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/**************************************************************************/
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/* nav_region_3d.cpp */
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/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* a copy of this software and associated documentation files (the */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* The above copyright notice and this permission notice shall be */
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/* */
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# include "nav_region_3d.h"
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# include "nav_map_3d.h"
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# include "3d/nav_mesh_queries_3d.h"
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# include "3d/nav_region_builder_3d.h"
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# include "3d/nav_region_iteration_3d.h"
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# include "core/config/project_settings.h"
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using namespace Nav3D ;
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void NavRegion3D : : set_map ( NavMap3D * p_map ) {
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if ( map = = p_map ) {
return ;
}
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cancel_async_thread_join ( ) ;
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cancel_sync_request ( ) ;
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if ( map ) {
map - > remove_region ( this ) ;
}
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map = p_map ;
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iteration_dirty = true ;
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if ( map ) {
map - > add_region ( this ) ;
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request_sync ( ) ;
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if ( iteration_build_thread_task_id ! = WorkerThreadPool : : INVALID_TASK_ID ) {
request_async_thread_join ( ) ;
}
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}
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}
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void NavRegion3D : : set_enabled ( bool p_enabled ) {
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if ( enabled = = p_enabled ) {
return ;
}
enabled = p_enabled ;
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iteration_dirty = true ;
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request_sync ( ) ;
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}
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void NavRegion3D : : set_use_edge_connections ( bool p_enabled ) {
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if ( use_edge_connections ! = p_enabled ) {
use_edge_connections = p_enabled ;
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iteration_dirty = true ;
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}
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request_sync ( ) ;
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}
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void NavRegion3D : : set_transform ( Transform3D p_transform ) {
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if ( transform = = p_transform ) {
return ;
}
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transform = p_transform ;
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iteration_dirty = true ;
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request_sync ( ) ;
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# ifdef DEBUG_ENABLED
if ( map & & Math : : rad_to_deg ( map - > get_up ( ) . angle_to ( transform . basis . get_column ( 1 ) ) ) > = 90.0f ) {
ERR_PRINT_ONCE ( " Attempted to update a navigation region transform rotated 90 degrees or more away from the current navigation map UP orientation. " ) ;
}
# endif // DEBUG_ENABLED
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}
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void NavRegion3D : : set_navigation_mesh ( Ref < NavigationMesh > p_navigation_mesh ) {
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# ifdef DEBUG_ENABLED
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if ( map & & p_navigation_mesh . is_valid ( ) & & GLOBAL_GET_CACHED ( bool , " navigation/3d/warnings/navmesh_cell_size_mismatch " ) ) {
const double map_cell_size = double ( map - > get_cell_size ( ) ) ;
const double map_cell_height = double ( map - > get_cell_height ( ) ) ;
const double navmesh_cell_size = double ( p_navigation_mesh - > get_cell_size ( ) ) ;
const double navmesh_cell_height = double ( p_navigation_mesh - > get_cell_height ( ) ) ;
if ( map_cell_size > navmesh_cell_size ) {
WARN_PRINT ( vformat ( " A navigation mesh that uses a `cell_size` of %s was assigned to a navigation map set to a larger `cell_size` of %s. \n This mismatch in cell size can cause rasterization errors with navigation mesh edges on the navigation map. \n The cell size for navigation maps can be changed by using the NavigationServer map_set_cell_size() function. \n The cell size for default navigation maps can also be changed in the project settings. \n This warning can be toggled under 'navigation/3d/warnings/navmesh_cell_size_mismatch' in the project settings. " , navmesh_cell_size , map_cell_size ) ) ;
}
if ( map_cell_height > navmesh_cell_height ) {
WARN_PRINT ( vformat ( " A navigation mesh that uses a `cell_height` of %s was assigned to a navigation map set to a larger `cell_height` of %s. \n This mismatch in cell height can cause rasterization errors with navigation mesh edges on the navigation map. \n The cell height for navigation maps can be changed by using the NavigationServer map_set_cell_height() function. \n The cell height for default navigation maps can also be changed in the project settings. \n This warning can be toggled under 'navigation/3d/warnings/navmesh_cell_size_mismatch' in the project settings. " , navmesh_cell_height , map_cell_height ) ) ;
