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								/**************************************************************************/
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								/*  a_star.h                                                              */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#ifndef A_STAR_H
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								#define A_STAR_H
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								#include "core/object/gdvirtual.gen.inc"
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								#include "core/object/ref_counted.h"
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								#include "core/templates/oa_hash_map.h"
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								/**
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									A* pathfinding algorithm.
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								*/
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								class AStar3D : public RefCounted {
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									GDCLASS(AStar3D, RefCounted);
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									friend class AStar2D;
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									struct Point {
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										Point() {}
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										int64_t id = 0;
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										Vector3 pos;
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										real_t weight_scale = 0;
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										bool enabled = false;
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										OAHashMap<int64_t, Point *> neighbors = 4u;
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										OAHashMap<int64_t, Point *> unlinked_neighbours = 4u;
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										// Used for pathfinding.
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										Point *prev_point = nullptr;
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										real_t g_score = 0;
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										real_t f_score = 0;
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										uint64_t open_pass = 0;
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										uint64_t closed_pass = 0;
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										// Used for getting closest_point_of_last_pathing_call.
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										real_t abs_g_score = 0;
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										real_t abs_f_score = 0;
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									};
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									struct SortPoints {
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										_FORCE_INLINE_ bool operator()(const Point *A, const Point *B) const { // Returns true when the Point A is worse than Point B.
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											if (A->f_score > B->f_score) {
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												return true;
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											} else if (A->f_score < B->f_score) {
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												return false;
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											} else {
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												return A->g_score < B->g_score; // If the f_costs are the same then prioritize the points that are further away from the start.
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											}
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										}
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									};
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									struct Segment {
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										Pair<int64_t, int64_t> key;
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										enum {
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											NONE = 0,
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											FORWARD = 1,
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											BACKWARD = 2,
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											BIDIRECTIONAL = FORWARD | BACKWARD
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										};
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										unsigned char direction = NONE;
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										static uint32_t hash(const Segment &p_seg) {
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											return PairHash<int64_t, int64_t>().hash(p_seg.key);
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										}
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										bool operator==(const Segment &p_s) const { return key == p_s.key; }
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										Segment() {}
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										Segment(int64_t p_from, int64_t p_to) {
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											if (p_from < p_to) {
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												key.first = p_from;
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												key.second = p_to;
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												direction = FORWARD;
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											} else {
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												key.first = p_to;
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												key.second = p_from;
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												direction = BACKWARD;
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											}
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										}
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									};
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									mutable int64_t last_free_id = 0;
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									uint64_t pass = 1;
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									OAHashMap<int64_t, Point *> points;
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									HashSet<Segment, Segment> segments;
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									Point *last_closest_point = nullptr;
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									bool _solve(Point *begin_point, Point *end_point, bool p_allow_partial_path);
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											2016-09-13 18:17:18 -03:00
										 
									 
								 
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								protected:
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									static void _bind_methods();
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											2024-05-19 22:08:36 +08:00
										 
									 
								 
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									virtual real_t _estimate_cost(int64_t p_from_id, int64_t p_end_id);
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											2022-06-16 11:56:12 +03:00
										 
									 
								 
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									virtual real_t _compute_cost(int64_t p_from_id, int64_t p_to_id);
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											2017-03-25 20:14:41 +10:30
										 
									 
								 
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											2021-08-21 22:52:44 -03:00
										 
									 
								 
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									GDVIRTUAL2RC(real_t, _estimate_cost, int64_t, int64_t)
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									GDVIRTUAL2RC(real_t, _compute_cost, int64_t, int64_t)
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											2024-02-06 20:20:13 -08:00
										 
									 
								 
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								#ifndef DISABLE_DEPRECATED
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									Vector<int64_t> _get_id_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id);
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									Vector<Vector3> _get_point_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id);
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									static void _bind_compatibility_methods();
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								#endif
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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								public:
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									int64_t get_available_point_id() const;
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									void add_point(int64_t p_id, const Vector3 &p_pos, real_t p_weight_scale = 1);
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									Vector3 get_point_position(int64_t p_id) const;
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									void set_point_position(int64_t p_id, const Vector3 &p_pos);
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									real_t get_point_weight_scale(int64_t p_id) const;
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									void set_point_weight_scale(int64_t p_id, real_t p_weight_scale);
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									void remove_point(int64_t p_id);
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									bool has_point(int64_t p_id) const;
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									Vector<int64_t> get_point_connections(int64_t p_id);
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											2022-08-05 03:41:48 +02:00
										 
									 
								 
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									PackedInt64Array get_point_ids();
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											2016-09-13 18:17:18 -03:00
										 
									 
								 
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									void set_point_disabled(int64_t p_id, bool p_disabled = true);
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									bool is_point_disabled(int64_t p_id) const;
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											2019-03-29 11:10:57 +03:00
										 
									 
								 
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									void connect_points(int64_t p_id, int64_t p_with_id, bool bidirectional = true);
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									void disconnect_points(int64_t p_id, int64_t p_with_id, bool bidirectional = true);
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									bool are_points_connected(int64_t p_id, int64_t p_with_id, bool bidirectional = true) const;
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											2016-09-13 18:17:18 -03:00
										 
									 
								 
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											2022-06-16 11:56:12 +03:00
										 
									 
								 
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									int64_t get_point_count() const;
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									int64_t get_point_capacity() const;
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									void reserve_space(int64_t p_num_nodes);
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											2016-09-13 18:17:18 -03:00
										 
