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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  rasterizer.h                                                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
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										 |  |  | /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #ifndef RASTERIZER_H
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							|  |  |  | #define RASTERIZER_H
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										 |  |  | #include "camera_matrix.h"
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										 |  |  | #include "servers/visual_server.h"
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										 |  |  | #include "self_list.h"
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							|  |  |  | class RasterizerScene { | 
					
						
							|  |  |  | public: | 
					
						
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										 |  |  | 	/* SHADOW ATLAS API */ | 
					
						
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										 |  |  | 	virtual RID shadow_atlas_create() = 0; | 
					
						
							|  |  |  | 	virtual void shadow_atlas_set_size(RID p_atlas, int p_size) = 0; | 
					
						
							|  |  |  | 	virtual void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) = 0; | 
					
						
							|  |  |  | 	virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) = 0; | 
					
						
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										 |  |  | 	virtual int get_directional_light_shadow_size(RID p_light_intance) = 0; | 
					
						
							|  |  |  | 	virtual void set_directional_shadow_count(int p_count) = 0; | 
					
						
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										 |  |  | 	/* ENVIRONMENT API */ | 
					
						
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										 |  |  | 	virtual RID environment_create() = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_background(RID p_env, VS::EnvironmentBG p_bg) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_sky(RID p_env, RID p_sky) = 0; | 
					
						
							|  |  |  | 	virtual void environment_set_sky_scale(RID p_env, float p_scale) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_bg_color(RID p_env, const Color &p_color) = 0; | 
					
						
							|  |  |  | 	virtual void environment_set_bg_energy(RID p_env, float p_energy) = 0; | 
					
						
							|  |  |  | 	virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_ambient_light(RID p_env, const Color &p_color, float p_energy = 1.0, float p_sky_contribution = 0.0) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0; | 
					
						
							|  |  |  | 	virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance, bool p_roughness) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_radius2, float p_intensity2, float p_bias, float p_light_affect, const Color &p_color, bool p_blur) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_tonemap(RID p_env, VS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, RID p_ramp) = 0; | 
					
						
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										 |  |  | 	virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_color, const Color &p_sun_color, float p_sun_amount) = 0; | 
					
						
							|  |  |  | 	virtual void environment_set_fog_depth(RID p_env, bool p_enable, float p_depth_begin, float p_depth_curve, bool p_transmit, float p_transmit_curve) = 0; | 
					
						
							|  |  |  | 	virtual void environment_set_fog_height(RID p_env, bool p_enable, float p_min_height, float p_max_height, float p_height_curve) = 0; | 
					
						
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										 |  |  | 	virtual bool is_environment(RID p_env) = 0; | 
					
						
							|  |  |  | 	virtual VS::EnvironmentBG environment_get_background(RID p_env) = 0; | 
					
						
							|  |  |  | 	virtual int environment_get_canvas_max_layer(RID p_env) = 0; | 
					
						
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										 |  |  | 	struct InstanceBase : RID_Data { | 
					
						
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							|  |  |  | 		VS::InstanceType base_type; | 
					
						
							|  |  |  | 		RID base; | 
					
						
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							|  |  |  | 		RID skeleton; | 
					
						
							|  |  |  | 		RID material_override; | 
					
						
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							|  |  |  | 		Transform transform; | 
					
						
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							|  |  |  | 		int depth_layer; | 
					
						
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										 |  |  | 		uint32_t layer_mask; | 
					
						
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							|  |  |  | 		//RID sampled_light;
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							|  |  |  | 		Vector<RID> materials; | 
					
						
							|  |  |  | 		Vector<RID> light_instances; | 
					
						
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										 |  |  | 		Vector<RID> reflection_probe_instances; | 
					
						
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										 |  |  | 		Vector<RID> gi_probe_instances; | 
					
						
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										 |  |  | 		Vector<float> blend_values; | 
					
						
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							|  |  |  | 		//BakedLightData *baked_light;
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							|  |  |  | 		VS::ShadowCastingSetting cast_shadows; | 
					
						
							|  |  |  | 		//Transform *baked_light_octree_xform;
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							|  |  |  | 		//int baked_lightmap_id;
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										 |  |  | 		bool mirror : 8; | 
					
						
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										 |  |  | 		bool receive_shadows : 8; | 
					
						
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										 |  |  | 		bool visible : 8; | 
					
						
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										 |  |  | 		bool baked_light : 8; //this flag is only to know if it actually did use baked light
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										 |  |  | 		float depth; //used for sorting
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										 |  |  | 		SelfList<InstanceBase> dependency_item; | 
					
						
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										 |  |  | 		//InstanceBase *baked_light; //baked light to use
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							|  |  |  | 		//SelfList<InstanceBase> baked_light_item;
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										 |  |  | 		virtual void base_removed() = 0; | 
					
						
							|  |  |  | 		virtual void base_changed() = 0; | 
					
						
							|  |  |  | 		virtual void base_material_changed() = 0; | 
					
						
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							|  |  |  | 		InstanceBase() | 
					
						
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										 |  |  | 			: dependency_item(this) { | 
					
						
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							|  |  |  | 			base_type = VS::INSTANCE_NONE; | 
					
						
							|  |  |  | 			cast_shadows = VS::SHADOW_CASTING_SETTING_ON; | 
					
						
							|  |  |  | 			receive_shadows = true; | 
					
						
							|  |  |  | 			visible = true; | 
					
						
							|  |  |  | 			depth_layer = 0; | 
					
						
							|  |  |  | 			layer_mask = 1; | 
					
						
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										 |  |  | 			baked_light = false; | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	virtual RID light_instance_create(RID p_light) = 0; | 
					
						
							|  |  |  | 	virtual void light_instance_set_transform(RID p_light_instance, const Transform &p_transform) = 0; | 
					
						
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										 |  |  | 	virtual void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform &p_transform, float p_far, float p_split, int p_pass, float p_bias_scale = 1.0) = 0; | 
					
						
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										 |  |  | 	virtual void light_instance_mark_visible(RID p_light_instance) = 0; | 
					
						
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										 |  |  | 	virtual RID reflection_atlas_create() = 0; | 
					
						
							|  |  |  | 	virtual void reflection_atlas_set_size(RID p_ref_atlas, int p_size) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_atlas_set_subdivision(RID p_ref_atlas, int p_subdiv) = 0; | 
					
						
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										 |  |  | 	virtual RID reflection_probe_instance_create(RID p_probe) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform &p_transform) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_release_atlas_index(RID p_instance) = 0; | 
					
						
							|  |  |  | 	virtual bool reflection_probe_instance_needs_redraw(RID p_instance) = 0; | 
					
						
							|  |  |  | 	virtual bool reflection_probe_instance_has_reflection(RID p_instance) = 0; | 
					
						
							|  |  |  | 	virtual bool reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_atlas) = 0; | 
					
						
							|  |  |  | 	virtual bool reflection_probe_instance_postprocess_step(RID p_instance) = 0; | 
					
						
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										 |  |  | 	virtual RID gi_probe_instance_create() = 0; | 
					
						
							|  |  |  | 	virtual void gi_probe_instance_set_light_data(RID p_probe, RID p_base, RID p_data) = 0; | 
					
						
							|  |  |  | 	virtual void gi_probe_instance_set_transform_to_data(RID p_probe, const Transform &p_xform) = 0; | 
					
						
							|  |  |  | 	virtual void gi_probe_instance_set_bounds(RID p_probe, const Vector3 &p_bounds) = 0; | 
					
						
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										 |  |  | 	virtual void render_scene(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass) = 0; | 
					
						
							|  |  |  | 	virtual void render_shadow(RID p_light, RID p_shadow_atlas, int p_pass, InstanceBase **p_cull_result, int p_cull_count) = 0; | 
					
						
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										 |  |  | 	virtual void set_scene_pass(uint64_t p_pass) = 0; | 
					
						
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										 |  |  | 	virtual void set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw) = 0; | 
					
						
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										 |  |  | 	virtual bool free(RID p_rid) = 0; | 
					
						
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							|  |  |  | 	virtual ~RasterizerScene() {} | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | class RasterizerStorage { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	/* TEXTURE API */ | 
					
						
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										 |  |  | 	virtual RID texture_create() = 0; | 
					
						
							|  |  |  | 	virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) = 0; | 
					
						
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										 |  |  | 	virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0; | 
					
						
							|  |  |  | 	virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const = 0; | 
					
						
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										 |  |  | 	virtual void texture_set_flags(RID p_texture, uint32_t p_flags) = 0; | 
					
						
							|  |  |  | 	virtual uint32_t texture_get_flags(RID p_texture) const = 0; | 
					
						
							|  |  |  | 	virtual Image::Format texture_get_format(RID p_texture) const = 0; | 
					
						
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										 |  |  | 	virtual uint32_t texture_get_texid(RID p_texture) const = 0; | 
					
						
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										 |  |  | 	virtual uint32_t texture_get_width(RID p_texture) const = 0; | 
					
						
							|  |  |  | 	virtual uint32_t texture_get_height(RID p_texture) const = 0; | 
					
						
							|  |  |  | 	virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0; | 
					
						
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										 |  |  | 	virtual void texture_set_path(RID p_texture, const String &p_path) = 0; | 
					
						
							|  |  |  | 	virtual String texture_get_path(RID p_texture) const = 0; | 
					
						
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										 |  |  | 	virtual void texture_set_shrink_all_x2_on_set_data(bool p_enable) = 0; | 
					
						
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										 |  |  | 	virtual void texture_debug_usage(List<VS::TextureInfo> *r_info) = 0; | 
					
						
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										 |  |  | 	virtual RID texture_create_radiance_cubemap(RID p_source, int p_resolution = -1) const = 0; | 
					
						
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										 |  |  | 	virtual void texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0; | 
					
						
							|  |  |  | 	virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0; | 
					
						
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										 |  |  | 	virtual void texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0; | 
					
						
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										 |  |  | 	virtual void textures_keep_original(bool p_enable) = 0; | 
					
						
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										 |  |  | 	/* SKY API */ | 
					
						
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										 |  |  | 	virtual RID sky_create() = 0; | 
					
						
							|  |  |  | 	virtual void sky_set_texture(RID p_sky, RID p_cube_map, int p_radiance_size) = 0; | 
					
						
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										 |  |  | 	/* SHADER API */ | 
					
						
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										 |  |  | 	virtual RID shader_create() = 0; | 
					
						
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										 |  |  | 	virtual void shader_set_code(RID p_shader, const String &p_code) = 0; | 
					
						
							|  |  |  | 	virtual String shader_get_code(RID p_shader) const = 0; | 
					
						
							|  |  |  | 	virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const = 0; | 
					
						
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										 |  |  | 	virtual void shader_set_default_texture_param(RID p_shader, const StringName &p_name, RID p_texture) = 0; | 
					
						
							|  |  |  | 	virtual RID shader_get_default_texture_param(RID p_shader, const StringName &p_name) const = 0; | 
					
						
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							|  |  |  | 	/* COMMON MATERIAL API */ | 
					
						
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										 |  |  | 	virtual RID material_create() = 0; | 
					
						
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										 |  |  | 	virtual void material_set_shader(RID p_shader_material, RID p_shader) = 0; | 
					
						
							|  |  |  | 	virtual RID material_get_shader(RID p_shader_material) const = 0; | 
					
						
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										 |  |  | 	virtual void material_set_param(RID p_material, const StringName &p_param, const Variant &p_value) = 0; | 
					
						
							|  |  |  | 	virtual Variant material_get_param(RID p_material, const StringName &p_param) const = 0; | 
					
						
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										 |  |  | 	virtual void material_set_line_width(RID p_material, float p_width) = 0; | 
					
						
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										 |  |  | 	virtual void material_set_next_pass(RID p_material, RID p_next_material) = 0; | 
					
						
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										 |  |  | 	virtual bool material_is_animated(RID p_material) = 0; | 
					
						
							|  |  |  | 	virtual bool material_casts_shadows(RID p_material) = 0; | 
					
						
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										 |  |  | 	virtual void material_add_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) = 0; | 
					
						
							|  |  |  | 	virtual void material_remove_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) = 0; | 
					
						
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										 |  |  | 	/* MESH API */ | 
					
						
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										 |  |  | 	virtual RID mesh_create() = 0; | 
					
						
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										 |  |  | 	virtual void mesh_add_surface(RID p_mesh, uint32_t p_format, VS::PrimitiveType p_primitive, const PoolVector<uint8_t> &p_array, int p_vertex_count, const PoolVector<uint8_t> &p_index_array, int p_index_count, const Rect3 &p_aabb, const Vector<PoolVector<uint8_t> > &p_blend_shapes = Vector<PoolVector<uint8_t> >(), const Vector<Rect3> &p_bone_aabbs = Vector<Rect3>()) = 0; | 
					
						
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										 |  |  | 	virtual void mesh_set_blend_shape_count(RID p_mesh, int p_amount) = 0; | 
					
						
							|  |  |  | 	virtual int mesh_get_blend_shape_count(RID p_mesh) const = 0; | 
					
						
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										 |  |  | 	virtual void mesh_set_blend_shape_mode(RID p_mesh, VS::BlendShapeMode p_mode) = 0; | 
					
						
							|  |  |  | 	virtual VS::BlendShapeMode mesh_get_blend_shape_mode(RID p_mesh) const = 0; | 
					
						
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										 |  |  | 	virtual void mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material) = 0; | 
					
						
							|  |  |  | 	virtual RID mesh_surface_get_material(RID p_mesh, int p_surface) const = 0; | 
					
						
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										 |  |  | 	virtual int mesh_surface_get_array_len(RID p_mesh, int p_surface) const = 0; | 
					
						
							|  |  |  | 	virtual int mesh_surface_get_array_index_len(RID p_mesh, int p_surface) const = 0; | 
					
						
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										 |  |  | 	virtual PoolVector<uint8_t> mesh_surface_get_array(RID p_mesh, int p_surface) const = 0; | 
					
						
							|  |  |  | 	virtual PoolVector<uint8_t> mesh_surface_get_index_array(RID p_mesh, int p_surface) const = 0; | 
					
