but as false since it was not confirmed.
 | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 		p_cache.confirmed_peers.insert(peer_id, false); | 
					
						
							|  |  |  | 		ERR_CONTINUE(!peers_info.has(peer_id)); | 
					
						
							|  |  |  | 		peers_info[peer_id].sent_nodes.insert(p_node->get_instance_id()); | 
					
						
							| 
									
										
										
										
											2022-02-04 16:24:16 +01:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-02-21 19:45:18 +01:00
										 |  |  | 	return err; | 
					
						
							| 
									
										
										
										
											2022-02-04 16:24:16 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-26 20:27:53 +02:00
										 |  |  | bool SceneCacheInterface::is_cache_confirmed(Node *p_node, int p_peer) { | 
					
						
							|  |  |  | 	ERR_FAIL_NULL_V(p_node, false); | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 	const ObjectID oid = p_node->get_instance_id(); | 
					
						
							|  |  |  | 	NodeCache *cache = nodes_cache.getptr(oid); | 
					
						
							|  |  |  | 	bool *confirmed = cache ? cache->confirmed_peers.getptr(p_peer) : nullptr; | 
					
						
							|  |  |  | 	return confirmed && *confirmed; | 
					
						
							| 
									
										
										
										
											2022-02-04 16:24:16 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-09 20:45:30 +02:00
										 |  |  | int SceneCacheInterface::make_object_cache(Object *p_obj) { | 
					
						
							| 
									
										
										
										
											2022-02-04 16:24:16 +01:00
										 |  |  | 	Node *node = Object::cast_to<Node>(p_obj); | 
					
						
							| 
									
										
										
										
											2023-09-09 17:40:07 +02:00
										 |  |  | 	ERR_FAIL_NULL_V(node, -1); | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 	NodeCache &cache = _track(node); | 
					
						
							|  |  |  | 	if (cache.cache_id == 0) { | 
					
						
							|  |  |  | 		cache.cache_id = last_send_cache_id++; | 
					
						
							| 
									
										
										
										
											2024-03-29 22:35:03 +01:00
										 |  |  | 		assigned_ids[cache.cache_id] = p_obj->get_instance_id(); | 
					
						
							| 
									
										
										
										
											2022-02-04 16:24:16 +01:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 	return cache.cache_id; | 
					
						
							| 
									
										
										
										
											2022-07-09 20:45:30 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool SceneCacheInterface::send_object_cache(Object *p_obj, int p_peer_id, int &r_id) { | 
					
						
							|  |  |  | 	Node *node = Object::cast_to<Node>(p_obj); | 
					
						
							| 
									
										
										
										
											2023-09-09 17:40:07 +02:00
										 |  |  | 	ERR_FAIL_NULL_V(node, false); | 
					
						
							| 
									
										
										
										
											2023-09-26 20:27:53 +02:00
										 |  |  | 	// See if the path is cached.
 | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 	NodeCache &cache = _track(node); | 
					
						
							|  |  |  | 	if (cache.cache_id == 0) { | 
					
						
							|  |  |  | 		cache.cache_id = last_send_cache_id++; | 
					
						
							| 
									
										
										
										
											2024-03-29 22:35:03 +01:00
										 |  |  | 		assigned_ids[cache.cache_id] = p_obj->get_instance_id(); | 
					
						
							| 
									
										
										
										
											2023-09-26 20:27:53 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 	r_id = cache.cache_id; | 
					
						
							| 
									
										
										
										
											2022-02-04 16:24:16 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-02-21 19:45:18 +01:00
										 |  |  | 	bool has_all_peers = true; | 
					
						
							|  |  |  | 	List<int> peers_to_add; // If one is missing, take note to add it.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_peer_id > 0) { | 
					
						
							|  |  |  | 		// Fast single peer check.
 | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 		ERR_FAIL_COND_V_MSG(!peers_info.has(p_peer_id), false, "Peer doesn't exist: " + itos(p_peer_id)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		bool *confirmed = cache.confirmed_peers.getptr(p_peer_id); | 
					
						
							|  |  |  | 		if (!confirmed) { | 
					
						
							| 
									
										
										
										
											2022-02-21 19:45:18 +01:00
										 |  |  | 			peers_to_add.push_back(p_peer_id); // Need to also be notified.
 | 
					
						
							|  |  |  | 			has_all_peers = false; | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 		} else if (!(*confirmed)) { | 
					
						
							| 
									
										
										
