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								/*  debug_adapter_server.cpp                                             */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2022-01-03 21:27:34 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#include "debug_adapter_server.h"
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								#include "core/os/os.h"
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								#include "editor/editor_log.h"
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								#include "editor/editor_node.h"
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								DebugAdapterServer::DebugAdapterServer() {
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									_EDITOR_DEF("network/debug_adapter/remote_port", remote_port);
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									_EDITOR_DEF("network/debug_adapter/request_timeout", protocol._request_timeout);
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									_EDITOR_DEF("network/debug_adapter/sync_breakpoints", protocol._sync_breakpoints);
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								}
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								void DebugAdapterServer::_notification(int p_what) {
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									switch (p_what) {
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										case NOTIFICATION_ENTER_TREE: {
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											start();
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										} break;
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										case NOTIFICATION_EXIT_TREE: {
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											stop();
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										} break;
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										case NOTIFICATION_INTERNAL_PROCESS: {
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											// The main loop can be run again during request processing, which modifies internal state of the protocol.
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											// Thus, "polling" is needed to prevent it from parsing other requests while the current one isn't finished.
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											if (started && !polling) {
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												polling = true;
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												protocol.poll();
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												polling = false;
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											}
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										} break;
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										case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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											protocol._request_timeout = EditorSettings::get_singleton()->get("network/debug_adapter/request_timeout");
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											protocol._sync_breakpoints = EditorSettings::get_singleton()->get("network/debug_adapter/sync_breakpoints");
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											int remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port");
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											if (remote_port != this->remote_port) {
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												this->stop();
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												this->start();
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											}
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										} break;
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									}
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								}
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								void DebugAdapterServer::start() {
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									remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port");
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									if (protocol.start(remote_port, IPAddress("127.0.0.1")) == OK) {
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										EditorNode::get_log()->add_message("--- Debug adapter server started ---", EditorLog::MSG_TYPE_EDITOR);
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										set_process_internal(true);
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										started = true;
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									}
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								}
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								void DebugAdapterServer::stop() {
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									protocol.stop();
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									started = false;
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									EditorNode::get_log()->add_message("--- Debug adapter server stopped ---", EditorLog::MSG_TYPE_EDITOR);
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								}
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