						
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										 |  |  | 	virtual uint32_t mesh_surface_get_format(RID p_mesh, int p_surface) const = 0; | 
					
						
							|  |  |  | 	virtual VS::PrimitiveType mesh_surface_get_primitive_type(RID p_mesh, int p_surface) const = 0; | 
					
						
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										 |  |  | 	virtual Rect3 mesh_surface_get_aabb(RID p_mesh, int p_surface) const = 0; | 
					
						
							|  |  |  | 	virtual Vector<PoolVector<uint8_t> > mesh_surface_get_blend_shapes(RID p_mesh, int p_surface) const = 0; | 
					
						
							|  |  |  | 	virtual Vector<Rect3> mesh_surface_get_skeleton_aabb(RID p_mesh, int p_surface) const = 0; | 
					
						
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										 |  |  | 	virtual void mesh_remove_surface(RID p_mesh, int p_index) = 0; | 
					
						
							|  |  |  | 	virtual int mesh_get_surface_count(RID p_mesh) const = 0; | 
					
						
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										 |  |  | 	virtual void mesh_set_custom_aabb(RID p_mesh, const Rect3 &p_aabb) = 0; | 
					
						
							|  |  |  | 	virtual Rect3 mesh_get_custom_aabb(RID p_mesh) const = 0; | 
					
						
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										 |  |  | 	virtual Rect3 mesh_get_aabb(RID p_mesh, RID p_skeleton) const = 0; | 
					
						
							|  |  |  | 	virtual void mesh_clear(RID p_mesh) = 0; | 
					
						
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							|  |  |  | 	/* MULTIMESH API */ | 
					
						
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										 |  |  | 	virtual RID multimesh_create() = 0; | 
					
						
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										 |  |  | 	virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format) = 0; | 
					
						
							|  |  |  | 	virtual int multimesh_get_instance_count(RID p_multimesh) const = 0; | 
					
						
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										 |  |  | 	virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh) = 0; | 
					
						
							|  |  |  | 	virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) = 0; | 
					
						
							|  |  |  | 	virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) = 0; | 
					
						
							|  |  |  | 	virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) = 0; | 
					
						
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										 |  |  | 	virtual RID multimesh_get_mesh(RID p_multimesh) const = 0; | 
					
						
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										 |  |  | 	virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const = 0; | 
					
						
							|  |  |  | 	virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const = 0; | 
					
						
							|  |  |  | 	virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const = 0; | 
					
						
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										 |  |  | 	virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible) = 0; | 
					
						
							|  |  |  | 	virtual int multimesh_get_visible_instances(RID p_multimesh) const = 0; | 
					
						
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										 |  |  | 	virtual Rect3 multimesh_get_aabb(RID p_multimesh) const = 0; | 
					
						
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							|  |  |  | 	/* IMMEDIATE API */ | 
					
						
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										 |  |  | 	virtual RID immediate_create() = 0; | 
					
						
							|  |  |  | 	virtual void immediate_begin(RID p_immediate, VS::PrimitiveType p_rimitive, RID p_texture = RID()) = 0; | 
					
						
							|  |  |  | 	virtual void immediate_vertex(RID p_immediate, const Vector3 &p_vertex) = 0; | 
					
						
							|  |  |  | 	virtual void immediate_normal(RID p_immediate, const Vector3 &p_normal) = 0; | 
					
						
							|  |  |  | 	virtual void immediate_tangent(RID p_immediate, const Plane &p_tangent) = 0; | 
					
						
							|  |  |  | 	virtual void immediate_color(RID p_immediate, const Color &p_color) = 0; | 
					
						
							|  |  |  | 	virtual void immediate_uv(RID p_immediate, const Vector2 &tex_uv) = 0; | 
					
						
							|  |  |  | 	virtual void immediate_uv2(RID p_immediate, const Vector2 &tex_uv) = 0; | 
					
						
							|  |  |  | 	virtual void immediate_end(RID p_immediate) = 0; | 
					
						
							|  |  |  | 	virtual void immediate_clear(RID p_immediate) = 0; | 
					
						
							|  |  |  | 	virtual void immediate_set_material(RID p_immediate, RID p_material) = 0; | 
					
						
							|  |  |  | 	virtual RID immediate_get_material(RID p_immediate) const = 0; | 
					
						
							|  |  |  | 	virtual Rect3 immediate_get_aabb(RID p_immediate) const = 0; | 
					
						
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							|  |  |  | 	/* SKELETON API */ | 
					
						
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										 |  |  | 	virtual RID skeleton_create() = 0; | 
					
						
							|  |  |  | 	virtual void skeleton_allocate(RID p_skeleton, int p_bones, bool p_2d_skeleton = false) = 0; | 
					
						
							|  |  |  | 	virtual int skeleton_get_bone_count(RID p_skeleton) const = 0; | 
					
						
							|  |  |  | 	virtual void skeleton_bone_set_transform(RID p_skeleton, int p_bone, const Transform &p_transform) = 0; | 
					
						
							|  |  |  | 	virtual Transform skeleton_bone_get_transform(RID p_skeleton, int p_bone) const = 0; | 
					
						
							|  |  |  | 	virtual void skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) = 0; | 
					
						
							|  |  |  | 	virtual Transform2D skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const = 0; | 
					
						
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							|  |  |  | 	/* Light API */ | 
					
						
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										 |  |  | 	virtual RID light_create(VS::LightType p_type) = 0; | 
					
						
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										 |  |  | 	virtual void light_set_color(RID p_light, const Color &p_color) = 0; | 
					
						
							|  |  |  | 	virtual void light_set_param(RID p_light, VS::LightParam p_param, float p_value) = 0; | 
					
						
							|  |  |  | 	virtual void light_set_shadow(RID p_light, bool p_enabled) = 0; | 
					
						
							|  |  |  | 	virtual void light_set_shadow_color(RID p_light, const Color &p_color) = 0; | 
					
						
							|  |  |  | 	virtual void light_set_projector(RID p_light, RID p_texture) = 0; | 
					
						
							|  |  |  | 	virtual void light_set_negative(RID p_light, bool p_enable) = 0; | 
					
						
							|  |  |  | 	virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0; | 
					
						
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										 |  |  | 	virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) = 0; | 
					
						
							|  |  |  | 	virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) = 0; | 
					
						
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										 |  |  | 	virtual void light_directional_set_shadow_mode(RID p_light, VS::LightDirectionalShadowMode p_mode) = 0; | 
					
						
							|  |  |  | 	virtual void light_directional_set_blend_splits(RID p_light, bool p_enable) = 0; | 
					
						
							|  |  |  | 	virtual bool light_directional_get_blend_splits(RID p_light) const = 0; | 
					
						
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										 |  |  | 	virtual VS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) = 0; | 
					
						
							|  |  |  | 	virtual VS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) = 0; | 
					
						
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										 |  |  | 	virtual bool light_has_shadow(RID p_light) const = 0; | 
					
						
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										 |  |  | 	virtual VS::LightType light_get_type(RID p_light) const = 0; | 
					
						
							|  |  |  | 	virtual Rect3 light_get_aabb(RID p_light) const = 0; | 
					
						
							|  |  |  | 	virtual float light_get_param(RID p_light, VS::LightParam p_param) = 0; | 
					
						
							|  |  |  | 	virtual Color light_get_color(RID p_light) = 0; | 
					
						
							|  |  |  | 	virtual uint64_t light_get_version(RID p_light) const = 0; | 
					
						
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										 |  |  | 	/* PROBE API */ | 
					
						
							|  |  |  | 
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										 |  |  | 	virtual RID reflection_probe_create() = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_update_mode(RID p_probe, VS::ReflectionProbeUpdateMode p_mode) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_intensity(RID p_probe, float p_intensity) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_interior_ambient(RID p_probe, const Color &p_ambient) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_interior_ambient_energy(RID p_probe, float p_energy) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_interior_ambient_probe_contribution(RID p_probe, float p_contrib) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) = 0; | 
					
						
							|  |  |  | 	virtual void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual Rect3 reflection_probe_get_aabb(RID p_probe) const = 0; | 
					
						
							|  |  |  | 	virtual VS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const = 0; | 
					
						
							|  |  |  | 	virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const = 0; | 
					
						
							|  |  |  | 	virtual Vector3 reflection_probe_get_extents(RID p_probe) const = 0; | 
					
						
							|  |  |  | 	virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const = 0; | 
					
						
							|  |  |  | 	virtual float reflection_probe_get_origin_max_distance(RID p_probe) const = 0; | 
					
						
							|  |  |  | 	virtual bool reflection_probe_renders_shadows(RID p_probe) const = 0; | 
					
						
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										 |  |  | 
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							|  |  |  | 	/* ROOM API */ | 
					
						
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										 |  |  | 	virtual RID room_create() = 0; | 
					
						
							|  |  |  | 	virtual void room_add_bounds(RID p_room, const PoolVector<Vector2> &p_convex_polygon, float p_height, const Transform &p_transform) = 0; | 
					
						
							|  |  |  | 	virtual void room_clear_bounds(RID p_room) = 0; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	/* PORTAL API */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// portals are only (x/y) points, forming a convex shape, which its clockwise
 | 
					
						
							|  |  |  | 	// order points outside. (z is 0)=0;
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										 |  |  | 	virtual RID portal_create() = 0; | 
					
						
							|  |  |  | 	virtual void portal_set_shape(RID p_portal, const Vector<Point2> &p_shape) = 0; | 
					
						
							|  |  |  | 	virtual void portal_set_enabled(RID p_portal, bool p_enabled) = 0; | 
					
						
							|  |  |  | 	virtual void portal_set_disable_distance(RID p_portal, float p_distance) = 0; | 
					
						
							|  |  |  | 	virtual void portal_set_disabled_color(RID p_portal, const Color &p_color) = 0; | 
					
						
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										 |  |  | 	virtual void instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) = 0; | 
					
						
							|  |  |  | 	virtual void instance_remove_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) = 0; | 
					
						
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										 |  |  | 
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										 |  |  | 	virtual void instance_add_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) = 0; | 
					
						
							|  |  |  | 	virtual void instance_remove_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) = 0; | 
					
						
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										 |  |  | 	/* GI PROBE API */ | 
					
						
							|  |  |  | 
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										 |  |  | 	virtual RID gi_probe_create() = 0; | 
					
						
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										 |  |  | 
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										 |  |  | 	virtual void gi_probe_set_bounds(RID p_probe, const Rect3 &p_bounds) = 0; | 
					
						
							|  |  |  | 	virtual Rect3 gi_probe_get_bounds(RID p_probe) const = 0; | 
					
						
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										 |  |  | 
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										 |  |  | 	virtual void gi_probe_set_cell_size(RID p_probe, float p_range) = 0; | 
					
						
							|  |  |  | 	virtual float gi_probe_get_cell_size(RID p_probe) const = 0; | 
					
						
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										 |  |  | 	virtual void gi_probe_set_to_cell_xform(RID p_probe, const Transform &p_xform) = 0; | 
					
						
							|  |  |  | 	virtual Transform gi_probe_get_to_cell_xform(RID p_probe) const = 0; | 
					
						
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										 |  |  | 
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										 |  |  | 	virtual void gi_probe_set_dynamic_data(RID p_probe, const PoolVector<int> &p_data) = 0; | 
					
						
							|  |  |  | 	virtual PoolVector<int> gi_probe_get_dynamic_data(RID p_probe) const = 0; | 
					
						
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										 |  |  | 
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							| 
									
										
										
										
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										 |  |  | 	virtual void gi_probe_set_dynamic_range(RID p_probe, int p_range) = 0; | 
					
						
							|  |  |  | 	virtual int gi_probe_get_dynamic_range(RID p_probe) const = 0; | 
					
						
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										 |  |  | 
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											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void gi_probe_set_energy(RID p_probe, float p_range) = 0; | 
					
						
							|  |  |  | 	virtual float gi_probe_get_energy(RID p_probe) const = 0; | 
					
						
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										 |  |  | 
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											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void gi_probe_set_bias(RID p_probe, float p_range) = 0; | 
					
						
							|  |  |  | 	virtual float gi_probe_get_bias(RID p_probe) const = 0; | 
					
						
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										 |  |  | 	virtual void gi_probe_set_normal_bias(RID p_probe, float p_range) = 0; | 
					
						
							|  |  |  | 	virtual float gi_probe_get_normal_bias(RID p_probe) const = 0; | 
					
						
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										 |  |  | 	virtual void gi_probe_set_propagation(RID p_probe, float p_range) = 0; | 
					
						
							|  |  |  | 	virtual float gi_probe_get_propagation(RID p_probe) const = 0; | 
					
						
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										 |  |  | 
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							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void gi_probe_set_interior(RID p_probe, bool p_enable) = 0; | 
					
						
							|  |  |  | 	virtual bool gi_probe_is_interior(RID p_probe) const = 0; | 
					
						
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										 |  |  | 
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							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void gi_probe_set_compress(RID p_probe, bool p_enable) = 0; | 
					
						
							|  |  |  | 	virtual bool gi_probe_is_compressed(RID p_probe) const = 0; | 
					
						
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										 |  |  | 
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							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual uint32_t gi_probe_get_version(RID p_probe) = 0; | 
					
						
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										 |  |  | 
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							| 
									
										
										
										
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										 |  |  | 	enum GIProbeCompression { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		GI_PROBE_UNCOMPRESSED, | 
					
						
							|  |  |  | 		GI_PROBE_S3TC, | 
					
						
							|  |  |  | 		GI_PROBE_ETC2 | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual GIProbeCompression gi_probe_get_dynamic_data_get_preferred_compression() const = 0; | 
					
						
							|  |  |  | 	virtual RID gi_probe_dynamic_data_create(int p_width, int p_height, int p_depth, GIProbeCompression p_compression) = 0; | 
					
						
							|  |  |  | 	virtual void gi_probe_dynamic_data_update(RID p_gi_probe_data, int p_depth_slice, int p_slice_count, int p_mipmap, const void *p_data) = 0; | 
					
						
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											2016-12-31 10:53:29 -03:00
										 |  |  | 
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							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 	/* PARTICLES */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual RID particles_create() = 0; | 
					