}
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}
# endif // DEBUG_ENABLED
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navmesh = p_navigation_mesh ;
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iteration_dirty = true ;
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request_sync ( ) ;
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}
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Vector3 NavRegion3D : : get_closest_point_to_segment ( const Vector3 & p_from , const Vector3 & p_to , bool p_use_collision ) const {
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RWLockRead read_lock ( region_rwlock ) ;
return NavMeshQueries3D : : polygons_get_closest_point_to_segment (
get_polygons ( ) , p_from , p_to , p_use_collision ) ;
}
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ClosestPointQueryResult NavRegion3D : : get_closest_point_info ( const Vector3 & p_point ) const {
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RWLockRead read_lock ( region_rwlock ) ;
return NavMeshQueries3D : : polygons_get_closest_point_info ( get_polygons ( ) , p_point ) ;
}
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Vector3 NavRegion3D : : get_random_point ( uint32_t p_navigation_layers , bool p_uniformly ) const {
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RWLockRead read_lock ( region_rwlock ) ;
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if ( ! get_enabled ( ) ) {
return Vector3 ( ) ;
}
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return NavMeshQueries3D : : polygons_get_random_point ( get_polygons ( ) , p_navigation_layers , p_uniformly ) ;
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}
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void NavRegion3D : : set_navigation_layers ( uint32_t p_navigation_layers ) {
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if ( navigation_layers = = p_navigation_layers ) {
return ;
}
navigation_layers = p_navigation_layers ;
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iteration_dirty = true ;
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request_sync ( ) ;
}
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void NavRegion3D : : set_enter_cost ( real_t p_enter_cost ) {
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real_t new_enter_cost = MAX ( p_enter_cost , 0.0 ) ;
if ( enter_cost = = new_enter_cost ) {
return ;
}
enter_cost = new_enter_cost ;
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iteration_dirty = true ;
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request_sync ( ) ;
}
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void NavRegion3D : : set_travel_cost ( real_t p_travel_cost ) {
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real_t new_travel_cost = MAX ( p_travel_cost , 0.0 ) ;
if ( travel_cost = = new_travel_cost ) {
return ;
}
travel_cost = new_travel_cost ;
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iteration_dirty = true ;
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request_sync ( ) ;
}
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void NavRegion3D : : set_owner_id ( ObjectID p_owner_id ) {
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if ( owner_id = = p_owner_id ) {
return ;
}
owner_id = p_owner_id ;
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iteration_dirty = true ;
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request_sync ( ) ;
}
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void NavRegion3D : : scratch_polygons ( ) {
iteration_dirty = true ;
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request_sync ( ) ;
}
real_t NavRegion3D : : get_surface_area ( ) const {
RWLockRead read_lock ( iteration_rwlock ) ;
return iteration - > get_surface_area ( ) ;
}
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AABB NavRegion3D : : get_bounds ( ) const {
RWLockRead read_lock ( iteration_rwlock ) ;
return iteration - > get_bounds ( ) ;
}
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LocalVector < Nav3D : : Polygon > const & NavRegion3D : : get_polygons ( ) const {
RWLockRead read_lock ( iteration_rwlock ) ;
return iteration - > get_navmesh_polygons ( ) ;
}
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bool NavRegion3D : : sync ( ) {
bool requires_map_update = false ;
if ( ! map ) {
return requires_map_update ;
}
if ( iteration_dirty & & ! iteration_building & & ! iteration_ready ) {
_build_iteration ( ) ;
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}
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if ( iteration_ready ) {
_sync_iteration ( ) ;
requires_map_update = true ;
}
return requires_map_update ;
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}
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void NavRegion3D : : sync_async_tasks ( ) {
if ( iteration_build_thread_task_id ! = WorkerThreadPool : : INVALID_TASK_ID ) {
if ( WorkerThreadPool : : get_singleton ( ) - > is_task_completed ( iteration_build_thread_task_id ) ) {
WorkerThreadPool : : get_singleton ( ) - > wait_for_task_completion ( iteration_build_thread_task_id ) ;
iteration_build_thread_task_id = WorkerThreadPool : : INVALID_TASK_ID ;
iteration_building = false ;
iteration_ready = true ;
request_sync ( ) ;
}
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}
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}
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void NavRegion3D : : _build_iteration ( ) {
if ( ! iteration_dirty | | iteration_building | | iteration_ready ) {
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return ;
}
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iteration_dirty = false ;
iteration_building = true ;
iteration_ready = false ;
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iteration_build . reset ( ) ;
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if ( navmesh . is_valid ( ) ) {
navmesh - > get_data ( iteration_build . navmesh_data . vertices , iteration_build . navmesh_data . polygons ) ;
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}
