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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  context_gl_win.cpp                                                   */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2016-01-01 11:50:53 -02:00
										 |  |  | /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) || defined(GLES2_ENABLED)
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							|  |  |  | 
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							|  |  |  | //
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							|  |  |  | // C++ Implementation: context_gl_x11
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							|  |  |  | //
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										 |  |  | // Description:
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										 |  |  | //
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							|  |  |  | //
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							|  |  |  | // Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
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							|  |  |  | //
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							|  |  |  | // Copyright: See COPYING file that comes with this distribution
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							|  |  |  | //
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							|  |  |  | //
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							|  |  |  | 
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							|  |  |  | #define WINVER 0x0500
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							|  |  |  | #include "context_gl_win.h"
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							|  |  |  | 
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							|  |  |  | //#include "drivers/opengl/glwrapper.h"
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							|  |  |  | //#include "ctxgl_procaddr.h"
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							|  |  |  | 
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							|  |  |  | #define WGL_CONTEXT_MAJOR_VERSION_ARB  0x2091
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							|  |  |  | #define WGL_CONTEXT_MINOR_VERSION_ARB  0x2092
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							|  |  |  | #define WGL_CONTEXT_FLAGS_ARB          0x2094
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							|  |  |  | #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
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							|  |  |  | 
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							|  |  |  | typedef HGLRC (APIENTRY* PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int*); | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | void ContextGL_Win::release_current() { | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 	wglMakeCurrent(hDC,NULL); | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
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							|  |  |  | 
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							|  |  |  | void ContextGL_Win::make_current() { | 
					
						
							|  |  |  | 
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							|  |  |  | 	wglMakeCurrent(hDC,hRC); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | int ContextGL_Win::get_window_width() { | 
					
						
							|  |  |  | 
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							|  |  |  | 	return OS::get_singleton()->get_video_mode().width; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | int ContextGL_Win::get_window_height() { | 
					
						
							|  |  |  | 
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							|  |  |  | 	return OS::get_singleton()->get_video_mode().height; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ContextGL_Win::swap_buffers() { | 
					
						
							|  |  |  | 
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							|  |  |  | 	SwapBuffers(hDC); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  | static GLWrapperFuncPtr wrapper_get_proc_address(const char* p_function) { | 
					
						
							|  |  |  | 
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							|  |  |  | 	print_line(String()+"getting proc of: "+p_function); | 
					
						
							|  |  |  | 	GLWrapperFuncPtr func=(GLWrapperFuncPtr)get_gl_proc_address(p_function); | 
					
						
							|  |  |  | 	if (!func) { | 
					
						
							|  |  |  | 		print_line("Couldn't find function: "+String(p_function)); | 
					
						
							|  |  |  | 		print_line("error: "+itos(GetLastError())); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return func; | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
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										 |  |  | void ContextGL_Win::set_use_vsync(bool p_use) { | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (wglSwapIntervalEXT) { | 
					
						
							|  |  |  | 		wglSwapIntervalEXT(p_use?1:0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	use_vsync=p_use; | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool ContextGL_Win::is_using_vsync() const { | 
					
						
							|  |  |  | 
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							|  |  |  | 	return use_vsync; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | 
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							|  |  |  | Error ContextGL_Win::initialize() { | 
					
						
							|  |  |  | 
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							|  |  |  | 	static	PIXELFORMATDESCRIPTOR pfd= { | 
					
						
							|  |  |  | 		sizeof(PIXELFORMATDESCRIPTOR),				// Size Of This Pixel Format Descriptor
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							|  |  |  | 		1, | 
					
						
							|  |  |  | 		PFD_DRAW_TO_WINDOW |						// Format Must Support Window
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							|  |  |  | 		PFD_SUPPORT_OPENGL |						// Format Must Support OpenGL
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							|  |  |  | 		PFD_DOUBLEBUFFER, | 
					
						
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										 |  |  | 		PFD_TYPE_RGBA, | 
					
						
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										 |  |  | 		24, | 
					
						
							|  |  |  | 		0, 0, 0, 0, 0, 0,							// Color Bits Ignored
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							|  |  |  | 		0,// No Alpha Buffer
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							|  |  |  | 		0,// Shift Bit Ignored
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							|  |  |  | 		0,// No Accumulation Buffer
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							|  |  |  | 		0, 0, 0, 0,// Accumulation Bits Ignored
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										 |  |  | 		24,// 24Bit Z-Buffer (Depth Buffer)
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										 |  |  | 		0,// No Stencil Buffer
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							|  |  |  | 		0,// No Auxiliary Buffer
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							|  |  |  | 		PFD_MAIN_PLANE, // Main Drawing Layer
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							|  |  |  | 		0,// Reserved
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							|  |  |  | 		0, 0, 0	// Layer Masks Ignored
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							|  |  |  | 	}; | 
					
