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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  nav_mesh_generator_3d.h                                               */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
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							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
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							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
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							|  |  |  | #ifndef NAV_MESH_GENERATOR_3D_H
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							|  |  |  | #define NAV_MESH_GENERATOR_3D_H
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							|  |  |  | #ifndef _3D_DISABLED
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							|  |  |  | #include "core/object/class_db.h"
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										 |  |  | #include "core/object/worker_thread_pool.h"
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										 |  |  | #include "modules/modules_enabled.gen.h" // For csg, gridmap.
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							|  |  |  | class Node; | 
					
						
							|  |  |  | class NavigationMesh; | 
					
						
							|  |  |  | class NavigationMeshSourceGeometryData3D; | 
					
						
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							|  |  |  | class NavMeshGenerator3D : public Object { | 
					
						
							|  |  |  | 	static NavMeshGenerator3D *singleton; | 
					
						
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							|  |  |  | 	static Mutex baking_navmesh_mutex; | 
					
						
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										 |  |  | 	static Mutex generator_task_mutex; | 
					
						
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							|  |  |  | 	static bool use_threads; | 
					
						
							|  |  |  | 	static bool baking_use_multiple_threads; | 
					
						
							|  |  |  | 	static bool baking_use_high_priority_threads; | 
					
						
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							|  |  |  | 	struct NavMeshGeneratorTask3D { | 
					
						
							|  |  |  | 		enum TaskStatus { | 
					
						
							|  |  |  | 			BAKING_STARTED, | 
					
						
							|  |  |  | 			BAKING_FINISHED, | 
					
						
							|  |  |  | 			BAKING_FAILED, | 
					
						
							|  |  |  | 			CALLBACK_DISPATCHED, | 
					
						
							|  |  |  | 			CALLBACK_FAILED, | 
					
						
							|  |  |  | 		}; | 
					
						
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							|  |  |  | 		Ref<NavigationMesh> navigation_mesh; | 
					
						
							|  |  |  | 		Ref<NavigationMeshSourceGeometryData3D> source_geometry_data; | 
					
						
							|  |  |  | 		Callable callback; | 
					
						
							|  |  |  | 		WorkerThreadPool::TaskID thread_task_id = WorkerThreadPool::INVALID_TASK_ID; | 
					
						
							|  |  |  | 		NavMeshGeneratorTask3D::TaskStatus status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	static HashMap<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> generator_tasks; | 
					
						
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							|  |  |  | 	static void generator_thread_bake(void *p_arg); | 
					
						
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							|  |  |  | 	static HashSet<Ref<NavigationMesh>> baking_navmeshes; | 
					
						
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							|  |  |  | 	static void generator_parse_geometry_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node, bool p_recurse_children); | 
					
						
							|  |  |  | 	static void generator_parse_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_root_node); | 
					
						
							|  |  |  | 	static void generator_bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data); | 
					
						
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							|  |  |  | 	static void generator_parse_meshinstance3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node); | 
					
						
							|  |  |  | 	static void generator_parse_multimeshinstance3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node); | 
					
						
							|  |  |  | 	static void generator_parse_staticbody3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node); | 
					
						
							|  |  |  | #ifdef MODULE_CSG_ENABLED
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							|  |  |  | 	static void generator_parse_csgshape3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node); | 
					
						
							|  |  |  | #endif // MODULE_CSG_ENABLED
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							|  |  |  | #ifdef MODULE_GRIDMAP_ENABLED
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							|  |  |  | 	static void generator_parse_gridmap_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node); | 
					
						
							|  |  |  | #endif // MODULE_GRIDMAP_ENABLED
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							|  |  |  | 	static bool generator_emit_callback(const Callable &p_callback); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	static NavMeshGenerator3D *get_singleton(); | 
					
						
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										 |  |  | 	static void sync(); | 
					
						
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										 |  |  | 	static void cleanup(); | 
					
						
							|  |  |  | 	static void finish(); | 
					
						
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										 |  |  | 	static void parse_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_root_node, const Callable &p_callback = Callable()); | 
					
						
							|  |  |  | 	static void bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable()); | 
					
						
							|  |  |  | 	static void bake_from_source_geometry_data_async(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable()); | 
					
						
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							|  |  |  | 	NavMeshGenerator3D(); | 
					
						
							|  |  |  | 	~NavMeshGenerator3D(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // _3D_DISABLED
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							|  |  |  | #endif // NAV_MESH_GENERATOR_3D_H
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