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			138 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  menu_button.cpp                                                      */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "menu_button.h"
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| 
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| #include "core/os/keyboard.h"
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| #include "scene/main/window.h"
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| 
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| void MenuButton::_unhandled_key_input(Ref<InputEvent> p_event) {
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| 	ERR_FAIL_COND(p_event.is_null());
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| 
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| 	if (!_is_focus_owner_in_shorcut_context()) {
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| 		return;
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| 	}
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| 
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| 	if (disable_shortcuts) {
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| 		return;
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| 	}
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| 
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| 	if (p_event->is_pressed() && !p_event->is_echo() && (Object::cast_to<InputEventKey>(p_event.ptr()) || Object::cast_to<InputEventJoypadButton>(p_event.ptr()) || Object::cast_to<InputEventAction>(*p_event))) {
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| 		if (!get_parent() || !is_visible_in_tree() || is_disabled()) {
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| 			return;
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| 		}
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| 
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| 		if (popup->activate_item_by_event(p_event, false)) {
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| 			accept_event();
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| 		}
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| 	}
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| }
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| 
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| void MenuButton::pressed() {
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| 	Size2 size = get_size();
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| 
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| 	Point2 gp = get_screen_position();
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| 	gp.y += get_size().y;
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| 
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| 	popup->set_position(gp);
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| 
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| 	popup->set_size(Size2(size.width, 0));
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| 	popup->set_parent_rect(Rect2(Point2(gp - popup->get_position()), get_size()));
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| 	popup->take_mouse_focus();
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| 	popup->popup();
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| }
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| 
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| void MenuButton::_gui_input(Ref<InputEvent> p_event) {
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| 	BaseButton::_gui_input(p_event);
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| }
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| 
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| PopupMenu *MenuButton::get_popup() const {
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| 	return popup;
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| }
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| 
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| void MenuButton::_set_items(const Array &p_items) {
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| 	popup->set("items", p_items);
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| }
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| 
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| Array MenuButton::_get_items() const {
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| 	return popup->get("items");
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| }
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| 
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| void MenuButton::set_switch_on_hover(bool p_enabled) {
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| 	switch_on_hover = p_enabled;
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| }
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| 
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| bool MenuButton::is_switch_on_hover() {
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| 	return switch_on_hover;
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| }
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| 
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| void MenuButton::_notification(int p_what) {
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| 	if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
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| 		if (!is_visible_in_tree()) {
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| 			popup->hide();
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| 		}
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| 	}
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| }
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| 
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| void MenuButton::_bind_methods() {
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| 	ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup);
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| 	ClassDB::bind_method(D_METHOD("_set_items"), &MenuButton::_set_items);
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| 	ClassDB::bind_method(D_METHOD("_get_items"), &MenuButton::_get_items);
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| 	ClassDB::bind_method(D_METHOD("set_switch_on_hover", "enable"), &MenuButton::set_switch_on_hover);
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| 	ClassDB::bind_method(D_METHOD("is_switch_on_hover"), &MenuButton::is_switch_on_hover);
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| 	ClassDB::bind_method(D_METHOD("set_disable_shortcuts", "disabled"), &MenuButton::set_disable_shortcuts);
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| 
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| 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
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| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover");
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| 
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| 	ADD_SIGNAL(MethodInfo("about_to_popup"));
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| }
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| 
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| void MenuButton::set_disable_shortcuts(bool p_disabled) {
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| 	disable_shortcuts = p_disabled;
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| }
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| 
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| MenuButton::MenuButton() {
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| 	set_flat(true);
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| 	set_toggle_mode(true);
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| 	set_disable_shortcuts(false);
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| 	set_process_unhandled_key_input(true);
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| 	set_focus_mode(FOCUS_NONE);
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| 	set_action_mode(ACTION_MODE_BUTTON_PRESS);
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| 
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| 	popup = memnew(PopupMenu);
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| 	popup->hide();
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| 	add_child(popup);
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| 	popup->connect("about_to_popup", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true)); // For when switching from another MenuButton.
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| 	popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
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| }
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| 
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| MenuButton::~MenuButton() {
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| }
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