						
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										 |  |  | 
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							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0; | 
					
						
							|  |  |  | 	virtual void particles_set_amount(RID p_particles, int p_amount) = 0; | 
					
						
							|  |  |  | 	virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0; | 
					
						
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										 |  |  | 	virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) = 0; | 
					
						
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											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void particles_set_pre_process_time(RID p_particles, float p_time) = 0; | 
					
						
							|  |  |  | 	virtual void particles_set_explosiveness_ratio(RID p_particles, float p_ratio) = 0; | 
					
						
							|  |  |  | 	virtual void particles_set_randomness_ratio(RID p_particles, float p_ratio) = 0; | 
					
						
							|  |  |  | 	virtual void particles_set_custom_aabb(RID p_particles, const Rect3 &p_aabb) = 0; | 
					
						
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										 |  |  | 	virtual void particles_set_speed_scale(RID p_particles, float p_scale) = 0; | 
					
						
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											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void particles_set_use_local_coordinates(RID p_particles, bool p_enable) = 0; | 
					
						
							|  |  |  | 	virtual void particles_set_process_material(RID p_particles, RID p_material) = 0; | 
					
						
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										 |  |  | 	virtual void particles_set_fixed_fps(RID p_particles, int p_fps) = 0; | 
					
						
							|  |  |  | 	virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) = 0; | 
					
						
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										 |  |  | 	virtual void particles_restart(RID p_particles) = 0; | 
					
						
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											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void particles_set_draw_order(RID p_particles, VS::ParticlesDrawOrder p_order) = 0; | 
					
						
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											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void particles_set_draw_passes(RID p_particles, int p_count) = 0; | 
					
						
							|  |  |  | 	virtual void particles_set_draw_pass_mesh(RID p_particles, int p_pass, RID p_mesh) = 0; | 
					
						
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											2017-04-06 23:36:37 -03:00
										 |  |  | 	virtual void particles_request_process(RID p_particles) = 0; | 
					
						
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											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual Rect3 particles_get_current_aabb(RID p_particles) = 0; | 
					
						
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										 |  |  | 	virtual Rect3 particles_get_aabb(RID p_particles) const = 0; | 
					
						
							|  |  |  | 
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							|  |  |  | 	virtual void particles_set_emission_transform(RID p_particles, const Transform &p_transform) = 0; | 
					
						
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							| 
									
										
										
										
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										 |  |  | 	virtual int particles_get_draw_passes(RID p_particles) const = 0; | 
					
						
							|  |  |  | 	virtual RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const = 0; | 
					
						
							|  |  |  | 
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										 |  |  | 	/* RENDER TARGET */ | 
					
						
							|  |  |  | 
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							|  |  |  | 	enum RenderTargetFlags { | 
					
						
							|  |  |  | 		RENDER_TARGET_VFLIP, | 
					
						
							|  |  |  | 		RENDER_TARGET_TRANSPARENT, | 
					
						
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										 |  |  | 		RENDER_TARGET_NO_3D_EFFECTS, | 
					
						
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										 |  |  | 		RENDER_TARGET_NO_3D, | 
					
						
							|  |  |  | 		RENDER_TARGET_NO_SAMPLING, | 
					
						
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										 |  |  | 		RENDER_TARGET_HDR, | 
					
						
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										 |  |  | 		RENDER_TARGET_FLAG_MAX | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual RID render_target_create() = 0; | 
					
						
							|  |  |  | 	virtual void render_target_set_size(RID p_render_target, int p_width, int p_height) = 0; | 
					
						
							|  |  |  | 	virtual RID render_target_get_texture(RID p_render_target) const = 0; | 
					
						
							|  |  |  | 	virtual void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) = 0; | 
					
						
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										 |  |  | 	virtual bool render_target_was_used(RID p_render_target) = 0; | 
					
						
							|  |  |  | 	virtual void render_target_clear_used(RID p_render_target) = 0; | 
					
						
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										 |  |  | 	virtual void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) = 0; | 
					
						
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										 |  |  | 
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							|  |  |  | 	/* CANVAS SHADOW */ | 
					
						
							|  |  |  | 
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							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual RID canvas_light_shadow_buffer_create(int p_width) = 0; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	/* LIGHT SHADOW MAPPING */ | 
					
						
							|  |  |  | 
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							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual RID canvas_light_occluder_create() = 0; | 
					
						
							|  |  |  | 	virtual void canvas_light_occluder_set_polylines(RID p_occluder, const PoolVector<Vector2> &p_lines) = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual VS::InstanceType get_base_type(RID p_rid) const = 0; | 
					
						
							|  |  |  | 	virtual bool free(RID p_rid) = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual bool has_os_feature(const String &p_feature) const = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual void update_dirty_resources() = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-11 15:52:03 -03:00
										 |  |  | 	virtual void set_debug_generate_wireframes(bool p_generate) = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual void render_info_begin_capture() = 0; | 
					
						
							|  |  |  | 	virtual void render_info_end_capture() = 0; | 
					
						
							|  |  |  | 	virtual int get_captured_render_info(VS::RenderInfo p_info) = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual int get_render_info(VS::RenderInfo p_info) = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	static RasterizerStorage *base_singleton; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	RasterizerStorage(); | 
					
						
							|  |  |  | 	virtual ~RasterizerStorage() {} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class RasterizerCanvas { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	enum CanvasRectFlags { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		CANVAS_RECT_REGION = 1, | 
					
						
							|  |  |  | 		CANVAS_RECT_TILE = 2, | 
					
						
							|  |  |  | 		CANVAS_RECT_FLIP_H = 4, | 
					
						
							|  |  |  | 		CANVAS_RECT_FLIP_V = 8, | 
					
						
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										 |  |  | 		CANVAS_RECT_TRANSPOSE = 16, | 
					
						
							|  |  |  | 		CANVAS_RECT_CLIP_UV = 32 | 
					
						
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										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct Light : public RID_Data { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		bool enabled; | 
					
						
							|  |  |  | 		Color color; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		Transform2D xform; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		float height; | 
					
						
							|  |  |  | 		float energy; | 
					
						
							|  |  |  | 		float scale; | 
					
						
							|  |  |  | 		int z_min; | 
					
						
							|  |  |  | 		int z_max; | 
					
						
							|  |  |  | 		int layer_min; | 
					
						
							|  |  |  | 		int layer_max; | 
					
						
							|  |  |  | 		int item_mask; | 
					
						
							|  |  |  | 		int item_shadow_mask; | 
					
						
							|  |  |  | 		VS::CanvasLightMode mode; | 
					
						
							|  |  |  | 		RID texture; | 
					
						
							|  |  |  | 		Vector2 texture_offset; | 
					
						
							|  |  |  | 		RID canvas; | 
					
						
							|  |  |  | 		RID shadow_buffer; | 
					
						
							|  |  |  | 		int shadow_buffer_size; | 
					
						
							|  |  |  | 		float shadow_gradient_length; | 
					
						
							|  |  |  | 		VS::CanvasLightShadowFilter shadow_filter; | 
					
						
							|  |  |  | 		Color shadow_color; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		float shadow_smooth; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 		void *texture_cache; // implementation dependent
 | 
					
						
							|  |  |  | 		Rect2 rect_cache; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		Transform2D xform_cache; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		float radius_cache; //used for shadow far plane
 | 
					
						
							|  |  |  | 		CameraMatrix shadow_matrix_cache; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		Transform2D light_shader_xform; | 
					
						
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										 |  |  | 		Vector2 light_shader_pos; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Light *shadows_next_ptr; | 
					
						
							|  |  |  | 		Light *filter_next_ptr; | 
					
						
							|  |  |  | 		Light *next_ptr; | 
					
						
							|  |  |  | 		Light *mask_next_ptr; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RID light_internal; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Light() { | 
					
						
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										 |  |  | 			enabled = true; | 
					
						
							|  |  |  | 			color = Color(1, 1, 1); | 
					
						
							|  |  |  | 			shadow_color = Color(0, 0, 0, 0); | 
					
						
							|  |  |  | 			height = 0; | 
					
						
							|  |  |  | 			z_min = -1024; | 
					
						
							|  |  |  | 			z_max = 1024; | 
					
						
							|  |  |  | 			layer_min = 0; | 
					
						
							|  |  |  | 			layer_max = 0; | 
					
						
							|  |  |  | 			item_mask = 1; | 
					
						
							|  |  |  | 			scale = 1.0; | 
					
						
							|  |  |  | 			energy = 1.0; | 
					
						
							|  |  |  | 			item_shadow_mask = -1; | 
					
						
							|  |  |  | 			mode = VS::CANVAS_LIGHT_MODE_ADD; | 
					
						
							|  |  |  | 			texture_cache = NULL; | 
					
						
							|  |  |  | 			next_ptr = NULL; | 
					
						
							|  |  |  | 			mask_next_ptr = NULL; | 
					
						
							|  |  |  | 			filter_next_ptr = NULL; | 
					
						
							|  |  |  | 			shadow_buffer_size = 256; | 
					
						
							|  |  |  | 			shadow_gradient_length = 0; | 
					
						
							|  |  |  | 			shadow_filter = VS::CANVAS_LIGHT_FILTER_NONE; | 
					
						
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										 |  |  | 			shadow_smooth = 0.0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual RID light_internal_create() = 0; | 
					
						
							|  |  |  | 	virtual void light_internal_update(RID p_rid, Light *p_light) = 0; | 
					
						
							|  |  |  | 	virtual void light_internal_free(RID p_rid) = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	struct Item : public RID_Data { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			enum Type { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				TYPE_LINE, | 
					
						
							| 
									
										
										
										
											2017-06-30 21:30:17 -03:00
										 |  |  | 				TYPE_POLYLINE, | 
					
						
							| 
									
										
										
										
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										 |  |  | 				TYPE_RECT, | 
					
						
							|  |  |  | 				TYPE_NINEPATCH, | 
					
						
							|  |  |  | 				TYPE_PRIMITIVE, | 
					
						
							|  |  |  | 				TYPE_POLYGON, | 
					
						
							|  |  |  | 				TYPE_MESH, | 
					
						
							|  |  |  | 				TYPE_MULTIMESH, | 
					
						
							| 
									
										
										
										
											2017-06-21 16:25:45 -03:00
										 |  |  | 				TYPE_PARTICLES, | 
					
						
							| 
									
										
										
										
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										 |  |  | 				TYPE_CIRCLE, | 
					
						
							|  |  |  | 				TYPE_TRANSFORM, | 
					
						
							|  |  |  | 				TYPE_CLIP_IGNORE, | 
					
						
							|  |  |  | 			}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Type type; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			virtual ~Command() {} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandLine : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			Point2 from, to; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			Color color; | 
					
						
							|  |  |  | 			float width; | 
					
						
							|  |  |  | 			bool antialiased; | 
					
						
							|  |  |  | 			CommandLine() { type = TYPE_LINE; } | 
					
						
							|  |  |  | 		}; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		struct CommandPolyLine : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			bool antialiased; | 
					
						
							|  |  |  | 			Vector<Point2> triangles; | 
					
						
							|  |  |  | 			Vector<Color> triangle_colors; | 
					
						
							|  |  |  | 			Vector<Point2> lines; | 
					
						
							|  |  |  | 			Vector<Color> line_colors; | 
					
						
							|  |  |  | 			CommandPolyLine() { | 
					
						
							|  |  |  | 				type = TYPE_POLYLINE; | 
					
						
							|  |  |  | 				antialiased = false; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		}; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandRect : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Rect2 rect; | 
					
						
							|  |  |  | 			RID texture; | 
					
						
							| 
									
										
										
										
											2017-06-17 23:26:49 -03:00
										 |  |  | 			RID normal_map; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			Color modulate; | 
					
						
							|  |  |  | 			Rect2 source; | 
					
						
							|  |  |  | 			uint8_t flags; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			CommandRect() { | 
					
						
							|  |  |  | 				flags = 0; | 
					
						
							|  |  |  | 				type = TYPE_RECT; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandNinePatch : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Rect2 rect; | 
					
						
							|  |  |  | 			Rect2 source; | 
					
						
							|  |  |  | 			RID texture; | 
					
						
							| 
									
										
										
										
											2017-06-17 23:26:49 -03:00
										 |  |  | 			RID normal_map; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			float margin[4]; | 
					
						
							|  |  |  | 			bool draw_center; | 
					
						
							|  |  |  | 			Color color; | 
					
						
							|  |  |  | 			VS::NinePatchAxisMode axis_x; | 
					
						
							|  |  |  | 			VS::NinePatchAxisMode axis_y; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			CommandNinePatch() { | 
					
						
							|  |  |  | 				draw_center = true; | 
					
						
							|  |  |  | 				type = TYPE_NINEPATCH; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandPrimitive : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Vector<Point2> points; | 
					
						
							|  |  |  | 			Vector<Point2> uvs; | 
					
						
							|  |  |  | 			Vector<Color> colors; | 
					
						
							|  |  |  | 			RID texture; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			RID normal_map; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			float width; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 			CommandPrimitive() { | 
					
						
							|  |  |  | 				type = TYPE_PRIMITIVE; | 
					
						
							|  |  |  | 				width = 1; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
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										 |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandPolygon : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Vector<int> indices; | 
					
						
							|  |  |  | 			Vector<Point2> points; | 
					
						
							|  |  |  | 			Vector<Point2> uvs; | 
					
						
							|  |  |  | 			Vector<Color> colors; | 
					
						
							|  |  |  | 			RID texture; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			RID normal_map; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			int count; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			CommandPolygon() { | 
					
						
							|  |  |  | 				type = TYPE_POLYGON; | 
					
						
							|  |  |  | 				count = 0; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandMesh : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			RID mesh; | 
					
						
							|  |  |  | 			RID skeleton; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			CommandMesh() { type = TYPE_MESH; } | 
					
						
							| 
									
										
										
