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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  menu_button.cpp                                                      */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2021-01-01 20:13:46 +01:00
										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #include "menu_button.h"
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										 |  |  | 
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										 |  |  | #include "core/os/keyboard.h"
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										 |  |  | #include "scene/main/window.h"
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										 |  |  | void MenuButton::_unhandled_key_input(Ref<InputEvent> p_event) { | 
					
						
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										 |  |  | 	ERR_FAIL_COND(p_event.is_null()); | 
					
						
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										 |  |  | 	if (!_is_focus_owner_in_shorcut_context()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	if (disable_shortcuts) { | 
					
						
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										 |  |  | 		return; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	if (p_event->is_pressed() && !p_event->is_echo() && (Object::cast_to<InputEventKey>(p_event.ptr()) || Object::cast_to<InputEventJoypadButton>(p_event.ptr()) || Object::cast_to<InputEventAction>(*p_event))) { | 
					
						
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										 |  |  | 		if (!get_parent() || !is_visible_in_tree() || is_disabled()) { | 
					
						
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										 |  |  | 			return; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		if (popup->activate_item_by_event(p_event, false)) { | 
					
						
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										 |  |  | 			accept_event(); | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void MenuButton::pressed() { | 
					
						
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										 |  |  | 	Size2 size = get_size(); | 
					
						
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										 |  |  | 	Point2 gp = get_screen_position(); | 
					
						
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										 |  |  | 	gp.y += get_size().y; | 
					
						
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							|  |  |  | 	popup->set_position(gp); | 
					
						
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										 |  |  | 	popup->set_size(Size2(size.width, 0)); | 
					
						
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										 |  |  | 	popup->set_parent_rect(Rect2(Point2(gp - popup->get_position()), get_size())); | 
					
						
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										 |  |  | 	popup->take_mouse_focus(); | 
					
						
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										 |  |  | 	popup->popup(); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void MenuButton::_gui_input(Ref<InputEvent> p_event) { | 
					
						
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										 |  |  | 	BaseButton::_gui_input(p_event); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | PopupMenu *MenuButton::get_popup() const { | 
					
						
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										 |  |  | 	return popup; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void MenuButton::_set_items(const Array &p_items) { | 
					
						
							|  |  |  | 	popup->set("items", p_items); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | Array MenuButton::_get_items() const { | 
					
						
							|  |  |  | 	return popup->get("items"); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void MenuButton::set_switch_on_hover(bool p_enabled) { | 
					
						
							|  |  |  | 	switch_on_hover = p_enabled; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool MenuButton::is_switch_on_hover() { | 
					
						
							|  |  |  | 	return switch_on_hover; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void MenuButton::_notification(int p_what) { | 
					
						
							|  |  |  | 	if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { | 
					
						
							|  |  |  | 		if (!is_visible_in_tree()) { | 
					
						
							|  |  |  | 			popup->hide(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void MenuButton::_bind_methods() { | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup); | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("_set_items"), &MenuButton::_set_items); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("_get_items"), &MenuButton::_get_items); | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_switch_on_hover", "enable"), &MenuButton::set_switch_on_hover); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_switch_on_hover"), &MenuButton::is_switch_on_hover); | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_disable_shortcuts", "disabled"), &MenuButton::set_disable_shortcuts); | 
					
						
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										 |  |  | 
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										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items"); | 
					
						
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										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover"); | 
					
						
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										 |  |  | 	ADD_SIGNAL(MethodInfo("about_to_popup")); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | 
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							|  |  |  | void MenuButton::set_disable_shortcuts(bool p_disabled) { | 
					
						
							|  |  |  | 	disable_shortcuts = p_disabled; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | MenuButton::MenuButton() { | 
					
						
							|  |  |  | 	set_flat(true); | 
					
						
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										 |  |  | 	set_toggle_mode(true); | 
					
						
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										 |  |  | 	set_disable_shortcuts(false); | 
					
						
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										 |  |  | 	set_process_unhandled_key_input(true); | 
					
						
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										 |  |  | 	set_focus_mode(FOCUS_NONE); | 
					
						
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										 |  |  | 	set_action_mode(ACTION_MODE_BUTTON_PRESS); | 
					
						
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										 |  |  | 	popup = memnew(PopupMenu); | 
					
						
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										 |  |  | 	popup->hide(); | 
					
						
							|  |  |  | 	add_child(popup); | 
					
						
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										 |  |  | 	popup->connect("about_to_popup", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true)); // For when switching from another MenuButton.
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										 |  |  | 	popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false)); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | MenuButton::~MenuButton() { | 
					
						
							|  |  |  | } |