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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  openxr_util.cpp                                                       */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
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							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
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							|  |  |  | /*                                                                        */ | 
					
						
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							|  |  |  | #include "openxr_util.h"
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										 |  |  | #include "core/math/math_funcs.h"
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										 |  |  | #include <openxr/openxr_reflection.h>
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										 |  |  | #define XR_ENUM_CASE_STR(name, val) \
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							|  |  |  | 	case name:                      \ | 
					
						
							|  |  |  | 		return #name; | 
					
						
							|  |  |  | #define XR_ENUM_SWITCH(enumType, var)                                                                                           \
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							|  |  |  | 	switch (var) {                                                                                                              \ | 
					
						
							|  |  |  | 		XR_LIST_ENUM_##enumType(XR_ENUM_CASE_STR) default : return "Unknown " #enumType ": " + String::num_int64(int64_t(var)); \ | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | String OpenXRUtil::get_view_configuration_name(XrViewConfigurationType p_view_configuration){ | 
					
						
							|  |  |  | 	XR_ENUM_SWITCH(XrViewConfigurationType, p_view_configuration) | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | String OpenXRUtil::get_reference_space_name(XrReferenceSpaceType p_reference_space){ | 
					
						
							|  |  |  | 	XR_ENUM_SWITCH(XrReferenceSpaceType, p_reference_space) | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | String OpenXRUtil::get_structure_type_name(XrStructureType p_structure_type){ | 
					
						
							|  |  |  | 	XR_ENUM_SWITCH(XrStructureType, p_structure_type) | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | String OpenXRUtil::get_session_state_name(XrSessionState p_session_state){ | 
					
						
							|  |  |  | 	XR_ENUM_SWITCH(XrSessionState, p_session_state) | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | String OpenXRUtil::get_action_type_name(XrActionType p_action_type){ | 
					
						
							|  |  |  | 	XR_ENUM_SWITCH(XrActionType, p_action_type) | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | String OpenXRUtil::get_environment_blend_mode_name(XrEnvironmentBlendMode p_blend_mode) { | 
					
						
							|  |  |  | 	XR_ENUM_SWITCH(XrEnvironmentBlendMode, p_blend_mode); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | String OpenXRUtil::make_xr_version_string(XrVersion p_version) { | 
					
						
							|  |  |  | 	String version; | 
					
						
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							|  |  |  | 	version += String::num_int64(XR_VERSION_MAJOR(p_version)); | 
					
						
							|  |  |  | 	version += String("."); | 
					
						
							|  |  |  | 	version += String::num_int64(XR_VERSION_MINOR(p_version)); | 
					
						
							|  |  |  | 	version += String("."); | 
					
						
							|  |  |  | 	version += String::num_int64(XR_VERSION_PATCH(p_version)); | 
					
						
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							|  |  |  | 	return version; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | // Based on the OpenXR xr_linear.h private header, so we can still link against
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										 |  |  | // system-provided packages without relying on our `thirdparty` code.
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							|  |  |  | // Copyright (c) 2017 The Khronos Group Inc.
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							|  |  |  | // Copyright (c) 2016 Oculus VR, LLC.
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							|  |  |  | //
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							|  |  |  | // SPDX-License-Identifier: Apache-2.0
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							|  |  |  | // Creates a projection matrix based on the specified dimensions.
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										 |  |  | // The projection matrix transforms -Z=forward, +Y=up, +X=right to the appropriate clip space for Godot (OpenGL convention).
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										 |  |  | // The far plane is placed at infinity if farZ <= nearZ.
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							|  |  |  | // An infinite projection matrix is preferred for rasterization because, except for
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							|  |  |  | // things *right* up against the near plane, it always provides better precision:
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							|  |  |  | //              "Tightening the Precision of Perspective Rendering"
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							|  |  |  | //              Paul Upchurch, Mathieu Desbrun
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							|  |  |  | //              Journal of Graphics Tools, Volume 16, Issue 1, 2012
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										 |  |  | void OpenXRUtil::XrMatrix4x4f_CreateProjection(XrMatrix4x4f *result, const float tanAngleLeft, const float tanAngleRight, | 
					
						
							|  |  |  | 		const float tanAngleUp, float const tanAngleDown, const float nearZ, const float farZ) { | 
					
