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			161 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			161 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  openxr_util.cpp                                                       */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #include "openxr_util.h"
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| 
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| #include "core/math/math_funcs.h"
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| 
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| #include <openxr/openxr_reflection.h>
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| 
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| #define XR_ENUM_CASE_STR(name, val) \
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| 	case name:                      \
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| 		return #name;
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| #define XR_ENUM_SWITCH(enumType, var)                                                                                           \
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| 	switch (var) {                                                                                                              \
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| 		XR_LIST_ENUM_##enumType(XR_ENUM_CASE_STR) default : return "Unknown " #enumType ": " + String::num_int64(int64_t(var)); \
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| 	}
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| 
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| String OpenXRUtil::get_view_configuration_name(XrViewConfigurationType p_view_configuration){
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| 	XR_ENUM_SWITCH(XrViewConfigurationType, p_view_configuration)
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| }
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| 
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| String OpenXRUtil::get_reference_space_name(XrReferenceSpaceType p_reference_space){
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| 	XR_ENUM_SWITCH(XrReferenceSpaceType, p_reference_space)
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| }
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| 
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| String OpenXRUtil::get_structure_type_name(XrStructureType p_structure_type){
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| 	XR_ENUM_SWITCH(XrStructureType, p_structure_type)
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| }
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| 
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| String OpenXRUtil::get_session_state_name(XrSessionState p_session_state){
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| 	XR_ENUM_SWITCH(XrSessionState, p_session_state)
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| }
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| 
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| String OpenXRUtil::get_action_type_name(XrActionType p_action_type){
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| 	XR_ENUM_SWITCH(XrActionType, p_action_type)
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| }
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| 
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| String OpenXRUtil::get_environment_blend_mode_name(XrEnvironmentBlendMode p_blend_mode) {
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| 	XR_ENUM_SWITCH(XrEnvironmentBlendMode, p_blend_mode);
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| }
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| 
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| String OpenXRUtil::make_xr_version_string(XrVersion p_version) {
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| 	String version;
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| 
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| 	version += String::num_int64(XR_VERSION_MAJOR(p_version));
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| 	version += String(".");
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| 	version += String::num_int64(XR_VERSION_MINOR(p_version));
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| 	version += String(".");
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| 	version += String::num_int64(XR_VERSION_PATCH(p_version));
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| 
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| 	return version;
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| }
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| 
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| // Based on the OpenXR xr_linear.h private header, so we can still link against
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| // system-provided packages without relying on our `thirdparty` code.
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| 
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| // Copyright (c) 2017 The Khronos Group Inc.
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| // Copyright (c) 2016 Oculus VR, LLC.
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| //
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| // SPDX-License-Identifier: Apache-2.0
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| 
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| // Creates a projection matrix based on the specified dimensions.
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| // The projection matrix transforms -Z=forward, +Y=up, +X=right to the appropriate clip space for Godot (OpenGL convention).
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| // The far plane is placed at infinity if farZ <= nearZ.
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| // An infinite projection matrix is preferred for rasterization because, except for
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| // things *right* up against the near plane, it always provides better precision:
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| //              "Tightening the Precision of Perspective Rendering"
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| //              Paul Upchurch, Mathieu Desbrun
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| //              Journal of Graphics Tools, Volume 16, Issue 1, 2012
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| void OpenXRUtil::XrMatrix4x4f_CreateProjection(XrMatrix4x4f *result, const float tanAngleLeft, const float tanAngleRight,
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| 		const float tanAngleUp, float const tanAngleDown, const float nearZ, const float farZ) {
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| 	const float tanAngleWidth = tanAngleRight - tanAngleLeft;
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| 
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| 	// Set to tanAngleUp - tanAngleDown for a clip space with positive Y up.
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| 	const float tanAngleHeight = (tanAngleUp - tanAngleDown);
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| 
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| 	// Set to nearZ for a [-1,1] Z clip space.
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| 	const float offsetZ = nearZ;
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| 
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| 	if (farZ <= nearZ) {
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| 		// place the far plane at infinity
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| 		result->m[0] = 2.0f / tanAngleWidth;
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| 		result->m[4] = 0.0f;
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| 		result->m[8] = (tanAngleRight + tanAngleLeft) / tanAngleWidth;
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| 		result->m[12] = 0.0f;
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| 
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| 		result->m[1] = 0.0f;
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| 		result->m[5] = 2.0f / tanAngleHeight;
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| 		result->m[9] = (tanAngleUp + tanAngleDown) / tanAngleHeight;
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| 		result->m[13] = 0.0f;
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| 
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| 		result->m[2] = 0.0f;
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| 		result->m[6] = 0.0f;
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| 		result->m[10] = -1.0f;
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| 		result->m[14] = -(nearZ + offsetZ);
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| 
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| 		result->m[3] = 0.0f;
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| 		result->m[7] = 0.0f;
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| 		result->m[11] = -1.0f;
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| 		result->m[15] = 0.0f;
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| 	} else {
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| 		// normal projection
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| 		result->m[0] = 2.0f / tanAngleWidth;
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| 		result->m[4] = 0.0f;
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| 		result->m[8] = (tanAngleRight + tanAngleLeft) / tanAngleWidth;
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| 		result->m[12] = 0.0f;
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| 
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| 		result->m[1] = 0.0f;
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| 		result->m[5] = 2.0f / tanAngleHeight;
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| 		result->m[9] = (tanAngleUp + tanAngleDown) / tanAngleHeight;
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| 		result->m[13] = 0.0f;
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| 
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| 		result->m[2] = 0.0f;
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| 		result->m[6] = 0.0f;
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| 		result->m[10] = -(farZ + offsetZ) / (farZ - nearZ);
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| 		result->m[14] = -(farZ * (nearZ + offsetZ)) / (farZ - nearZ);
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| 
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| 		result->m[3] = 0.0f;
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| 		result->m[7] = 0.0f;
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| 		result->m[11] = -1.0f;
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| 		result->m[15] = 0.0f;
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| 	}
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| }
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| 
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| // Creates a projection matrix based on the specified FOV.
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| void OpenXRUtil::XrMatrix4x4f_CreateProjectionFov(XrMatrix4x4f *result, const XrFovf fov, const float nearZ, const float farZ) {
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| 	const float tanLeft = std::tan(fov.angleLeft);
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| 	const float tanRight = std::tan(fov.angleRight);
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| 
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| 	const float tanDown = std::tan(fov.angleDown);
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| 	const float tanUp = std::tan(fov.angleUp);
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| 
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| 	XrMatrix4x4f_CreateProjection(result, tanLeft, tanRight, tanUp, tanDown, nearZ, farZ);
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| }
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