									 
								 
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									void clear();
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											2022-06-16 11:56:12 +03:00
										 
									 
								 
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									int64_t get_closest_point(const Vector3 &p_point, bool p_include_disabled = false) const;
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											2017-09-10 15:37:49 +02:00
										 
									 
								 
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									Vector3 get_closest_position_in_segment(const Vector3 &p_point) const;
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											2016-09-13 18:17:18 -03:00
										 
									 
								 
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											2024-02-06 20:20:13 -08:00
										 
									 
								 
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									Vector<Vector3> get_point_path(int64_t p_from_id, int64_t p_to_id, bool p_allow_partial_path = false);
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									Vector<int64_t> get_id_path(int64_t p_from_id, int64_t p_to_id, bool p_allow_partial_path = false);
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											2016-09-13 18:17:18 -03:00
										 
									 
								 
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											2022-03-20 17:20:32 +03:00
										 
									 
								 
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									AStar3D() {}
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									~AStar3D();
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								};
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											2021-06-04 18:03:15 +02:00
										 
									 
								 
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								class AStar2D : public RefCounted {
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									GDCLASS(AStar2D, RefCounted);
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											2022-03-20 17:20:32 +03:00
										 
									 
								 
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									AStar3D astar;
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											2019-03-19 19:15:59 +03:00
										 
									 
								 
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											2024-07-11 17:05:16 -07:00
										 
									 
								 
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									bool _solve(AStar3D::Point *begin_point, AStar3D::Point *end_point, bool p_allow_partial_path);
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											2020-03-14 10:22:34 +03:00
										 
									 
								 
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								protected:
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									static void _bind_methods();
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											2024-05-19 22:08:36 +08:00
										 
									 
								 
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									virtual real_t _estimate_cost(int64_t p_from_id, int64_t p_end_id);
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											2022-06-16 11:56:12 +03:00
										 
									 
								 
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									virtual real_t _compute_cost(int64_t p_from_id, int64_t p_to_id);
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											2020-03-14 10:22:34 +03:00
										 
									 
								 
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											2021-08-21 22:52:44 -03:00
										 
									 
								 
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									GDVIRTUAL2RC(real_t, _estimate_cost, int64_t, int64_t)
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									GDVIRTUAL2RC(real_t, _compute_cost, int64_t, int64_t)
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											2024-02-06 20:20:13 -08:00
										 
									 
								 
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								#ifndef DISABLE_DEPRECATED
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									Vector<int64_t> _get_id_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id);
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									Vector<Vector2> _get_point_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id);
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									static void _bind_compatibility_methods();
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								#endif
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											2019-03-19 19:15:59 +03:00
										 
									 
								 
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								public:
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											2022-06-16 11:56:12 +03:00
										 
									 
								 
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									int64_t get_available_point_id() const;
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									void add_point(int64_t p_id, const Vector2 &p_pos, real_t p_weight_scale = 1);
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									Vector2 get_point_position(int64_t p_id) const;
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									void set_point_position(int64_t p_id, const Vector2 &p_pos);
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									real_t get_point_weight_scale(int64_t p_id) const;
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									void set_point_weight_scale(int64_t p_id, real_t p_weight_scale);
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									void remove_point(int64_t p_id);
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									bool has_point(int64_t p_id) const;
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									Vector<int64_t> get_point_connections(int64_t p_id);
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											2022-08-05 03:41:48 +02:00
										 
									 
								 
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									PackedInt64Array get_point_ids();
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-19 19:15:59 +03:00
										 
									 
								 
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											2022-06-16 11:56:12 +03:00
										 
									 
								 
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									void set_point_disabled(int64_t p_id, bool p_disabled = true);
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									bool is_point_disabled(int64_t p_id) const;
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											2019-03-19 19:15:59 +03:00
										 
									 
								 
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											2022-06-16 11:56:12 +03:00
										 
									 
								 
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									void connect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional = true);
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									void disconnect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional = true);
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									bool are_points_connected(int64_t p_id, int64_t p_with_id, bool p_bidirectional = true) const;
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											2019-03-19 19:15:59 +03:00
										 
									 
								 
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											2022-06-16 11:56:12 +03:00
										 
									 
								 
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									int64_t get_point_count() const;
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									int64_t get_point_capacity() const;
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									void reserve_space(int64_t p_num_nodes);
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											2019-03-19 19:15:59 +03:00
										 
									 
								 
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									void clear();
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											2022-06-16 11:56:12 +03:00
										 
									 
								 
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									int64_t get_closest_point(const Vector2 &p_point, bool p_include_disabled = false) const;
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-19 19:15:59 +03:00
										 
									 
								 
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									Vector2 get_closest_position_in_segment(const Vector2 &p_point) const;
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											2024-02-06 20:20:13 -08:00
										 
									 
								 
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									Vector<Vector2> get_point_path(int64_t p_from_id, int64_t p_to_id, bool p_allow_partial_path = false);
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									Vector<int64_t> get_id_path(int64_t p_from_id, int64_t p_to_id, bool p_allow_partial_path = false);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-19 19:15:59 +03:00
										 
									 
								 
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											2020-05-12 17:01:17 +02:00
										 
									 
								 
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							 | 
							
							
									AStar2D() {}
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							 | 
							
							
									~AStar2D() {}
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-19 19:15:59 +03:00
										 
									 
								 
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								};
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											2020-03-25 11:10:34 +01:00
										 
									 
								 
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								#endif // A_STAR_H
							 |