2023-01-05 13:25:55 +01:00
										 
									 
								 
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								/**************************************************************************/
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								/*  nav_region.cpp                                                        */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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											2020-01-10 12:22:34 +01:00
										 
									 
								 
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								#include "nav_region.h"
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								#include "nav_map.h"
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								void NavRegion::set_map(NavMap *p_map) {
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									map = p_map;
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									polygons_dirty = true;
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											2021-03-15 12:45:28 +01:00
										 
									 
								 
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									if (!map) {
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										connections.clear();
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									}
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											2020-01-10 12:22:34 +01:00
										 
									 
								 
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								}
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											2020-10-17 01:08:21 -04:00
										 
									 
								 
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								void NavRegion::set_transform(Transform3D p_transform) {
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											2020-01-10 12:22:34 +01:00
										 
									 
								 
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									transform = p_transform;
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									polygons_dirty = true;
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								}
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								void NavRegion::set_mesh(Ref<NavigationMesh> p_mesh) {
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									mesh = p_mesh;
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									polygons_dirty = true;
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								}
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											2021-03-15 12:45:28 +01:00
										 
									 
								 
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								int NavRegion::get_connections_count() const {
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									if (!map) {
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										return 0;
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									}
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									return connections.size();
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								}
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								Vector3 NavRegion::get_connection_pathway_start(int p_connection_id) const {
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									ERR_FAIL_COND_V(!map, Vector3());
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									ERR_FAIL_INDEX_V(p_connection_id, connections.size(), Vector3());
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									return connections[p_connection_id].pathway_start;
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								}
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								Vector3 NavRegion::get_connection_pathway_end(int p_connection_id) const {
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									ERR_FAIL_COND_V(!map, Vector3());
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									ERR_FAIL_INDEX_V(p_connection_id, connections.size(), Vector3());
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									return connections[p_connection_id].pathway_end;
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								}
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											2020-01-10 12:22:34 +01:00
										 
									 
								 
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								bool NavRegion::sync() {
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									bool something_changed = polygons_dirty /* || something_dirty? */;
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									update_polygons();
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									return something_changed;
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								}
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								void NavRegion::update_polygons() {
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									if (!polygons_dirty) {
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										return;
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									}
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									polygons.clear();
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									polygons_dirty = false;
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											2020-04-02 01:20:12 +02:00
										 
									 
								 
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									if (map == nullptr) {
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										return;
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									}
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											2020-05-14 16:41:43 +02:00
										 
									 
								 
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									if (mesh.is_null()) {
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										return;
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											2020-05-14 16:41:43 +02:00
										 
									 
								 
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									}
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											2020-02-17 18:06:54 -03:00
										 
									 
								 
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									Vector<Vector3> vertices = mesh->get_vertices();
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									int len = vertices.size();
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									if (len == 0) {
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										return;
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											2020-05-14 16:41:43 +02:00
										 
									 
								 
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									}
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											2020-01-10 12:22:34 +01:00
										 
									 
								 
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											2020-02-17 18:06:54 -03:00
										 
									 
								 
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									const Vector3 *vertices_r = vertices.ptr();
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									polygons.resize(mesh->get_polygon_count());
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									// Build
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									for (size_t i(0); i < polygons.size(); i++) {
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										gd::Polygon &p = polygons[i];
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										p.owner = this;
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										Vector<int> mesh_poly = mesh->get_polygon(i);
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										const int *indices = mesh_poly.ptr();
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										bool valid(true);
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										p.points.resize(mesh_poly.size());
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										p.edges.resize(mesh_poly.size());
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										Vector3 center;
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											2023-03-07 15:16:07 +01:00
										 
									 
								 
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										real_t sum(0);
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										for (int j(0); j < mesh_poly.size(); j++) {
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											int idx = indices[j];
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											if (idx < 0 || idx >= len) {
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												valid = false;
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												break;
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											}
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											Vector3 point_position = transform.xform(vertices_r[idx]);
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											p.points[j].pos = point_position;
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											p.points[j].key = map->get_point_key(point_position);
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											center += point_position; // Composing the center of the polygon
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											if (j >= 2) {
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												Vector3 epa = transform.xform(vertices_r[indices[j - 2]]);
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												Vector3 epb = transform.xform(vertices_r[indices[j - 1]]);
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												sum += map->get_up().dot((epb - epa).cross(point_position - epa));
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											}
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										}
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										if (!valid) {
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											ERR_BREAK_MSG(!valid, "The navigation mesh set in this region is not valid!");
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										}
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										p.clockwise = sum > 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (mesh_poly.size() != 0) {
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-07 15:16:07 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											p.center = center / real_t(mesh_poly.size());
							 | 
						
					
						
							
								
									
										
										
										
											2020-01-10 12:22:34 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |