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			64 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  denoise_wrapper.cpp                                                  */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "denoise_wrapper.h"
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#include "core/os/memory.h"
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#include "thirdparty/oidn/include/OpenImageDenoise/oidn.h"
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#include <stdio.h>
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void *oidn_denoiser_init() {
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	OIDNDeviceImpl *device = oidnNewDevice(OIDN_DEVICE_TYPE_CPU);
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	oidnCommitDevice(device);
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	return device;
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}
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bool oidn_denoise(void *deviceptr, float *p_floats, int p_width, int p_height) {
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	OIDNDeviceImpl *device = (OIDNDeviceImpl *)deviceptr;
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	OIDNFilter filter = oidnNewFilter(device, "RTLightmap");
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	oidnSetSharedFilterImage(filter, "color", (void *)p_floats, OIDN_FORMAT_FLOAT3, p_width, p_height, 0, 0, 0);
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	oidnSetSharedFilterImage(filter, "output", (void *)p_floats, OIDN_FORMAT_FLOAT3, p_width, p_height, 0, 0, 0);
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	oidnSetFilter1b(filter, "hdr", true);
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	oidnCommitFilter(filter);
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	oidnExecuteFilter(filter);
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	const char *msg;
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	bool success = true;
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	if (oidnGetDeviceError(device, &msg) != OIDN_ERROR_NONE) {
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		printf("LightmapDenoiser: %s\n", msg);
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		success = false;
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	}
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	oidnReleaseFilter(filter);
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	return success;
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}
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void oidn_denoiser_finish(void *device) {
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	oidnReleaseDevice((OIDNDeviceImpl *)device);
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}
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