										
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										 |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandMultiMesh : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			RID multimesh; | 
					
						
							|  |  |  | 			RID skeleton; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			CommandMultiMesh() { type = TYPE_MULTIMESH; } | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-21 16:25:45 -03:00
										 |  |  | 		struct CommandParticles : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			RID particles; | 
					
						
							|  |  |  | 			RID texture; | 
					
						
							|  |  |  | 			RID normal_map; | 
					
						
							|  |  |  | 			int h_frames; | 
					
						
							|  |  |  | 			int v_frames; | 
					
						
							|  |  |  | 			CommandParticles() { type = TYPE_PARTICLES; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		struct CommandCircle : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Point2 pos; | 
					
						
							|  |  |  | 			float radius; | 
					
						
							|  |  |  | 			Color color; | 
					
						
							|  |  |  | 			CommandCircle() { type = TYPE_CIRCLE; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandTransform : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 			Transform2D xform; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			CommandTransform() { type = TYPE_TRANSFORM; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandClipIgnore : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			bool ignore; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			CommandClipIgnore() { | 
					
						
							|  |  |  | 				type = TYPE_CLIP_IGNORE; | 
					
						
							|  |  |  | 				ignore = false; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct ViewportRender { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			VisualServer *owner; | 
					
						
							|  |  |  | 			void *udata; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			Rect2 rect; | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 		Transform2D xform; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		bool clip; | 
					
						
							|  |  |  | 		bool visible; | 
					
						
							|  |  |  | 		bool behind; | 
					
						
							|  |  |  | 		//VS::MaterialBlendMode blend_mode;
 | 
					
						
							|  |  |  | 		int light_mask; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		Vector<Command *> commands; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		mutable bool custom_rect; | 
					
						
							|  |  |  | 		mutable bool rect_dirty; | 
					
						
							|  |  |  | 		mutable Rect2 rect; | 
					
						
							|  |  |  | 		RID material; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		Item *next; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		struct CopyBackBuffer { | 
					
						
							|  |  |  | 			Rect2 rect; | 
					
						
							|  |  |  | 			Rect2 screen_rect; | 
					
						
							|  |  |  | 			bool full; | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 		CopyBackBuffer *copy_back_buffer; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Color final_modulate; | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 		Transform2D final_transform; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		Rect2 final_clip_rect; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		Item *final_clip_owner; | 
					
						
							|  |  |  | 		Item *material_owner; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		ViewportRender *vp_render; | 
					
						
							|  |  |  | 		bool distance_field; | 
					
						
							|  |  |  | 		bool light_masked; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Rect2 global_rect_cache; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		const Rect2 &get_rect() const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			if (custom_rect || !rect_dirty) | 
					
						
							|  |  |  | 				return rect; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//must update rect
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			int s = commands.size(); | 
					
						
							|  |  |  | 			if (s == 0) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				rect = Rect2(); | 
					
						
							|  |  |  | 				rect_dirty = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 				return rect; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 			Transform2D xf; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			bool found_xform = false; | 
					
						
							|  |  |  | 			bool first = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			const Item::Command *const *cmd = &commands[0]; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < s; i++) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				const Item::Command *c = cmd[i]; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 				Rect2 r; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				switch (c->type) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_LINE: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						const Item::CommandLine *line = static_cast<const Item::CommandLine *>(c); | 
					
						
							| 
									
										
										
										
											2017-06-04 00:25:13 +02:00
										 |  |  | 						r.position = line->from; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						r.expand_to(line->to); | 
					
						
							|  |  |  | 					} break; | 
					
						
							| 
									
										
										
										
											2017-06-30 21:30:17 -03:00
										 |  |  | 					case Item::Command::TYPE_POLYLINE: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						const Item::CommandPolyLine *pline = static_cast<const Item::CommandPolyLine *>(c); | 
					
						
							|  |  |  | 						if (pline->triangles.size()) { | 
					
						
							|  |  |  | 							for (int j = 0; j < pline->triangles.size(); j++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 								if (j == 0) { | 
					
						
							|  |  |  | 									r.position = pline->triangles[j]; | 
					
						
							|  |  |  | 								} else { | 
					
						
							|  |  |  | 									r.expand_to(pline->triangles[j]); | 
					
						
							|  |  |  | 								} | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 						} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 							for (int j = 0; j < pline->lines.size(); j++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 								if (j == 0) { | 
					
						
							|  |  |  | 									r.position = pline->lines[j]; | 
					
						
							|  |  |  | 								} else { | 
					
						
							|  |  |  | 									r.expand_to(pline->lines[j]); | 
					
						
							|  |  |  | 								} | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_RECT: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						const Item::CommandRect *crect = static_cast<const Item::CommandRect *>(c); | 
					
						
							|  |  |  | 						r = crect->rect; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 					case Item::Command::TYPE_NINEPATCH: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						const Item::CommandNinePatch *style = static_cast<const Item::CommandNinePatch *>(c); | 
					
						
							|  |  |  | 						r = style->rect; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					} break; | 
					
						
							|  |  |  | 					case Item::Command::TYPE_PRIMITIVE: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						const Item::CommandPrimitive *primitive = static_cast<const Item::CommandPrimitive *>(c); | 
					
						
							| 
									
										
										
										
											2017-06-04 00:25:13 +02:00
										 |  |  | 						r.position = primitive->points[0]; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						for (int i = 1; i < primitive->points.size(); i++) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 							r.expand_to(primitive->points[i]); | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 					case Item::Command::TYPE_POLYGON: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						const Item::CommandPolygon *polygon = static_cast<const Item::CommandPolygon *>(c); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						int l = polygon->points.size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						const Point2 *pp = &polygon->points[0]; | 
					
						
							| 
									
										
										
										
											2017-06-04 00:25:13 +02:00
										 |  |  | 						r.position = pp[0]; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						for (int i = 1; i < l; i++) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 							r.expand_to(pp[i]); | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 					case Item::Command::TYPE_MESH: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						const Item::CommandMesh *mesh = static_cast<const Item::CommandMesh *>(c); | 
					
						
							| 
									
										
										
										
											2017-05-29 01:08:16 -05:00
										 |  |  | 						Rect3 aabb = RasterizerStorage::base_singleton->mesh_get_aabb(mesh->mesh, mesh->skeleton); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-06 20:33:51 +02:00
										 |  |  | 						r = Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 					case Item::Command::TYPE_MULTIMESH: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						const Item::CommandMultiMesh *multimesh = static_cast<const Item::CommandMultiMesh *>(c); | 
					
						
							| 
									
										
										
										
											2017-05-29 01:08:16 -05:00
										 |  |  | 						Rect3 aabb = RasterizerStorage::base_singleton->multimesh_get_aabb(multimesh->multimesh); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-06 20:33:51 +02:00
										 |  |  | 						r = Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-21 16:25:45 -03:00
										 |  |  | 					} break; | 
					
						
							|  |  |  | 					case Item::Command::TYPE_PARTICLES: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						const Item::CommandParticles *particles_cmd = static_cast<const Item::CommandParticles *>(c); | 
					
						
							|  |  |  | 						if (particles_cmd->particles.is_valid()) { | 
					
						
							|  |  |  | 							Rect3 aabb = RasterizerStorage::base_singleton->particles_get_aabb(particles_cmd->particles); | 
					
						
							|  |  |  | 							r = Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y); | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					} break; | 
					
						
							|  |  |  | 					case Item::Command::TYPE_CIRCLE: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						const Item::CommandCircle *circle = static_cast<const Item::CommandCircle *>(c); | 
					
						
							| 
									
										
										
										
											2017-06-04 00:25:13 +02:00
										 |  |  | 						r.position = Point2(-circle->radius, -circle->radius) + circle->pos; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						r.size = Point2(circle->radius * 2.0, circle->radius * 2.0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					} break; | 
					
						
							|  |  |  | 					case Item::Command::TYPE_TRANSFORM: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						const Item::CommandTransform *transform = static_cast<const Item::CommandTransform *>(c); | 
					
						
							|  |  |  | 						xf = transform->xform; | 
					
						
							|  |  |  | 						found_xform = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						continue; | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					case Item::Command::TYPE_CLIP_IGNORE: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (found_xform) { | 
					
						
							|  |  |  | 					r = xf.xform(r); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					found_xform = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (first) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					rect = r; | 
					
						
							|  |  |  | 					first = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 				} else | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					rect = rect.merge(r); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			rect_dirty = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			return rect; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		void clear() { | 
					
						
							|  |  |  | 			for (int i = 0; i < commands.size(); i++) | 
					
						
							|  |  |  | 				memdelete(commands[i]); | 
					
						
							|  |  |  | 			commands.clear(); | 
					
						
							|  |  |  | 			clip = false; | 
					
						
							|  |  |  | 			rect_dirty = true; | 
					
						
							|  |  |  | 			final_clip_owner = NULL; | 
					
						
							|  |  |  | 			material_owner = NULL; | 
					
						
							|  |  |  | 			light_masked = false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		Item() { | 
					
						
							|  |  |  | 			light_mask = 1; | 
					
						
							|  |  |  | 			vp_render = NULL; | 
					
						
							|  |  |  | 			next = NULL; | 
					
						
							|  |  |  | 			final_clip_owner = NULL; | 
					
						
							|  |  |  | 			clip = false; | 
					
						
							|  |  |  | 			final_modulate = Color(1, 1, 1, 1); | 
					
						
							|  |  |  | 			visible = true; | 
					
						
							|  |  |  | 			rect_dirty = true; | 
					
						
							|  |  |  | 			custom_rect = false; | 
					
						
							|  |  |  | 			behind = false; | 
					
						
							|  |  |  | 			material_owner = NULL; | 
					
						
							|  |  |  | 			copy_back_buffer = NULL; | 
					
						
							|  |  |  | 			distance_field = false; | 
					
						
							|  |  |  | 			light_masked = false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		virtual ~Item() { | 
					
						
							|  |  |  | 			clear(); | 
					
						
							|  |  |  | 			if (copy_back_buffer) memdelete(copy_back_buffer); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void canvas_begin() = 0; | 
					
						
							| 
									
										
										
										
											2017-04-09 17:56:37 -03:00
										 |  |  | 	virtual void canvas_end() = 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void canvas_render_items(Item *p_item_list, int p_z, const Color &p_modulate, Light *p_light) = 0; | 
					
						
							|  |  |  | 	virtual void canvas_debug_viewport_shadows(Light *p_lights_with_shadow) = 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	struct LightOccluderInstance : public RID_Data { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		bool enabled; | 
					
						
							|  |  |  | 		RID canvas; | 
					
						
							|  |  |  | 		RID polygon; | 
					
						
							|  |  |  | 		RID polygon_buffer; | 
					
						
							|  |  |  | 		Rect2 aabb_cache; | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 		Transform2D xform; | 
					
						
							|  |  |  | 		Transform2D xform_cache; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		int light_mask; | 
					
						
							|  |  |  | 		VS::CanvasOccluderPolygonCullMode cull_cache; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		LightOccluderInstance *next; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		LightOccluderInstance() { | 
					
						
							|  |  |  | 			enabled = true; | 
					
						
							|  |  |  | 			next = NULL; | 
					
						
							|  |  |  | 			light_mask = 1; | 
					
						
							|  |  |  | 			cull_cache = VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void canvas_light_shadow_buffer_update(RID p_buffer, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders, CameraMatrix *p_xform_cache) = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void reset_canvas() = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	virtual ~RasterizerCanvas() {} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Rasterizer { | 
					
						
							|  |  |  | protected: | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	static Rasterizer *(*_create_func)(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | public: | 
					
						
							|  |  |  | 	static Rasterizer *create(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual RasterizerStorage *get_storage() = 0; | 
					
						
							|  |  |  | 	virtual RasterizerCanvas *get_canvas() = 0; | 
					
						
							|  |  |  | 	virtual RasterizerScene *get_scene() = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) = 0; | 
					
						
							| 
									
										
										
										
											2017-04-09 20:02:04 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	virtual void initialize() = 0; | 
					
						
							|  |  |  | 	virtual void begin_frame() = 0; | 
					
						
							|  |  |  | 	virtual void set_current_render_target(RID p_render_target) = 0; | 
					
						
							|  |  |  | 	virtual void restore_render_target() = 0; | 
					
						
							|  |  |  | 	virtual void clear_render_target(const Color &p_color) = 0; | 
					
						
							|  |  |  | 	virtual void blit_render_target_to_screen(RID p_render_target, const Rect2 &p_screen_rect, int p_screen = 0) = 0; | 
					
						
							|  |  |  | 	virtual void end_frame() = 0; | 
					
						
							|  |  |  | 	virtual void finalize() = 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	virtual ~Rasterizer() {} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if 0
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /**
 | 
					
						
							|  |  |  | 	@author Juan Linietsky <reduzio@gmail.com> | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | #include "camera_matrix.h"
 | 
					
						
							|  |  |  | #include "map.h"
 | 
					
						
							|  |  |  | #include "self_list.h"
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | #include "servers/visual_server.h"
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | class Rasterizer { | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	typedef void (*ItemDrawViewportFunc)(VisualServer*owner,void*ud,const Rect2& p_rect); | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	RID create_default_material(); | 
					
						
							|  |  |  | 	RID create_overdraw_debug_material(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* Fixed Material Shader API */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	union SpatialMaterialShaderKey { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		struct { | 
					
						
							|  |  |  | 			uint16_t texcoord_mask; | 
					
						
							|  |  |  | 			uint8_t texture_mask; | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 			uint8_t light_shader:2; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			bool use_alpha:1; | 
					
						
							|  |  |  | 			bool use_color_array:1; | 
					
						
							|  |  |  | 			bool use_pointsize:1; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 			bool discard_alpha:1; | 
					
						
							| 
									
										
										
										
											2014-10-03 08:58:41 -03:00
										 |  |  | 			bool use_xy_normalmap:1; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			bool valid:1; | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		uint32_t key; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		_FORCE_INLINE_ bool operator<(const SpatialMaterialShaderKey& p_key) const { return key<p_key.key; } | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	struct SpatialMaterialShader { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		int refcount; | 
					
						
							|  |  |  | 		RID shader; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	Map<SpatialMaterialShaderKey,SpatialMaterialShader> fixed_material_shaders; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	RID _create_shader(const SpatialMaterialShaderKey& p_key); | 
					
						
							|  |  |  | 	void _free_shader(const SpatialMaterialShaderKey& p_key); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	struct SpatialMaterial { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RID self; | 
					
						
							|  |  |  | 		bool use_alpha; | 
					
						
							|  |  |  | 		bool use_color_array; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 		bool discard_alpha; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		bool use_pointsize; | 
					
						
							| 
									
										
										
