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								/**************************************************************************/
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								/*  export_plugin.h                                                       */
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#pragma once
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								#include "core/io/file_access.h"
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								#include "editor/export/editor_export_platform_pc.h"
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								#include "editor/settings/editor_settings.h"
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								#include "scene/resources/image_texture.h"
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								class EditorExportPlatformLinuxBSD : public EditorExportPlatformPC {
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									GDCLASS(EditorExportPlatformLinuxBSD, EditorExportPlatformPC);
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									HashMap<String, String> extensions;
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									struct SSHCleanupCommand {
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										String host;
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										String port;
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										Vector<String> ssh_args;
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										String cmd_args;
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										bool wait = false;
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										SSHCleanupCommand() {}
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										SSHCleanupCommand(const String &p_host, const String &p_port, const Vector<String> &p_ssh_arg, const String &p_cmd_args, bool p_wait = false) {
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											host = p_host;
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											port = p_port;
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											ssh_args = p_ssh_arg;
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											cmd_args = p_cmd_args;
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											wait = p_wait;
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										}
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									};
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									Ref<ImageTexture> run_icon;
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									Ref<ImageTexture> stop_icon;
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									Vector<SSHCleanupCommand> cleanup_commands;
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									OS::ProcessID ssh_pid = 0;
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									int menu_options = 0;
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									bool is_elf(const String &p_path) const;
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									bool is_shebang(const String &p_path) const;
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									Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);
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									String _get_exe_arch(const String &p_path) const;
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								public:
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									virtual void get_export_options(List<ExportOption> *r_options) const override;
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									virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
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									virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const override;
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									virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const override;
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									virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, BitField<EditorExportPlatform::DebugFlags> p_flags = 0) override;
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									virtual String get_template_file_name(const String &p_target, const String &p_arch) const override;
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									virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
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									virtual bool is_executable(const String &p_path) const override;
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									virtual Ref<Texture2D> get_run_icon() const override;
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									virtual bool poll_export() override;
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									virtual Ref<Texture2D> get_option_icon(int p_index) const override;
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									virtual int get_options_count() const override;
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									virtual String get_option_label(int p_index) const override;
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									virtual String get_option_tooltip(int p_index) const override;
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									virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, BitField<EditorExportPlatform::DebugFlags> p_debug_flags) override;
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									virtual void cleanup() override;
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									EditorExportPlatformLinuxBSD();
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								};
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