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								/*  denoise_wrapper.cpp                                                  */
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2022-01-13 09:45:09 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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											2020-12-19 14:42:31 +01:00
										 
									 
								 
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#include "denoise_wrapper.h"
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								#include "core/os/memory.h"
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								#include "thirdparty/oidn/include/OpenImageDenoise/oidn.h"
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								#include <stdio.h>
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								void *oidn_denoiser_init() {
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									OIDNDeviceImpl *device = oidnNewDevice(OIDN_DEVICE_TYPE_CPU);
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									oidnCommitDevice(device);
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									return device;
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								}
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								bool oidn_denoise(void *deviceptr, float *p_floats, int p_width, int p_height) {
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									OIDNDeviceImpl *device = (OIDNDeviceImpl *)deviceptr;
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									OIDNFilter filter = oidnNewFilter(device, "RTLightmap");
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									oidnSetSharedFilterImage(filter, "color", (void *)p_floats, OIDN_FORMAT_FLOAT3, p_width, p_height, 0, 0, 0);
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									oidnSetSharedFilterImage(filter, "output", (void *)p_floats, OIDN_FORMAT_FLOAT3, p_width, p_height, 0, 0, 0);
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									oidnSetFilter1b(filter, "hdr", true);
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									oidnCommitFilter(filter);
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									oidnExecuteFilter(filter);
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									const char *msg;
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									bool success = true;
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									if (oidnGetDeviceError(device, &msg) != OIDN_ERROR_NONE) {
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										printf("LightmapDenoiser: %s\n", msg);
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										success = false;
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									}
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									oidnReleaseFilter(filter);
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									return success;
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								}
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								void oidn_denoiser_finish(void *device) {
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									oidnReleaseDevice((OIDNDeviceImpl *)device);
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								}
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