										
											2014-10-03 08:58:41 -03:00
										 |  |  | 		bool use_xy_normalmap; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		float point_size; | 
					
						
							|  |  |  | 		Transform uv_xform; | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		VS::SpatialMaterialLightShader light_shader; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		RID texture[VS::FIXED_MATERIAL_PARAM_MAX]; | 
					
						
							|  |  |  | 		Variant param[VS::FIXED_MATERIAL_PARAM_MAX]; | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		VS::SpatialMaterialTexCoordMode texture_tc[VS::FIXED_MATERIAL_PARAM_MAX]; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		SelfList<SpatialMaterial> dirty_list; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		SpatialMaterialShaderKey current_key; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		_FORCE_INLINE_ SpatialMaterialShaderKey get_key() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 			SpatialMaterialShaderKey k; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			k.key=0; | 
					
						
							|  |  |  | 			k.use_alpha=use_alpha; | 
					
						
							|  |  |  | 			k.use_color_array=use_color_array; | 
					
						
							|  |  |  | 			k.use_pointsize=use_pointsize; | 
					
						
							| 
									
										
										
										
											2014-10-03 08:58:41 -03:00
										 |  |  | 			k.use_xy_normalmap=use_xy_normalmap; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 			k.discard_alpha=discard_alpha; | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 			k.light_shader=light_shader; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			k.valid=true; | 
					
						
							|  |  |  | 			for(int i=0;i<VS::FIXED_MATERIAL_PARAM_MAX;i++) { | 
					
						
							|  |  |  | 				if (texture[i].is_valid()) { | 
					
						
							|  |  |  | 					//print_line("valid: "+itos(i));
 | 
					
						
							|  |  |  | 					k.texture_mask|=(1<<i); | 
					
						
							|  |  |  | 					k.texcoord_mask|=(texture_tc[i])<<(i*2); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			return k; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		SpatialMaterial() : dirty_list(this) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			use_alpha=false; | 
					
						
							|  |  |  | 			use_color_array=false; | 
					
						
							|  |  |  | 			use_pointsize=false; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 			discard_alpha=false; | 
					
						
							| 
									
										
										
										
											2014-10-03 08:58:41 -03:00
										 |  |  | 			use_xy_normalmap=false; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			point_size=1.0; | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 			light_shader=VS::FIXED_MATERIAL_LIGHT_SHADER_LAMBERT; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			for(int i=0;i<VS::FIXED_MATERIAL_PARAM_MAX;i++) { | 
					
						
							|  |  |  | 				texture_tc[i]=VS::FIXED_MATERIAL_TEXCOORD_UV; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			param[VS::FIXED_MATERIAL_PARAM_DIFFUSE]=Color(1,1,1); | 
					
						
							|  |  |  | 			param[VS::FIXED_MATERIAL_PARAM_DETAIL]=1.0; | 
					
						
							|  |  |  | 			param[VS::FIXED_MATERIAL_PARAM_EMISSION]=Color(0,0,0); | 
					
						
							|  |  |  | 			param[VS::FIXED_MATERIAL_PARAM_GLOW]=0; | 
					
						
							|  |  |  | 			param[VS::FIXED_MATERIAL_PARAM_SHADE_PARAM]=0; | 
					
						
							|  |  |  | 			param[VS::FIXED_MATERIAL_PARAM_SPECULAR]=Color(0.0,0.0,0.0); | 
					
						
							|  |  |  | 			param[VS::FIXED_MATERIAL_PARAM_SPECULAR_EXP]=40; | 
					
						
							|  |  |  | 			param[VS::FIXED_MATERIAL_PARAM_NORMAL]=1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			current_key.key=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	StringName _fixed_material_param_names[VS::FIXED_MATERIAL_PARAM_MAX]; | 
					
						
							|  |  |  | 	StringName _fixed_material_tex_names[VS::FIXED_MATERIAL_PARAM_MAX]; | 
					
						
							|  |  |  | 	StringName _fixed_material_uv_xform_name; | 
					
						
							|  |  |  | 	StringName _fixed_material_point_size_name; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	Map<RID,SpatialMaterial*> fixed_materials; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	SelfList<SpatialMaterial>::List fixed_material_dirty_list; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	void _update_fixed_materials(); | 
					
						
							|  |  |  | 	void _free_fixed_material(const RID& p_material); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							| 
									
										
										
										
											2014-05-04 22:50:23 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	enum ShadowFilterTechnique { | 
					
						
							|  |  |  | 		SHADOW_FILTER_NONE, | 
					
						
							|  |  |  | 		SHADOW_FILTER_PCF5, | 
					
						
							|  |  |  | 		SHADOW_FILTER_PCF13, | 
					
						
							|  |  |  | 		SHADOW_FILTER_ESM, | 
					
						
							|  |  |  | 		SHADOW_FILTER_VSM, | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-06-16 10:22:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	/* TEXTURE API */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual RID texture_create()=0; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 	RID texture_create_from_image(const Image& p_image,uint32_t p_flags=VS::TEXTURE_FLAGS_DEFAULT); // helper
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void texture_allocate(RID p_texture,int p_width, int p_height,Image::Format p_format,uint32_t p_flags=VS::TEXTURE_FLAGS_DEFAULT)=0; | 
					
						
							|  |  |  | 	virtual void texture_set_data(RID p_texture,const Image& p_image,VS::CubeMapSide p_cube_side=VS::CUBEMAP_LEFT)=0; | 
					
						
							|  |  |  | 	virtual Image texture_get_data(RID p_texture,VS::CubeMapSide p_cube_side=VS::CUBEMAP_LEFT) const=0; | 
					
						
							|  |  |  | 	virtual void texture_set_flags(RID p_texture,uint32_t p_flags)=0; | 
					
						
							|  |  |  | 	virtual uint32_t texture_get_flags(RID p_texture) const=0; | 
					
						
							|  |  |  | 	virtual Image::Format texture_get_format(RID p_texture) const=0; | 
					
						
							|  |  |  | 	virtual uint32_t texture_get_width(RID p_texture) const=0; | 
					
						
							|  |  |  | 	virtual uint32_t texture_get_height(RID p_texture) const=0; | 
					
						
							|  |  |  | 	virtual bool texture_has_alpha(RID p_texture) const=0; | 
					
						
							|  |  |  | 	virtual void texture_set_size_override(RID p_texture,int p_width, int p_height)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-10-21 09:50:44 -03:00
										 |  |  | 	virtual void texture_set_path(RID p_texture,const String& p_path)=0; | 
					
						
							|  |  |  | 	virtual String texture_get_path(RID p_texture) const=0; | 
					
						
							|  |  |  | 	virtual void texture_debug_usage(List<VS::TextureInfo> *r_info)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-05-04 12:36:51 -03:00
										 |  |  | 	virtual void texture_set_shrink_all_x2_on_set_data(bool p_enable)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	/* SHADER API */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual RID shader_create(VS::ShaderMode p_mode=VS::SHADER_MATERIAL)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void shader_set_mode(RID p_shader,VS::ShaderMode p_mode)=0; | 
					
						
							|  |  |  | 	virtual VS::ShaderMode shader_get_mode(RID p_shader) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 	virtual void shader_set_code(RID p_shader, const String& p_vertex, const String& p_fragment,const String& p_light,int p_vertex_ofs=0,int p_fragment_ofs=0,int p_light_ofs=0)=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual String shader_get_fragment_code(RID p_shader) const=0; | 
					
						
							|  |  |  | 	virtual String shader_get_vertex_code(RID p_shader) const=0; | 
					
						
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										 |  |  | 	virtual String shader_get_light_code(RID p_shader) const=0; | 
					
						
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							|  |  |  | 	virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const=0; | 
					
						
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										 |  |  | 	virtual void shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture)=0; | 
					
						
							|  |  |  | 	virtual RID shader_get_default_texture_param(RID p_shader, const StringName& p_name) const=0; | 
					
						
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											2015-01-12 10:19:09 -03:00
										 |  |  | 	virtual Variant shader_get_default_param(RID p_shader, const StringName& p_name)=0; | 
					
						
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										 |  |  | 	/* COMMON MATERIAL API */ | 
					
						
							|  |  |  | 
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							|  |  |  | 	virtual RID material_create()=0; | 
					
						
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							|  |  |  | 	virtual void material_set_shader(RID p_shader_material, RID p_shader)=0; | 
					
						
							|  |  |  | 	virtual RID material_get_shader(RID p_shader_material) const=0; | 
					
						
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							|  |  |  | 	virtual void material_set_param(RID p_material, const StringName& p_param, const Variant& p_value)=0; | 
					
						
							|  |  |  | 	virtual Variant material_get_param(RID p_material, const StringName& p_param) const=0; | 
					
						
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							|  |  |  | 	virtual void material_set_flag(RID p_material, VS::MaterialFlag p_flag,bool p_enabled)=0; | 
					
						
							|  |  |  | 	virtual bool material_get_flag(RID p_material,VS::MaterialFlag p_flag) const=0; | 
					
						
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										 |  |  | 	virtual void material_set_depth_draw_mode(RID p_material, VS::MaterialDepthDrawMode p_mode)=0; | 
					
						
							|  |  |  | 	virtual VS::MaterialDepthDrawMode material_get_depth_draw_mode(RID p_material) const=0; | 
					
						
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							|  |  |  | 	virtual void material_set_blend_mode(RID p_material,VS::MaterialBlendMode p_mode)=0; | 
					
						
							|  |  |  | 	virtual VS::MaterialBlendMode material_get_blend_mode(RID p_material) const=0; | 
					
						
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							|  |  |  | 	virtual void material_set_line_width(RID p_material,float p_line_width)=0; | 
					
						
							|  |  |  | 	virtual float material_get_line_width(RID p_material) const=0; | 
					
						
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							|  |  |  | 	/* FIXED MATERIAL */ | 
					
						
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							|  |  |  | 	virtual RID fixed_material_create(); | 
					
						
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										 |  |  | 	virtual void fixed_material_set_flag(RID p_material, VS::SpatialMaterialFlags p_flag, bool p_enabled); | 
					
						
							|  |  |  | 	virtual bool fixed_material_get_flag(RID p_material, VS::SpatialMaterialFlags p_flag) const; | 
					
						
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										 |  |  | 	virtual void fixed_material_set_parameter(RID p_material, VS::SpatialMaterialParam p_parameter, const Variant& p_value); | 
					
						
							|  |  |  | 	virtual Variant fixed_material_get_parameter(RID p_material,VS::SpatialMaterialParam p_parameter) const; | 
					
						
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										 |  |  | 	virtual void fixed_material_set_texture(RID p_material,VS::SpatialMaterialParam p_parameter, RID p_texture); | 
					
						
							|  |  |  | 	virtual RID fixed_material_get_texture(RID p_material,VS::SpatialMaterialParam p_parameter) const; | 
					
						
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											2017-04-06 23:36:37 -03:00
										 |  |  | 	virtual void fixed_material_set_texcoord_mode(RID p_material,VS::SpatialMaterialParam p_parameter, VS::SpatialMaterialTexCoordMode p_mode); | 
					
						
							|  |  |  | 	virtual VS::SpatialMaterialTexCoordMode fixed_material_get_texcoord_mode(RID p_material,VS::SpatialMaterialParam p_parameter) const; | 
					
						
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										 |  |  | 
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							|  |  |  | 	virtual void fixed_material_set_uv_transform(RID p_material,const Transform& p_transform); | 
					
						
							|  |  |  | 	virtual Transform fixed_material_get_uv_transform(RID p_material) const; | 
					
						
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											2017-04-06 23:36:37 -03:00
										 |  |  | 	virtual void fixed_material_set_light_shader(RID p_material,VS::SpatialMaterialLightShader p_shader); | 
					
						
							|  |  |  | 	virtual VS::SpatialMaterialLightShader fixed_material_get_light_shader(RID p_material) const; | 
					
						
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											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void fixed_material_set_point_size(RID p_material,float p_size); | 
					
						
							|  |  |  | 	virtual float fixed_material_get_point_size(RID p_material) const; | 
					
						
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											2016-03-09 00:00:52 +01:00
										 |  |  | 	/* MESH API */ | 
					
						
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										 |  |  | 	virtual RID mesh_create()=0; | 
					
						
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										 |  |  | 
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							|  |  |  | 	virtual void mesh_add_surface(RID p_mesh,VS::PrimitiveType p_primitive,const Array& p_arrays,const Array& p_blend_shapes=Array(),bool p_alpha_sort=false)=0; | 
					
						
							|  |  |  | 	virtual Array mesh_get_surface_arrays(RID p_mesh,int p_surface) const=0; | 
					
						
							|  |  |  | 	virtual Array mesh_get_surface_morph_arrays(RID p_mesh,int p_surface) const=0; | 
					
						
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							|  |  |  | 	virtual void mesh_add_custom_surface(RID p_mesh,const Variant& p_dat)=0; | 
					
						
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							|  |  |  | 	virtual void mesh_set_morph_target_count(RID p_mesh,int p_amount)=0; | 
					
						
							|  |  |  | 	virtual int mesh_get_morph_target_count(RID p_mesh) const=0; | 
					
						
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							|  |  |  | 	virtual void mesh_set_morph_target_mode(RID p_mesh,VS::MorphTargetMode p_mode)=0; | 
					
						
							|  |  |  | 	virtual VS::MorphTargetMode mesh_get_morph_target_mode(RID p_mesh) const=0; | 
					
						
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							|  |  |  | 	virtual void mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material,bool p_owned=false)=0; | 
					
						
							|  |  |  | 	virtual RID mesh_surface_get_material(RID p_mesh, int p_surface) const=0; | 
					
