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										 |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
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										 |  |  | <class name="CSharpScript" inherits="Script" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> | 
					
						
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										 |  |  | 	<brief_description> | 
					
						
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										 |  |  | 		A script implemented in the C# programming language, saved with the [code].cs[/code] extension (Mono-enabled builds only). | 
					
						
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										 |  |  | 	</brief_description> | 
					
						
							|  |  |  | 	<description> | 
					
						
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										 |  |  | 		This class represents a C# script. It is the C# equivalent of the [GDScript] class and is only available in Mono-enabled Godot builds. | 
					
						
							|  |  |  | 		See also [GodotSharp]. | 
					
						
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										 |  |  | 	</description> | 
					
						
							|  |  |  | 	<tutorials> | 
					
						
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										 |  |  | 		<link title="C# documentation index">$DOCS_URL/tutorials/scripting/c_sharp/index.html</link> | 
					
						
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										 |  |  | 	</tutorials> | 
					
						
							|  |  |  | 	<methods> | 
					
						
							|  |  |  | 		<method name="new" qualifiers="vararg"> | 
					
						
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										 |  |  | 			<return type="Variant" /> | 
					
						
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										 |  |  | 			<description> | 
					
						
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										 |  |  | 				Returns a new instance of the script. | 
					
						
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										 |  |  | 			</description> | 
					
						
							|  |  |  | 		</method> | 
					
						
							|  |  |  | 	</methods> | 
					
						
							|  |  |  | </class> |