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iteration_build . map_cell_size = map - > get_merge_rasterizer_cell_size ( ) ;
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Ref < NavRegionIteration3D > new_iteration ;
new_iteration . instantiate ( ) ;
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new_iteration - > navigation_layers = get_navigation_layers ( ) ;
new_iteration - > enter_cost = get_enter_cost ( ) ;
new_iteration - > travel_cost = get_travel_cost ( ) ;
new_iteration - > owner_object_id = get_owner_id ( ) ;
new_iteration - > owner_type = get_type ( ) ;
new_iteration - > owner_rid = get_self ( ) ;
new_iteration - > enabled = get_enabled ( ) ;
new_iteration - > transform = get_transform ( ) ;
new_iteration - > owner_use_edge_connections = get_use_edge_connections ( ) ;
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iteration_build . region_iteration = new_iteration ;
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if ( use_async_iterations ) {
iteration_build_thread_task_id = WorkerThreadPool : : get_singleton ( ) - > add_native_task ( & NavRegion3D : : _build_iteration_threaded , & iteration_build , true , SNAME ( " NavRegionBuilder3D " ) ) ;
request_async_thread_join ( ) ;
} else {
NavRegionBuilder3D : : build_iteration ( iteration_build ) ;
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iteration_building = false ;
iteration_ready = true ;
}
}
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void NavRegion3D : : _build_iteration_threaded ( void * p_arg ) {
NavRegionIterationBuild3D * _iteration_build = static_cast < NavRegionIterationBuild3D * > ( p_arg ) ;
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NavRegionBuilder3D : : build_iteration ( * _iteration_build ) ;
}
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void NavRegion3D : : _sync_iteration ( ) {
if ( iteration_building | | ! iteration_ready ) {
return ;
}
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performance_data . pm_polygon_count = iteration_build . performance_data . pm_polygon_count ;
performance_data . pm_edge_count = iteration_build . performance_data . pm_edge_count ;
performance_data . pm_edge_merge_count = iteration_build . performance_data . pm_edge_merge_count ;
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RWLockWrite write_lock ( iteration_rwlock ) ;
ERR_FAIL_COND ( iteration . is_null ( ) ) ;
iteration = Ref < NavRegionIteration3D > ( ) ;
DEV_ASSERT ( iteration . is_null ( ) ) ;
iteration = iteration_build . region_iteration ;
iteration_build . region_iteration = Ref < NavRegionIteration3D > ( ) ;
DEV_ASSERT ( iteration_build . region_iteration . is_null ( ) ) ;
iteration_id = iteration_id % UINT32_MAX + 1 ;
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iteration_ready = false ;
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cancel_async_thread_join ( ) ;
}
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Ref < NavRegionIteration3D > NavRegion3D : : get_iteration ( ) {
RWLockRead read_lock ( iteration_rwlock ) ;
return iteration ;
}
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void NavRegion3D : : request_async_thread_join ( ) {
DEV_ASSERT ( map ) ;
if ( map & & ! async_list_element . in_list ( ) ) {
map - > add_region_async_thread_join_request ( & async_list_element ) ;
}
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}
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void NavRegion3D : : cancel_async_thread_join ( ) {
if ( map & & async_list_element . in_list ( ) ) {
map - > remove_region_async_thread_join_request ( & async_list_element ) ;
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}
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}
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void NavRegion3D : : request_sync ( ) {
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if ( map & & ! sync_dirty_request_list_element . in_list ( ) ) {
map - > add_region_sync_dirty_request ( & sync_dirty_request_list_element ) ;
}
}
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void NavRegion3D : : cancel_sync_request ( ) {
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if ( map & & sync_dirty_request_list_element . in_list ( ) ) {
map - > remove_region_sync_dirty_request ( & sync_dirty_request_list_element ) ;
}
}
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void NavRegion3D : : set_use_async_iterations ( bool p_enabled ) {
if ( use_async_iterations = = p_enabled ) {
return ;
}
# ifdef THREADS_ENABLED
use_async_iterations = p_enabled ;
# endif
}
bool NavRegion3D : : get_use_async_iterations ( ) const {
return use_async_iterations ;
}
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NavRegion3D : : NavRegion3D ( ) :
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sync_dirty_request_list_element ( this ) , async_list_element ( this ) {
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type = NavigationUtilities : : PathSegmentType : : PATH_SEGMENT_TYPE_REGION ;
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iteration_build . region = this ;
iteration . instantiate ( ) ;
# ifdef THREADS_ENABLED
use_async_iterations = GLOBAL_GET ( " navigation/world/region_use_async_iterations " ) ;
# else
use_async_iterations = false ;
# endif
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}
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NavRegion3D : : ~ NavRegion3D ( ) {
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cancel_async_thread_join ( ) ;
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cancel_sync_request ( ) ;
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if ( iteration_build_thread_task_id ! = WorkerThreadPool : : INVALID_TASK_ID ) {
WorkerThreadPool : : get_singleton ( ) - > wait_for_task_completion ( iteration_build_thread_task_id ) ;
iteration_build_thread_task_id = WorkerThreadPool : : INVALID_TASK_ID ;
}
iteration_build . region = nullptr ;
iteration_build . region_iteration = Ref < NavRegionIteration3D > ( ) ;
iteration = Ref < NavRegionIteration3D > ( ) ;
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}