						
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							|  |  |  | 	virtual int mesh_surface_get_array_len(RID p_mesh, int p_surface) const=0; | 
					
						
							|  |  |  | 	virtual int mesh_surface_get_array_index_len(RID p_mesh, int p_surface) const=0; | 
					
						
							|  |  |  | 	virtual uint32_t mesh_surface_get_format(RID p_mesh, int p_surface) const=0; | 
					
						
							|  |  |  | 	virtual VS::PrimitiveType mesh_surface_get_primitive_type(RID p_mesh, int p_surface) const=0; | 
					
						
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											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void mesh_remove_surface(RID p_mesh,int p_index)=0; | 
					
						
							|  |  |  | 	virtual int mesh_get_surface_count(RID p_mesh) const=0; | 
					
						
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							| 
									
										
										
										
											2014-09-17 20:03:10 -03:00
										 |  |  | 	virtual AABB mesh_get_aabb(RID p_mesh,RID p_skeleton=RID()) const=0; | 
					
						
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											2014-02-09 22:10:30 -03:00
										 |  |  | 
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							| 
									
										
										
										
											2014-05-04 22:50:23 -03:00
										 |  |  | 	virtual void mesh_set_custom_aabb(RID p_mesh,const AABB& p_aabb)=0; | 
					
						
							|  |  |  | 	virtual AABB mesh_get_custom_aabb(RID p_mesh) const=0; | 
					
						
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											2014-02-09 22:10:30 -03:00
										 |  |  | 	/* MULTIMESH API */ | 
					
						
							|  |  |  | 
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							|  |  |  | 	virtual RID multimesh_create()=0; | 
					
						
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							|  |  |  | 	virtual void multimesh_set_instance_count(RID p_multimesh,int p_count)=0; | 
					
						
							|  |  |  | 	virtual int multimesh_get_instance_count(RID p_multimesh) const=0; | 
					
						
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							|  |  |  | 	virtual void multimesh_set_mesh(RID p_multimesh,RID p_mesh)=0; | 
					
						
							|  |  |  | 	virtual void multimesh_set_aabb(RID p_multimesh,const AABB& p_aabb)=0; | 
					
						
							|  |  |  | 	virtual void multimesh_instance_set_transform(RID p_multimesh,int p_index,const Transform& p_transform)=0; | 
					
						
							|  |  |  | 	virtual void multimesh_instance_set_color(RID p_multimesh,int p_index,const Color& p_color)=0; | 
					
						
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							|  |  |  | 	virtual RID multimesh_get_mesh(RID p_multimesh) const=0; | 
					
						
							| 
									
										
										
										
											2017-01-14 18:03:38 +01:00
										 |  |  | 	virtual AABB multimesh_get_aabb(RID p_multimesh) const=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
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							|  |  |  | 	virtual Transform multimesh_instance_get_transform(RID p_multimesh,int p_index) const=0; | 
					
						
							|  |  |  | 	virtual Color multimesh_instance_get_color(RID p_multimesh,int p_index) const=0; | 
					
						
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							|  |  |  | 	virtual void multimesh_set_visible_instances(RID p_multimesh,int p_visible)=0; | 
					
						
							|  |  |  | 	virtual int multimesh_get_visible_instances(RID p_multimesh) const=0; | 
					
						
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							| 
									
										
										
										
											2014-06-11 10:41:03 -03:00
										 |  |  | 	/* BAKED LIGHT */ | 
					
						
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							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	/* IMMEDIATE API */ | 
					
						
							|  |  |  | 
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							|  |  |  | 	virtual RID immediate_create()=0; | 
					
						
							|  |  |  | 	virtual void immediate_begin(RID p_immediate,VS::PrimitiveType p_rimitive,RID p_texture=RID())=0; | 
					
						
							|  |  |  | 	virtual void immediate_vertex(RID p_immediate,const Vector3& p_vertex)=0; | 
					
						
							|  |  |  | 	virtual void immediate_normal(RID p_immediate,const Vector3& p_normal)=0; | 
					
						
							|  |  |  | 	virtual void immediate_tangent(RID p_immediate,const Plane& p_tangent)=0; | 
					
						
							|  |  |  | 	virtual void immediate_color(RID p_immediate,const Color& p_color)=0; | 
					
						
							|  |  |  | 	virtual void immediate_uv(RID p_immediate,const Vector2& tex_uv)=0; | 
					
						
							|  |  |  | 	virtual void immediate_uv2(RID p_immediate,const Vector2& tex_uv)=0; | 
					
						
							|  |  |  | 	virtual void immediate_end(RID p_immediate)=0; | 
					
						
							|  |  |  | 	virtual void immediate_clear(RID p_immediate)=0; | 
					
						
							|  |  |  | 	virtual AABB immediate_get_aabb(RID p_immediate) const=0; | 
					
						
							|  |  |  | 	virtual void immediate_set_material(RID p_immediate,RID p_material)=0; | 
					
						
							|  |  |  | 	virtual RID immediate_get_material(RID p_immediate) const=0; | 
					
						
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							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	/* PARTICLES API */ | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual RID particles_create()=0; | 
					
						
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void particles_set_amount(RID p_particles, int p_amount)=0; | 
					
						
							|  |  |  | 	virtual int particles_get_amount(RID p_particles) const=0; | 
					
						
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void particles_set_emitting(RID p_particles, bool p_emitting)=0; | 
					
						
							|  |  |  | 	virtual bool particles_is_emitting(RID p_particles) const=0; | 
					
						
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											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void particles_set_visibility_aabb(RID p_particles, const AABB& p_visibility)=0; | 
					
						
							|  |  |  | 	virtual AABB particles_get_visibility_aabb(RID p_particles) const=0; | 
					
						
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											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void particles_set_emission_half_extents(RID p_particles, const Vector3& p_half_extents)=0; | 
					
						
							|  |  |  | 	virtual Vector3 particles_get_emission_half_extents(RID p_particles) const=0; | 
					
						
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											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void particles_set_emission_base_velocity(RID p_particles, const Vector3& p_base_velocity)=0; | 
					
						
							|  |  |  | 	virtual Vector3 particles_get_emission_base_velocity(RID p_particles) const=0; | 
					
						
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							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 	virtual void particles_set_emission_points(RID p_particles, const PoolVector<Vector3>& p_points)=0; | 
					
						
							|  |  |  | 	virtual PoolVector<Vector3> particles_get_emission_points(RID p_particles) const=0; | 
					
						
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											2014-02-09 22:10:30 -03:00
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							|  |  |  | 	virtual void particles_set_gravity_normal(RID p_particles, const Vector3& p_normal)=0; | 
					
						
							|  |  |  | 	virtual Vector3 particles_get_gravity_normal(RID p_particles) const=0; | 
					
						
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											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void particles_set_variable(RID p_particles, VS::ParticleVariable p_variable,float p_value)=0; | 
					
						
							|  |  |  | 	virtual float particles_get_variable(RID p_particles, VS::ParticleVariable p_variable) const=0; | 
					
						
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											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void particles_set_randomness(RID p_particles, VS::ParticleVariable p_variable,float p_randomness)=0; | 
					
						
							|  |  |  | 	virtual float particles_get_randomness(RID p_particles, VS::ParticleVariable p_variable) const=0; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void particles_set_color_phase_pos(RID p_particles, int p_phase, float p_pos)=0; | 
					
						
							|  |  |  | 	virtual float particles_get_color_phase_pos(RID p_particles, int p_phase) const=0; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void particles_set_color_phases(RID p_particles, int p_phases)=0; | 
					
						
							|  |  |  | 	virtual int particles_get_color_phases(RID p_particles) const=0; | 
					
						
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							|  |  |  | 	virtual void particles_set_color_phase_color(RID p_particles, int p_phase, const Color& p_color)=0; | 
					
						
							|  |  |  | 	virtual Color particles_get_color_phase_color(RID p_particles, int p_phase) const=0; | 
					
						
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											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void particles_set_attractors(RID p_particles, int p_attractors)=0; | 
					
						
							|  |  |  | 	virtual int particles_get_attractors(RID p_particles) const=0; | 
					
						
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							|  |  |  | 	virtual void particles_set_attractor_pos(RID p_particles, int p_attractor, const Vector3& p_pos)=0; | 
					
						
							|  |  |  | 	virtual Vector3 particles_get_attractor_pos(RID p_particles,int p_attractor) const=0; | 
					
						
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							|  |  |  | 	virtual void particles_set_attractor_strength(RID p_particles, int p_attractor, float p_force)=0; | 
					
						
							|  |  |  | 	virtual float particles_get_attractor_strength(RID p_particles,int p_attractor) const=0; | 
					
						
							|  |  |  | 
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							|  |  |  | 	virtual void particles_set_material(RID p_particles, RID p_material,bool p_owned=false)=0; | 
					
						
							|  |  |  | 	virtual RID particles_get_material(RID p_particles) const=0; | 
					
						
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											2016-03-09 00:00:52 +01:00
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							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual AABB particles_get_aabb(RID p_particles) const=0; | 
					
						
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 | 
					
						
							|  |  |  | 	virtual void particles_set_height_from_velocity(RID p_particles, bool p_enable)=0; | 
					
						
							|  |  |  | 	virtual bool particles_has_height_from_velocity(RID p_particles) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void particles_set_use_local_coordinates(RID p_particles, bool p_enable)=0; | 
					
						
							|  |  |  | 	virtual bool particles_is_using_local_coordinates(RID p_particles) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* SKELETON API */ | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual RID skeleton_create()=0; | 
					
						
							|  |  |  | 	virtual void skeleton_resize(RID p_skeleton,int p_bones)=0; | 
					
						
							|  |  |  | 	virtual int skeleton_get_bone_count(RID p_skeleton) const=0; | 
					
						
							|  |  |  | 	virtual void skeleton_bone_set_transform(RID p_skeleton,int p_bone, const Transform& p_transform)=0; | 
					
						
							|  |  |  | 	virtual Transform skeleton_bone_get_transform(RID p_skeleton,int p_bone)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	/* LIGHT API */ | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual RID light_create(VS::LightType p_type)=0; | 
					
						
							|  |  |  | 	virtual VS::LightType light_get_type(RID p_light) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void light_set_color(RID p_light,VS::LightColor p_type, const Color& p_color)=0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual Color light_get_color(RID p_light,VS::LightColor p_type) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void light_set_shadow(RID p_light,bool p_enabled)=0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual bool light_has_shadow(RID p_light) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual void light_set_volumetric(RID p_light,bool p_enabled)=0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual bool light_is_volumetric(RID p_light) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual void light_set_projector(RID p_light,RID p_texture)=0; | 
					
						
							|  |  |  | 	virtual RID light_get_projector(RID p_light) const=0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void light_set_var(RID p_light, VS::LightParam p_var, float p_value)=0; | 
					
						
							|  |  |  | 	virtual float light_get_var(RID p_light, VS::LightParam p_var) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void light_set_operator(RID p_light,VS::LightOp p_op)=0; | 
					
						
							|  |  |  | 	virtual VS::LightOp light_get_operator(RID p_light) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void light_omni_set_shadow_mode(RID p_light,VS::LightOmniShadowMode p_mode)=0; | 
					
						
							|  |  |  | 	virtual VS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void light_directional_set_shadow_mode(RID p_light,VS::LightDirectionalShadowMode p_mode)=0; | 
					
						
							|  |  |  | 	virtual VS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) const=0; | 
					
						
							|  |  |  | 	virtual void light_directional_set_shadow_param(RID p_light,VS::LightDirectionalShadowParam p_param, float p_value)=0; | 
					
						
							|  |  |  | 	virtual float light_directional_get_shadow_param(RID p_light,VS::LightDirectionalShadowParam p_param) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual AABB light_get_aabb(RID p_poly) const=0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual RID light_instance_create(RID p_light)=0; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 	virtual void light_instance_set_transform(RID p_light_instance,const Transform& p_transform)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	enum ShadowType { | 
					
						
							|  |  |  | 		SHADOW_NONE, | 
					
						
							|  |  |  | 		SHADOW_SIMPLE, | 
					
						
							|  |  |  | 		SHADOW_ORTHOGONAL, | 
					
						
							|  |  |  | 		SHADOW_DUAL_PARABOLOID, | 
					
						
							|  |  |  | 		SHADOW_CUBE, | 
					
						
							|  |  |  | 		SHADOW_PSSM, //parallel split shadow map
 | 
					
						
							|  |  |  | 		SHADOW_PSM //perspective shadow map
 | 
					
						
							|  |  |  | 	}; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	enum ShadowPass { | 
					
						
							|  |  |  | 		PASS_DUAL_PARABOLOID_FRONT=0, | 
					
						
							|  |  |  | 		PASS_DUAL_PARABOLOID_BACK=1, | 
					
						
							|  |  |  | 		PASS_CUBE_FRONT=0, | 
					
						
							|  |  |  | 		PASS_CUBE_BACK=1, | 
					
						
							|  |  |  | 		PASS_CUBE_TOP=2, | 
					
						
							|  |  |  | 		PASS_CUBE_BOTTOM=3, | 
					
						
							|  |  |  | 		PASS_CUBE_LEFT=4, | 
					
						
							| 
									
										
										
										
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										 |  |  | 		PASS_CUBE_RIGHT=5, | 
					
						
							| 
									
										
										
										
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										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual ShadowType light_instance_get_shadow_type(RID p_light_instance,bool p_far=false) const=0; | 
					
						
							|  |  |  | 	virtual int light_instance_get_shadow_passes(RID p_light_instance) const=0; | 
					
						
							|  |  |  | 	virtual void light_instance_set_shadow_transform(RID p_light_instance, int p_index, const CameraMatrix& p_camera, const Transform& p_transform, float p_split_near=0,float p_split_far=0)=0; | 
					
						
							|  |  |  | 	virtual int light_instance_get_shadow_size(RID p_light_instance, int p_index=0) const=0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual bool light_instance_get_pssm_shadow_overlap(RID p_light_instance) const=0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	/* SHADOWS */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void shadow_clear_near()=0; | 
					
						
							|  |  |  | 	virtual bool shadow_allocate_near(RID p_light)=0; //true on successful alloc
 | 
					
						
							|  |  |  | 	virtual bool shadow_allocate_far(RID p_light)=0; //true on successful alloc
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* PARTICLES INSTANCE */ | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual RID particles_instance_create(RID p_particles)=0; | 
					
						
							|  |  |  | 	virtual void particles_instance_set_transform(RID p_particles_instance,const Transform& p_transform)=0; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	/* RENDER API */ | 
					
						
							|  |  |  | 	/* all calls (inside begin/end shadow) are always warranted to be in the following order: */ | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	/* VIEWPORT API */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual RID viewport_data_create()=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual RID render_target_create()=0; | 
					
						
							|  |  |  | 	virtual void render_target_set_size(RID p_render_target, int p_width, int p_height)=0; | 
					
						
							|  |  |  | 	virtual RID render_target_get_texture(RID p_render_target) const=0; | 
					
						
							|  |  |  | 	virtual bool render_target_renedered_in_frame(RID p_render_target)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void begin_frame()=0; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void set_viewport(const VS::ViewportRect& p_viewport)=0; | 
					
						
							| 
									
										
										
