2025-04-29 07:01:27 +10:00
|
|
|
/**************************************************************************/
|
|
|
|
/* embedded_gl_manager.h */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#if defined(MACOS_ENABLED) && defined(GLES3_ENABLED)
|
|
|
|
|
|
|
|
#include "core/os/os.h"
|
|
|
|
#include "core/templates/local_vector.h"
|
2024-03-11 20:27:45 -07:00
|
|
|
#include "servers/display/display_server.h"
|
2025-04-29 07:01:27 +10:00
|
|
|
|
|
|
|
#import <AppKit/AppKit.h>
|
|
|
|
#import <ApplicationServices/ApplicationServices.h>
|
|
|
|
#import <CoreVideo/CoreVideo.h>
|
|
|
|
|
|
|
|
GODOT_CLANG_WARNING_PUSH_AND_IGNORE("-Wdeprecated-declarations") // OpenGL is deprecated in macOS 10.14.
|
|
|
|
|
|
|
|
typedef CGLContextObj (*CGLGetCurrentContextPtr)(void);
|
|
|
|
typedef CGLError (*CGLTexImageIOSurface2DPtr)(CGLContextObj ctx, GLenum target, GLenum internal_format,
|
|
|
|
GLsizei width, GLsizei height, GLenum format, GLenum type, IOSurfaceRef ioSurface, GLuint plane);
|
|
|
|
typedef const char *(*CGLErrorStringPtr)(CGLError);
|
|
|
|
|
|
|
|
class GLManagerEmbedded {
|
|
|
|
/// @brief The number of framebuffers to create for each window.
|
|
|
|
///
|
|
|
|
/// Triple-buffering is used to avoid stuttering.
|
|
|
|
static constexpr uint32_t BUFFER_COUNT = 3;
|
|
|
|
|
2025-05-20 09:37:35 +10:00
|
|
|
// The display ID for which vsync is used. If this value is -1, vsync is disabled.
|
|
|
|
constexpr static uint32_t INVALID_DISPLAY_ID = static_cast<uint32_t>(-1);
|
|
|
|
|
2025-04-29 07:01:27 +10:00
|
|
|
struct FrameBuffer {
|
|
|
|
IOSurfaceRef surface = nullptr;
|
|
|
|
unsigned int tex = 0;
|
|
|
|
unsigned int fbo = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct GLWindow {
|
|
|
|
uint32_t width = 0;
|
|
|
|
uint32_t height = 0;
|
|
|
|
CALayer *layer = nullptr;
|
|
|
|
NSOpenGLContext *context = nullptr;
|
|
|
|
FrameBuffer framebuffers[BUFFER_COUNT];
|
|
|
|
uint32_t current_fb = 0;
|
|
|
|
bool is_valid = false;
|
|
|
|
|
|
|
|
void destroy_framebuffers();
|
|
|
|
|
|
|
|
~GLWindow() { destroy_framebuffers(); }
|
|
|
|
};
|
|
|
|
|
|
|
|
RBMap<DisplayServer::WindowID, GLWindow> windows;
|
|
|
|
typedef RBMap<DisplayServer::WindowID, GLWindow>::Element GLWindowElement;
|
|
|
|
|
|
|
|
NSOpenGLContext *shared_context = nullptr;
|
|
|
|
DisplayServer::WindowID current_window = DisplayServer::INVALID_WINDOW_ID;
|
|
|
|
|
|
|
|
Error create_context(GLWindow &p_win);
|
|
|
|
|
|
|
|
bool framework_loaded = false;
|
|
|
|
CGLGetCurrentContextPtr CGLGetCurrentContext = nullptr;
|
|
|
|
CGLTexImageIOSurface2DPtr CGLTexImageIOSurface2D = nullptr;
|
|
|
|
CGLErrorStringPtr CGLErrorString = nullptr;
|
|
|
|
|
2025-05-20 09:37:35 +10:00
|
|
|
uint32_t display_id = INVALID_DISPLAY_ID;
|
2025-06-12 14:57:36 +10:00
|
|
|
CVDisplayLinkRef display_link = nullptr;
|
2025-05-20 09:37:35 +10:00
|
|
|
bool vsync_enabled = false;
|
|
|
|
bool display_link_running = false;
|
|
|
|
dispatch_semaphore_t display_semaphore = nullptr;
|
|
|
|
|
|
|
|
void create_display_link();
|
|
|
|
void release_display_link();
|
|
|
|
|
2025-04-29 07:01:27 +10:00
|
|
|
public:
|
|
|
|
Error window_create(DisplayServer::WindowID p_window_id, CALayer *p_layer, int p_width, int p_height);
|
|
|
|
void window_destroy(DisplayServer::WindowID p_window_id);
|
|
|
|
void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);
|
|
|
|
Size2i window_get_size(DisplayServer::WindowID p_window_id) const;
|
|
|
|
|
2025-05-20 09:37:35 +10:00
|
|
|
void set_display_id(uint32_t p_display_id);
|
|
|
|
void set_vsync_enabled(bool p_enabled);
|
|
|
|
bool is_vsync_enabled() const { return vsync_enabled; }
|
|
|
|
|
2025-04-29 07:01:27 +10:00
|
|
|
void release_current();
|
|
|
|
void swap_buffers();
|
|
|
|
|
|
|
|
void window_make_current(DisplayServer::WindowID p_window_id);
|
|
|
|
|
|
|
|
Error initialize();
|
|
|
|
|
|
|
|
GLManagerEmbedded();
|
|
|
|
~GLManagerEmbedded();
|
|
|
|
};
|
|
|
|
|
|
|
|
GODOT_CLANG_WARNING_PUSH
|
|
|
|
|
|
|
|
#endif // MACOS_ENABLED && GLES3_ENABLED
|