						
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										 |  |  | 	const float tanAngleWidth = tanAngleRight - tanAngleLeft; | 
					
						
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										 |  |  | 	// Set to tanAngleUp - tanAngleDown for a clip space with positive Y up.
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							|  |  |  | 	const float tanAngleHeight = (tanAngleUp - tanAngleDown); | 
					
						
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										 |  |  | 	// Set to nearZ for a [-1,1] Z clip space.
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							|  |  |  | 	const float offsetZ = nearZ; | 
					
						
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							|  |  |  | 	if (farZ <= nearZ) { | 
					
						
							|  |  |  | 		// place the far plane at infinity
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							|  |  |  | 		result->m[0] = 2.0f / tanAngleWidth; | 
					
						
							|  |  |  | 		result->m[4] = 0.0f; | 
					
						
							|  |  |  | 		result->m[8] = (tanAngleRight + tanAngleLeft) / tanAngleWidth; | 
					
						
							|  |  |  | 		result->m[12] = 0.0f; | 
					
						
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							|  |  |  | 		result->m[1] = 0.0f; | 
					
						
							|  |  |  | 		result->m[5] = 2.0f / tanAngleHeight; | 
					
						
							|  |  |  | 		result->m[9] = (tanAngleUp + tanAngleDown) / tanAngleHeight; | 
					
						
							|  |  |  | 		result->m[13] = 0.0f; | 
					
						
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							|  |  |  | 		result->m[2] = 0.0f; | 
					
						
							|  |  |  | 		result->m[6] = 0.0f; | 
					
						
							|  |  |  | 		result->m[10] = -1.0f; | 
					
						
							|  |  |  | 		result->m[14] = -(nearZ + offsetZ); | 
					
						
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							|  |  |  | 		result->m[3] = 0.0f; | 
					
						
							|  |  |  | 		result->m[7] = 0.0f; | 
					
						
							|  |  |  | 		result->m[11] = -1.0f; | 
					
						
							|  |  |  | 		result->m[15] = 0.0f; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		// normal projection
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							|  |  |  | 		result->m[0] = 2.0f / tanAngleWidth; | 
					
						
							|  |  |  | 		result->m[4] = 0.0f; | 
					
						
							|  |  |  | 		result->m[8] = (tanAngleRight + tanAngleLeft) / tanAngleWidth; | 
					
						
							|  |  |  | 		result->m[12] = 0.0f; | 
					
						
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							|  |  |  | 		result->m[1] = 0.0f; | 
					
						
							|  |  |  | 		result->m[5] = 2.0f / tanAngleHeight; | 
					
						
							|  |  |  | 		result->m[9] = (tanAngleUp + tanAngleDown) / tanAngleHeight; | 
					
						
							|  |  |  | 		result->m[13] = 0.0f; | 
					
						
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							|  |  |  | 		result->m[2] = 0.0f; | 
					
						
							|  |  |  | 		result->m[6] = 0.0f; | 
					
						
							|  |  |  | 		result->m[10] = -(farZ + offsetZ) / (farZ - nearZ); | 
					
						
							|  |  |  | 		result->m[14] = -(farZ * (nearZ + offsetZ)) / (farZ - nearZ); | 
					
						
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							|  |  |  | 		result->m[3] = 0.0f; | 
					
						
							|  |  |  | 		result->m[7] = 0.0f; | 
					
						
							|  |  |  | 		result->m[11] = -1.0f; | 
					
						
							|  |  |  | 		result->m[15] = 0.0f; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // Creates a projection matrix based on the specified FOV.
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										 |  |  | void OpenXRUtil::XrMatrix4x4f_CreateProjectionFov(XrMatrix4x4f *result, const XrFovf fov, const float nearZ, const float farZ) { | 
					
						
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										 |  |  | 	const float tanLeft = std::tan(fov.angleLeft); | 
					
						
							|  |  |  | 	const float tanRight = std::tan(fov.angleRight); | 
					
						
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										 |  |  | 	const float tanDown = std::tan(fov.angleDown); | 
					
						
							|  |  |  | 	const float tanUp = std::tan(fov.angleUp); | 
					
						
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										 |  |  | 	XrMatrix4x4f_CreateProjection(result, tanLeft, tanRight, tanUp, tanDown, nearZ, farZ); | 
					
						
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										 |  |  | } |