										
											2014-04-10 00:18:27 -03:00
										 |  |  | 	virtual void set_render_target(RID p_render_target,bool p_transparent_bg=false,bool p_vflip=false)=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void clear_viewport(const Color& p_color)=0; | 
					
						
							|  |  |  | 	virtual void capture_viewport(Image* r_capture)=0; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void begin_scene(RID p_viewport_data,RID p_env,VS::ScenarioDebugMode p_debug)=0; | 
					
						
							|  |  |  | 	virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass )=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-06-11 09:55:38 -03:00
										 |  |  | 	virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint)=0; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void add_light( RID p_light_instance )=0; ///< all "add_light" calls happen before add_geometry calls
 | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	typedef Map<StringName,Variant> ParamOverrideMap; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-06-11 10:41:03 -03:00
										 |  |  | 	struct BakedLightData { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		VS::BakedLightMode mode; | 
					
						
							|  |  |  | 		RID octree_texture; | 
					
						
							| 
									
										
										
										
											2014-10-27 22:54:32 -03:00
										 |  |  | 		RID light_texture; | 
					
						
							| 
									
										
										
										
											2014-06-11 10:41:03 -03:00
										 |  |  | 		float color_multiplier; //used for both lightmaps and octree
 | 
					
						
							|  |  |  | 		Transform octree_transform; | 
					
						
							|  |  |  | 		Map<int,RID> lightmaps; | 
					
						
							|  |  |  | 		//cache
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float octree_lattice_size; | 
					
						
							|  |  |  | 		float octree_lattice_divide; | 
					
						
							| 
									
										
										
										
											2014-06-17 11:58:35 -03:00
										 |  |  | 		float texture_multiplier; | 
					
						
							| 
									
										
										
										
											2014-08-14 10:31:38 -03:00
										 |  |  | 		float lightmap_multiplier; | 
					
						
							| 
									
										
										
										
											2014-06-11 10:41:03 -03:00
										 |  |  | 		int octree_steps; | 
					
						
							|  |  |  | 		Vector2 octree_tex_pixel_size; | 
					
						
							| 
									
										
										
										
											2014-10-27 22:54:32 -03:00
										 |  |  | 		Vector2 light_tex_pixel_size; | 
					
						
							| 
									
										
										
										
											2016-01-31 12:56:53 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		bool realtime_color_enabled; | 
					
						
							|  |  |  | 		Color realtime_color; | 
					
						
							|  |  |  | 		float realtime_energy; | 
					
						
							| 
									
										
										
										
											2014-06-11 10:41:03 -03:00
										 |  |  | 	}; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	struct InstanceData { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Transform transform; | 
					
						
							|  |  |  | 		RID skeleton; | 
					
						
							|  |  |  | 		RID material_override; | 
					
						
							| 
									
										
										
										
											2014-10-27 22:54:32 -03:00
										 |  |  | 		RID sampled_light; | 
					
						
							| 
									
										
										
										
											2016-05-27 14:18:40 -03:00
										 |  |  | 		Vector<RID> materials; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		Vector<RID> light_instances; | 
					
						
							|  |  |  | 		Vector<float> morph_values; | 
					
						
							| 
									
										
										
										
											2014-06-11 10:41:03 -03:00
										 |  |  | 		BakedLightData *baked_light; | 
					
						
							| 
									
										
										
										
											2016-03-07 23:00:55 +00:00
										 |  |  | 		VS::ShadowCastingSetting cast_shadows; | 
					
						
							| 
									
										
										
										
											2014-06-11 10:41:03 -03:00
										 |  |  | 		Transform *baked_light_octree_xform; | 
					
						
							| 
									
										
										
										
											2014-08-14 10:31:38 -03:00
										 |  |  | 		int baked_lightmap_id; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		bool mirror :8; | 
					
						
							|  |  |  | 		bool depth_scale :8; | 
					
						
							|  |  |  | 		bool billboard :8; | 
					
						
							|  |  |  | 		bool billboard_y :8; | 
					
						
							| 
									
										
										
										
											2016-03-06 17:00:29 +00:00
										 |  |  | 		bool receive_shadows : 8; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void add_mesh( const RID& p_mesh, const InstanceData *p_data)=0; | 
					
						
							|  |  |  | 	virtual void add_multimesh( const RID& p_multimesh, const InstanceData *p_data)=0; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	virtual void add_immediate( const RID& p_immediate, const InstanceData *p_data)=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void add_particles( const RID& p_particle_instance, const InstanceData *p_data)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void end_scene()=0; | 
					
						
							|  |  |  | 	virtual void end_shadow_map()=0; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void end_frame()=0; | 
					
						
							| 
									
										
										
										
											2017-03-24 21:45:31 +01:00
										 |  |  | 	virtual void flush_frame(); //not necessary in most cases
 | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	/* CANVAS API */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	enum CanvasRectFlags { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		CANVAS_RECT_REGION=1, | 
					
						
							|  |  |  | 		CANVAS_RECT_TILE=2, | 
					
						
							|  |  |  | 		CANVAS_RECT_FLIP_H=4, | 
					
						
							| 
									
										
										
										
											2015-02-02 21:27:48 +10:00
										 |  |  | 		CANVAS_RECT_FLIP_V=8, | 
					
						
							|  |  |  | 		CANVAS_RECT_TRANSPOSE=16 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	}; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	struct Light { | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-02-18 19:39:44 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 		bool enabled; | 
					
						
							|  |  |  | 		Color color; | 
					
						
							|  |  |  | 		Matrix32 xform; | 
					
						
							|  |  |  | 		float height; | 
					
						
							| 
									
										
										
										
											2015-04-03 01:43:37 -03:00
										 |  |  | 		float energy; | 
					
						
							| 
									
										
										
										
											2015-03-10 21:05:49 -03:00
										 |  |  | 		float scale; | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 		int z_min; | 
					
						
							|  |  |  | 		int z_max; | 
					
						
							| 
									
										
										
										
											2015-02-18 19:39:44 -03:00
										 |  |  | 		int layer_min; | 
					
						
							|  |  |  | 		int layer_max; | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 		int item_mask; | 
					
						
							| 
									
										
										
										
											2015-03-09 02:34:56 -03:00
										 |  |  | 		int item_shadow_mask; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		VS::LightMode mode; | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 		RID texture; | 
					
						
							|  |  |  | 		Vector2 texture_offset; | 
					
						
							| 
									
										
										
										
											2015-02-18 19:39:44 -03:00
										 |  |  | 		RID canvas; | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 		RID shadow_buffer; | 
					
						
							|  |  |  | 		int shadow_buffer_size; | 
					
						
							|  |  |  | 		float shadow_esm_mult; | 
					
						
							| 
									
										
										
										
											2015-06-24 18:15:43 -03:00
										 |  |  | 		Color shadow_color; | 
					
						
							| 
									
										
										
										
											2015-02-18 19:39:44 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		void *texture_cache; // implementation dependent
 | 
					
						
							|  |  |  | 		Rect2 rect_cache; | 
					
						
							|  |  |  | 		Matrix32 xform_cache; | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 		float radius_cache; //used for shadow far plane
 | 
					
						
							|  |  |  | 		CameraMatrix shadow_matrix_cache; | 
					
						
							| 
									
										
										
										
											2015-02-18 19:39:44 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		Matrix32 light_shader_xform; | 
					
						
							|  |  |  | 		Vector2 light_shader_pos; | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		Light *shadows_next_ptr; | 
					
						
							|  |  |  | 		Light *filter_next_ptr; | 
					
						
							|  |  |  | 		Light *next_ptr; | 
					
						
							|  |  |  | 		Light *mask_next_ptr; | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		Light() { | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 			enabled=true; | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 			color=Color(1,1,1); | 
					
						
							| 
									
										
										
										
											2015-06-24 18:15:43 -03:00
										 |  |  | 			shadow_color=Color(0,0,0,0); | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 			height=0; | 
					
						
							|  |  |  | 			z_min=-1024; | 
					
						
							|  |  |  | 			z_max=1024; | 
					
						
							| 
									
										
										
										
											2015-02-18 19:39:44 -03:00
										 |  |  | 			layer_min=0; | 
					
						
							|  |  |  | 			layer_max=0; | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 			item_mask=1; | 
					
						
							| 
									
										
										
										
											2015-03-10 21:05:49 -03:00
										 |  |  | 			scale=1.0; | 
					
						
							| 
									
										
										
										
											2015-04-03 01:43:37 -03:00
										 |  |  | 			energy=1.0; | 
					
						
							| 
									
										
										
										
											2015-03-09 02:34:56 -03:00
										 |  |  | 			item_shadow_mask=-1; | 
					
						
							| 
									
										
										
										
											2015-04-03 01:43:37 -03:00
										 |  |  | 			mode=VS::CANVAS_LIGHT_MODE_ADD; | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 			texture_cache=NULL; | 
					
						
							|  |  |  | 			next_ptr=NULL; | 
					
						
							| 
									
										
										
										
											2015-12-08 20:25:08 -03:00
										 |  |  | 			mask_next_ptr=NULL; | 
					
						
							| 
									
										
										
										
											2015-02-18 19:39:44 -03:00
										 |  |  | 			filter_next_ptr=NULL; | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 			shadow_buffer_size=2048; | 
					
						
							|  |  |  | 			shadow_esm_mult=80; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	struct Item; | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	struct ItemMaterial  { | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		RID shader; | 
					
						
							|  |  |  | 		Map<StringName,Variant> shader_param; | 
					
						
							|  |  |  | 		uint32_t shader_version; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		Set<Item*> owners; | 
					
						
							|  |  |  | 		VS::ItemShadingMode shading_mode; | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		ItemMaterial() {shading_mode=VS::CANVAS_ITEM_SHADING_NORMAL; shader_version=0; } | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 	}; | 
					
						
							| 
									
										
										
										
											2015-02-16 14:45:11 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	struct Item { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		struct Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			enum Type { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				TYPE_LINE, | 
					
						
							|  |  |  | 				TYPE_RECT, | 
					
						
							|  |  |  | 				TYPE_STYLE, | 
					
						
							|  |  |  | 				TYPE_PRIMITIVE, | 
					
						
							|  |  |  | 				TYPE_POLYGON, | 
					
						
							|  |  |  | 				TYPE_POLYGON_PTR, | 
					
						
							|  |  |  | 				TYPE_CIRCLE, | 
					
						
							|  |  |  | 				TYPE_TRANSFORM, | 
					
						
							|  |  |  | 				TYPE_BLEND_MODE, | 
					
						
							|  |  |  | 				TYPE_CLIP_IGNORE, | 
					
						
							|  |  |  | 			}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Type type; | 
					
						
							| 
									
										
										
										
											2015-04-20 19:38:02 -03:00
										 |  |  | 			virtual ~Command(){} | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandLine : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Point2 from,to; | 
					
						
							|  |  |  | 			Color color; | 
					
						
							|  |  |  | 			float width; | 
					
						
							| 
									
										
										
										
											2016-08-30 23:44:14 -03:00
										 |  |  | 			bool antialiased; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 			CommandLine() { type = TYPE_LINE; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandRect : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Rect2 rect; | 
					
						
							|  |  |  | 			RID texture; | 
					
						
							|  |  |  | 			Color modulate; | 
					
						
							|  |  |  | 			Rect2 source; | 
					
						
							|  |  |  | 			uint8_t flags; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			CommandRect() { flags=0; type = TYPE_RECT; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandStyle : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Rect2 rect; | 
					
						
							| 
									
										
										
										
											2016-06-03 22:11:10 +08:00
										 |  |  | 			Rect2 source; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 			RID texture; | 
					
						
							|  |  |  | 			float margin[4]; | 
					
						
							| 
									
										
										
										
											2015-10-18 19:49:30 -05:00
										 |  |  | 			bool draw_center; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 			Color color; | 
					
						
							|  |  |  | 			CommandStyle() { draw_center=true; type = TYPE_STYLE; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandPrimitive : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Vector<Point2> points; | 
					
						
							|  |  |  | 			Vector<Point2> uvs; | 
					
						
							|  |  |  | 			Vector<Color> colors; | 
					
						
							|  |  |  | 			RID texture; | 
					
						
							|  |  |  | 			float width; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			CommandPrimitive() { type = TYPE_PRIMITIVE; width=1;} | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandPolygon : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Vector<int> indices; | 
					
						
							|  |  |  | 			Vector<Point2> points; | 
					
						
							|  |  |  | 			Vector<Point2> uvs; | 
					
						
							|  |  |  | 			Vector<Color> colors; | 
					
						
							|  |  |  | 			RID texture; | 
					
						
							|  |  |  | 			int count; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			CommandPolygon() { type = TYPE_POLYGON; count = 0; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandPolygonPtr : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			const int* indices; | 
					
						
							|  |  |  | 			const Point2* points; | 
					
						
							|  |  |  | 			const Point2* uvs; | 
					
						
							|  |  |  | 			const Color* colors; | 
					
						
							|  |  |  | 			RID texture; | 
					
						
							|  |  |  | 			int count; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			CommandPolygonPtr() { type = TYPE_POLYGON_PTR; count = 0; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandCircle : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Point2 pos; | 
					
						
							|  |  |  | 			float radius; | 
					
						
							|  |  |  | 			Color color; | 
					
						
							|  |  |  | 			CommandCircle() { type = TYPE_CIRCLE; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandTransform : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Matrix32 xform; | 
					
						
							|  |  |  | 			CommandTransform() { type = TYPE_TRANSFORM; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct CommandBlendMode : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			VS::MaterialBlendMode blend_mode; | 
					
						
							|  |  |  | 			CommandBlendMode() { type = TYPE_BLEND_MODE; blend_mode = VS::MATERIAL_BLEND_MODE_MIX; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 		struct CommandClipIgnore : public Command { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			bool ignore; | 
					
						
							|  |  |  | 			CommandClipIgnore() { type = TYPE_CLIP_IGNORE; ignore=false; } | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct ViewportRender { | 
					
						
							|  |  |  | 			VisualServer*owner; | 
					
						
							|  |  |  | 			void* udata; | 
					
						
							|  |  |  | 			Rect2 rect; | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Matrix32 xform; | 
					
						
							|  |  |  | 		bool clip; | 
					
						
							|  |  |  | 		bool visible; | 
					
						
							|  |  |  | 		bool ontop; | 
					
						
							|  |  |  | 		VS::MaterialBlendMode blend_mode; | 
					
						
							| 
									
										
										