										
											2022-02-21 19:45:18 +01:00
										 |  |  | 			has_all_peers = false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		// Long and painful.
 | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 		for (KeyValue<int, PeerInfo> &E : peers_info) { | 
					
						
							|  |  |  | 			if (p_peer_id < 0 && E.key == -p_peer_id) { | 
					
						
							| 
									
										
										
										
											2022-02-21 19:45:18 +01:00
										 |  |  | 				continue; // Continue, excluded.
 | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 			bool *confirmed = cache.confirmed_peers.getptr(E.key); | 
					
						
							|  |  |  | 			if (!confirmed) { | 
					
						
							|  |  |  | 				peers_to_add.push_back(E.key); // Need to also be notified.
 | 
					
						
							| 
									
										
										
										
											2022-02-21 19:45:18 +01:00
										 |  |  | 				has_all_peers = false; | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 			} else if (!(*confirmed)) { | 
					
						
							| 
									
										
										
										
											2022-02-21 19:45:18 +01:00
										 |  |  | 				has_all_peers = false; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (peers_to_add.size()) { | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 		_send_confirm_path(node, cache, peers_to_add); | 
					
						
							| 
									
										
										
										
											2022-02-21 19:45:18 +01:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return has_all_peers; | 
					
						
							| 
									
										
										
										
											2022-02-04 16:24:16 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Object *SceneCacheInterface::get_cached_object(int p_from, uint32_t p_cache_id) { | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 	PeerInfo *pinfo = peers_info.getptr(p_from); | 
					
						
							|  |  |  | 	ERR_FAIL_NULL_V(pinfo, nullptr); | 
					
						
							| 
									
										
										
										
											2022-02-04 16:24:16 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-07-30 13:21:36 +02:00
										 |  |  | 	RecvNode *recv_node = pinfo->recv_nodes.getptr(p_cache_id); | 
					
						
							|  |  |  | 	ERR_FAIL_NULL_V_MSG(recv_node, nullptr, vformat("ID %d not found in cache of peer %d.", p_cache_id, p_from)); | 
					
						
							| 
									
										
										
										
											2025-03-27 14:42:42 +01:00
										 |  |  | 	Node *node = ObjectDB::get_instance<Node>(recv_node->oid); | 
					
						
							| 
									
										
										
										
											2024-07-30 13:21:36 +02:00
										 |  |  | 	if (!node) { | 
					
						
							|  |  |  | 		// Fallback to path lookup.
 | 
					
						
							|  |  |  | 		Node *root_node = SceneTree::get_singleton()->get_root()->get_node(multiplayer->get_root_path()); | 
					
						
							|  |  |  | 		ERR_FAIL_NULL_V(root_node, nullptr); | 
					
						
							|  |  |  | 		node = root_node->get_node(recv_node->path); | 
					
						
							|  |  |  | 		if (node) { | 
					
						
							|  |  |  | 			recv_node->oid = node->get_instance_id(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 	ERR_FAIL_NULL_V_MSG(node, nullptr, vformat("Failed to get cached node from peer %d with cache ID %d.", p_from, p_cache_id)); | 
					
						
							| 
									
										
										
										
											2022-02-04 16:24:16 +01:00
										 |  |  | 	return node; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SceneCacheInterface::clear() { | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 	for (KeyValue<ObjectID, NodeCache> &E : nodes_cache) { | 
					
						
							|  |  |  | 		Object *obj = ObjectDB::get_instance(E.key); | 
					
						
							|  |  |  | 		ERR_CONTINUE(!obj); | 
					
						
							| 
									
										
										
										
											2023-09-04 17:01:33 +02:00
										 |  |  | 		obj->disconnect(SceneStringName(tree_exited), callable_mp(this, &SceneCacheInterface::_remove_node_cache)); | 
					
						
							| 
									
										
										
										
											2023-12-10 14:40:18 +01:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	peers_info.clear(); | 
					
						
							|  |  |  | 	nodes_cache.clear(); | 
					
						
							| 
									
										
										
										
											2024-03-29 22:35:03 +01:00
										 |  |  | 	assigned_ids.clear(); | 
					
						
							| 
									
										
										
										
											2022-02-04 16:24:16 +01:00
										 |  |  | 	last_send_cache_id = 1; | 
					
						
							|  |  |  | } |