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			59 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			59 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|   | /* -----------------------------------------------------------------------------
 | ||
|  | 
 | ||
|  | 	Copyright (c) 2006 Simon Brown                          si@sjbrown.co.uk | ||
|  | 
 | ||
|  | 	Permission is hereby granted, free of charge, to any person obtaining | ||
|  | 	a copy of this software and associated documentation files (the  | ||
|  | 	"Software"), to	deal in the Software without restriction, including | ||
|  | 	without limitation the rights to use, copy, modify, merge, publish, | ||
|  | 	distribute, sublicense, and/or sell copies of the Software, and to  | ||
|  | 	permit persons to whom the Software is furnished to do so, subject to  | ||
|  | 	the following conditions: | ||
|  | 
 | ||
|  | 	The above copyright notice and this permission notice shall be included | ||
|  | 	in all copies or substantial portions of the Software. | ||
|  | 
 | ||
|  | 	THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
|  | 	OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF  | ||
|  | 	MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
|  | 	IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  | ||
|  | 	CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  | ||
|  | 	TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE  | ||
|  | 	SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
|  | 	 | ||
|  |    -------------------------------------------------------------------------- */ | ||
|  |     | ||
|  | #ifndef SQUISH_COLOURSET_H
 | ||
|  | #define SQUISH_COLOURSET_H
 | ||
|  | 
 | ||
|  | #include "squish/squish.h"
 | ||
|  | #include "maths.h"
 | ||
|  | 
 | ||
|  | namespace squish { | ||
|  | 
 | ||
|  | /*! @brief Represents a set of block colours
 | ||
|  | */ | ||
|  | class ColourSet | ||
|  | { | ||
|  | public: | ||
|  | 	ColourSet( u8 const* rgba, int mask, int flags ); | ||
|  | 
 | ||
|  | 	int GetCount() const { return m_count; } | ||
|  | 	Vec3 const* GetPoints() const { return m_points; } | ||
|  | 	float const* GetWeights() const { return m_weights; } | ||
|  | 	bool IsTransparent() const { return m_transparent; } | ||
|  | 
 | ||
|  | 	void RemapIndices( u8 const* source, u8* target ) const; | ||
|  | 
 | ||
|  | private: | ||
|  | 	int m_count; | ||
|  | 	Vec3 m_points[16]; | ||
|  | 	float m_weights[16]; | ||
|  | 	int m_remap[16]; | ||
|  | 	bool m_transparent; | ||
|  | }; | ||
|  | 
 | ||
|  | } // namespace sqish
 | ||
|  | 
 | ||
|  | #endif // ndef SQUISH_COLOURSET_H
 |