						
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										 |  |  | 
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										 |  |  | 	if (!(hDC=GetDC(hWnd))) { | 
					
						
							|  |  |  | 		MessageBox(NULL,"Can't Create A GL Device Context.","ERROR",MB_OK|MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE;								// Return FALSE
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							|  |  |  | 	} | 
					
						
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							|  |  |  | 	if (!(pixel_format=ChoosePixelFormat(hDC,&pfd)))	// Did Windows Find A Matching Pixel Format?
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							|  |  |  | 	{ | 
					
						
							|  |  |  | 		MessageBox(NULL,"Can't Find A Suitable pixel_format.","ERROR",MB_OK|MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE;								// Return FALSE
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							|  |  |  | 	} | 
					
						
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							|  |  |  | 	if(!SetPixelFormat(hDC,pixel_format,&pfd))		// Are We Able To Set The Pixel Format?
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							|  |  |  | 	{ | 
					
						
							|  |  |  | 		MessageBox(NULL,"Can't Set The pixel_format.","ERROR",MB_OK|MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE;								// Return FALSE
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							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (!(hRC=wglCreateContext(hDC)))				// Are We Able To Get A Rendering Context?
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							|  |  |  | 	{ | 
					
						
							|  |  |  | 		MessageBox(NULL,"Can't Create A Temporary GL Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE;								// Return FALSE
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							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	wglMakeCurrent(hDC,hRC); | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (opengl_3_context) { | 
					
						
							|  |  |  | 
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							|  |  |  | 		int attribs[] = { | 
					
						
							|  |  |  | 			 WGL_CONTEXT_MAJOR_VERSION_ARB, 3,//we want a 3.1 context
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							|  |  |  | 			 WGL_CONTEXT_MINOR_VERSION_ARB, 2, | 
					
						
							|  |  |  | 			 //and it shall be forward compatible so that we can only use up to date functionality
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							|  |  |  | 			 WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, | 
					
						
							|  |  |  | 		0}; //zero indicates the end of the array
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							|  |  |  | 
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							|  |  |  | 		PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; //pointer to the method
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							|  |  |  | 		wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) wglGetProcAddress("wglCreateContextAttribsARB"); | 
					
						
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							|  |  |  | 		if(wglCreateContextAttribsARB == NULL) //OpenGL 3.0 is not supported
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							|  |  |  | 		{ | 
					
						
							|  |  |  | 			MessageBox(NULL,"Cannot get Proc Adress for CreateContextAttribs", "ERROR",MB_OK|MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 			wglDeleteContext(hRC); | 
					
						
							|  |  |  | 			return ERR_CANT_CREATE; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
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							|  |  |  | 		HGLRC new_hRC; | 
					
						
							|  |  |  | 		if (!(new_hRC=wglCreateContextAttribsARB(hDC,0, attribs))) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			wglDeleteContext(hRC); | 
					
						
							|  |  |  | 			MessageBox(NULL,"Can't Create An OpenGL 3.1 Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 			return ERR_CANT_CREATE;								// Return false
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							|  |  |  | 		} | 
					
						
							|  |  |  | 		wglMakeCurrent(hDC,NULL); | 
					
						
							|  |  |  | 		wglDeleteContext(hRC); | 
					
						
							|  |  |  | 		hRC=new_hRC; | 
					
						
							|  |  |  | 
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							|  |  |  | 		if (!wglMakeCurrent(hDC,hRC)) 				// Try To Activate The Rendering Context
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							|  |  |  | 		{ | 
					
						
							|  |  |  | 			MessageBox(NULL,"Can't Activate The GL 3.1 Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 			return ERR_CANT_CREATE;							// Return FALSE
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							|  |  |  | 		} | 
					
						
							|  |  |  | 
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							|  |  |  | 		printf("Activated GL 3.1 context"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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										 |  |  | 	wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)  wglGetProcAddress ("wglSwapIntervalEXT"); | 
					
						
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										 |  |  | //	glWrapperInit(wrapper_get_proc_address);
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							|  |  |  | 
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							|  |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ContextGL_Win::ContextGL_Win(HWND hwnd,bool p_opengl_3_context) { | 
					
						
							|  |  |  | 
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							|  |  |  | 	opengl_3_context=p_opengl_3_context; | 
					
						
							|  |  |  | 	hWnd=hwnd; | 
					
						
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										 |  |  | 	use_vsync=false; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ContextGL_Win::~ContextGL_Win() { | 
					
						
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							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | #endif
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