										
											2015-02-18 19:39:44 -03:00
										 |  |  | 		int light_mask; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 		Vector<Command*> commands; | 
					
						
							|  |  |  | 		mutable bool custom_rect; | 
					
						
							|  |  |  | 		mutable bool rect_dirty; | 
					
						
							|  |  |  | 		mutable Rect2 rect; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		Item*next; | 
					
						
							|  |  |  | 		ItemMaterial* material; | 
					
						
							| 
									
										
										
										
											2015-03-12 01:05:50 -03:00
										 |  |  | 		struct CopyBackBuffer { | 
					
						
							|  |  |  | 			Rect2 rect; | 
					
						
							|  |  |  | 			Rect2 screen_rect; | 
					
						
							|  |  |  | 			bool full; | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 		CopyBackBuffer *copy_back_buffer; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float final_opacity; | 
					
						
							|  |  |  | 		Matrix32 final_transform; | 
					
						
							|  |  |  | 		Rect2 final_clip_rect; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		Item* final_clip_owner; | 
					
						
							|  |  |  | 		Item* material_owner; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 		ViewportRender *vp_render; | 
					
						
							| 
									
										
										
										
											2015-03-21 00:43:33 -03:00
										 |  |  | 		bool distance_field; | 
					
						
							| 
									
										
										
										
											2015-12-08 20:25:08 -03:00
										 |  |  | 		bool light_masked; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-02-18 19:39:44 -03:00
										 |  |  | 		Rect2 global_rect_cache; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-02-18 19:39:44 -03:00
										 |  |  | 		const Rect2& get_rect() const { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 			if (custom_rect || !rect_dirty) | 
					
						
							|  |  |  | 				return rect; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//must update rect
 | 
					
						
							|  |  |  | 			int s=commands.size(); | 
					
						
							|  |  |  | 			if (s==0) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				rect=Rect2(); | 
					
						
							|  |  |  | 				rect_dirty=false; | 
					
						
							|  |  |  | 				return rect; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Matrix32 xf; | 
					
						
							|  |  |  | 			bool found_xform=false; | 
					
						
							|  |  |  | 			bool first=true; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			const Item::Command * const *cmd = &commands[0]; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int i=0;i<s;i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 				const  Item::Command *c=cmd[i]; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 				Rect2 r; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				switch(c->type) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_LINE: { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						const Item::CommandLine* line = static_cast< const Item::CommandLine*>(c); | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 						r.pos=line->from; | 
					
						
							|  |  |  | 						r.expand_to(line->to); | 
					
						
							|  |  |  | 					} break; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_RECT: { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						const Item::CommandRect* crect = static_cast< const Item::CommandRect*>(c); | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 						r=crect->rect; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_STYLE: { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						const Item::CommandStyle* style = static_cast< const Item::CommandStyle*>(c); | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 						r=style->rect; | 
					
						
							|  |  |  | 					} break; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_PRIMITIVE: { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						const Item::CommandPrimitive* primitive = static_cast< const Item::CommandPrimitive*>(c); | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 						r.pos=primitive->points[0]; | 
					
						
							|  |  |  | 						for(int i=1;i<primitive->points.size();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 							r.expand_to(primitive->points[i]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} break; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_POLYGON: { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						const Item::CommandPolygon* polygon = static_cast< const Item::CommandPolygon*>(c); | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 						int l = polygon->points.size(); | 
					
						
							|  |  |  | 						const Point2*pp=&polygon->points[0]; | 
					
						
							|  |  |  | 						r.pos=pp[0]; | 
					
						
							|  |  |  | 						for(int i=1;i<l;i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 							r.expand_to(pp[i]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_POLYGON_PTR: { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						const Item::CommandPolygonPtr* polygon = static_cast< const Item::CommandPolygonPtr*>(c); | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 						int l = polygon->count; | 
					
						
							|  |  |  | 						if (polygon->indices != NULL) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 							r.pos=polygon->points[polygon->indices[0]]; | 
					
						
							| 
									
										
										
										
											2015-05-06 00:56:59 +02:00
										 |  |  | 							for (int i=1; i<l; i++) { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 								r.expand_to(polygon->points[polygon->indices[i]]); | 
					
						
							| 
									
										
										
										
											2015-05-06 00:56:59 +02:00
										 |  |  | 							} | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 						} else { | 
					
						
							|  |  |  | 							r.pos=polygon->points[0]; | 
					
						
							| 
									
										
										
										
											2015-05-06 00:56:59 +02:00
										 |  |  | 							for (int i=1; i<l; i++) { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 								r.expand_to(polygon->points[i]); | 
					
						
							| 
									
										
										
										
											2015-05-06 00:56:59 +02:00
										 |  |  | 							} | 
					
						
							|  |  |  | 						} | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 					} break; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_CIRCLE: { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						const Item::CommandCircle* circle = static_cast< const Item::CommandCircle*>(c); | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 						r.pos=Point2(-circle->radius,-circle->radius)+circle->pos; | 
					
						
							|  |  |  | 						r.size=Point2(circle->radius*2.0,circle->radius*2.0); | 
					
						
							|  |  |  | 					} break; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_TRANSFORM: { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 						const Item::CommandTransform* transform = static_cast<const Item::CommandTransform*>(c); | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 						xf=transform->xform; | 
					
						
							|  |  |  | 						found_xform=true; | 
					
						
							|  |  |  | 						continue; | 
					
						
							|  |  |  | 					} break; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_BLEND_MODE: { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 					case Item::Command::TYPE_CLIP_IGNORE: { | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (found_xform) { | 
					
						
							|  |  |  | 					r = xf.xform(r); | 
					
						
							|  |  |  | 					found_xform=false; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (first) { | 
					
						
							|  |  |  | 					rect=r; | 
					
						
							|  |  |  | 					first=false; | 
					
						
							|  |  |  | 				} else | 
					
						
							|  |  |  | 					rect=rect.merge(r); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			rect_dirty=false; | 
					
						
							|  |  |  | 			return rect; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-12-08 20:25:08 -03:00
										 |  |  | 		void clear() { for (int i=0;i<commands.size();i++) memdelete( commands[i] ); commands.clear(); clip=false; rect_dirty=true; final_clip_owner=NULL;  material_owner=NULL; light_masked=false; } | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		Item() { light_mask=1; vp_render=NULL; next=NULL; final_clip_owner=NULL; clip=false; final_opacity=1;  blend_mode=VS::MATERIAL_BLEND_MODE_MIX; visible=true; rect_dirty=true; custom_rect=false; ontop=true; material_owner=NULL; material=NULL; copy_back_buffer=NULL; distance_field=false; light_masked=false; } | 
					
						
							|  |  |  | 		virtual ~Item() { clear(); if (copy_back_buffer) memdelete(copy_back_buffer); } | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	ItemDrawViewportFunc draw_viewport_func; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-03-16 00:47:37 -03:00
										 |  |  | 	virtual void begin_canvas_bg()=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void canvas_begin()=0; | 
					
						
							| 
									
										
										
										
											2014-04-14 22:43:44 -03:00
										 |  |  | 	virtual void canvas_disable_blending()=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void canvas_set_opacity(float p_opacity)=0; | 
					
						
							|  |  |  | 	virtual void canvas_set_blend_mode(VS::MaterialBlendMode p_mode)=0; | 
					
						
							| 
									
										
										
										
											2016-06-03 22:11:10 +08:00
										 |  |  | 	virtual void canvas_begin_rect(const Matrix32& p_transform)=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void canvas_set_clip(bool p_clip, const Rect2& p_rect)=0; | 
					
						
							|  |  |  | 	virtual void canvas_end_rect()=0; | 
					
						
							| 
									
										
										
										
											2016-08-30 23:44:14 -03:00
										 |  |  | 	virtual void canvas_draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width,bool p_antialiased)=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void canvas_draw_rect(const Rect2& p_rect, int p_flags, const Rect2& p_source,RID p_texture,const Color& p_modulate)=0; | 
					
						
							| 
									
										
										
										
											2016-06-03 22:11:10 +08:00
										 |  |  | 	virtual void canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void canvas_draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width)=0; | 
					
						
							|  |  |  | 	virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor)=0; | 
					
						
							|  |  |  | 	virtual void canvas_set_transform(const Matrix32& p_transform)=0; | 
					
						
							| 
									
										
										
										
											2015-01-12 20:44:02 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	virtual void canvas_render_items(Item *p_item_list,int p_z,const Color& p_modulate,Light *p_light)=0; | 
					
						
							|  |  |  | 	virtual void canvas_debug_viewport_shadows(Light* p_lights_with_shadow)=0; | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 	/* LIGHT SHADOW MAPPING */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual RID canvas_light_occluder_create()=0; | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 	virtual void canvas_light_occluder_set_polylines(RID p_occluder, const PoolVector<Vector2>& p_lines)=0; | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual RID canvas_light_shadow_buffer_create(int p_width)=0; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	struct LightOccluderInstance { | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		bool enabled; | 
					
						
							|  |  |  | 		RID canvas; | 
					
						
							|  |  |  | 		RID polygon; | 
					
						
							|  |  |  | 		RID polygon_buffer; | 
					
						
							|  |  |  | 		Rect2 aabb_cache; | 
					
						
							|  |  |  | 		Matrix32 xform; | 
					
						
							|  |  |  | 		Matrix32 xform_cache; | 
					
						
							|  |  |  | 		int light_mask; | 
					
						
							|  |  |  | 		VS::CanvasOccluderPolygonCullMode cull_cache; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		LightOccluderInstance *next; | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		LightOccluderInstance() { enabled=true; next=NULL; light_mask=1; cull_cache=VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED; } | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	virtual void canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, LightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache)=0; | 
					
						
							| 
									
										
										
										
											2015-01-10 17:35:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	/* ENVIRONMENT */ | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	virtual RID environment_create()=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void environment_set_background(RID p_env,VS::EnvironmentBG p_bg)=0; | 
					
						
							|  |  |  | 	virtual VS::EnvironmentBG environment_get_background(RID p_env) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void environment_set_background_param(RID p_env,VS::EnvironmentBGParam p_param, const Variant& p_value)=0; | 
					
						
							|  |  |  | 	virtual Variant environment_get_background_param(RID p_env,VS::EnvironmentBGParam p_param) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void environment_set_enable_fx(RID p_env,VS::EnvironmentFx p_effect,bool p_enabled)=0; | 
					
						
							|  |  |  | 	virtual bool environment_is_fx_enabled(RID p_env,VS::EnvironmentFx p_effect) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void environment_fx_set_param(RID p_env,VS::EnvironmentFxParam p_param,const Variant& p_value)=0; | 
					
						
							|  |  |  | 	virtual Variant environment_fx_get_param(RID p_env,VS::EnvironmentFxParam p_param) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-10-27 22:54:32 -03:00
										 |  |  | 	/* SAMPLED LIGHT */ | 
					
						
							|  |  |  | 	virtual RID sampled_light_dp_create(int p_width,int p_height)=0; | 
					
						
							|  |  |  | 	virtual void sampled_light_dp_update(RID p_sampled_light,const Color *p_data,float p_multiplier)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	/*MISC*/ | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual bool is_texture(const RID& p_rid) const=0; | 
					
						
							|  |  |  | 	virtual bool is_material(const RID& p_rid) const=0; | 
					
						
							|  |  |  | 	virtual bool is_mesh(const RID& p_rid) const=0; | 
					
						
							|  |  |  | 	virtual bool is_multimesh(const RID& p_rid) const=0; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	virtual bool is_immediate(const RID& p_rid) const=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual bool is_particles(const RID &p_beam) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual bool is_light(const RID& p_rid) const=0; | 
					
						
							|  |  |  | 	virtual bool is_light_instance(const RID& p_rid) const=0; | 
					
						
							|  |  |  | 	virtual bool is_particles_instance(const RID& p_rid) const=0; | 
					
						
							|  |  |  | 	virtual bool is_skeleton(const RID& p_rid) const=0; | 
					
						
							|  |  |  | 	virtual bool is_environment(const RID& p_rid) const=0; | 
					
						
							|  |  |  | 	virtual bool is_shader(const RID& p_rid) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 	virtual bool is_canvas_light_occluder(const RID& p_rid) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	virtual void free(const RID& p_rid)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void init()=0; | 
					
						
							|  |  |  | 	virtual void finish()=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual bool needs_to_draw_next_frame() const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void reload_vram() {} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual bool has_feature(VS::Features p_feature) const=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-09-10 15:01:02 -07:00
										 |  |  | 	virtual void restore_framebuffer()=0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	virtual int get_render_info(VS::RenderInfo p_info)=0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-12-02 11:15:48 -03:00
										 |  |  | 	virtual void set_force_16_bits_fbo(bool p_force) {} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	Rasterizer(); | 
					
						
							|  |  |  | 	virtual ~Rasterizer() {} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | #endif
 |