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								/**************************************************************************/
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								/*  key_mapping_x11.h                                                     */
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/**************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								#ifndef KEY_MAPPING_X11_H
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								#define KEY_MAPPING_X11_H
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											2023-06-08 14:51:32 +02:00
										 
									 
								 
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								#include "core/os/keyboard.h"
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								#include "core/templates/hash_map.h"
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								#include <X11/XF86keysym.h>
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								#include <X11/Xlib.h>
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								#define XK_MISCELLANY
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								#define XK_LATIN1
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								#define XK_XKB_KEYS
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								#include <X11/keysymdef.h>
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								class KeyMappingX11 {
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									struct HashMapHasherKeys {
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										static _FORCE_INLINE_ uint32_t hash(const Key p_key) { return hash_fmix32(static_cast<uint32_t>(p_key)); }
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										static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return hash_fmix32(p_uchar); }
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										static _FORCE_INLINE_ uint32_t hash(const unsigned p_key) { return hash_fmix32(p_key); }
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										static _FORCE_INLINE_ uint32_t hash(const KeySym p_key) { return hash_fmix32(p_key); }
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									};
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									static inline HashMap<KeySym, Key, HashMapHasherKeys> xkeysym_map;
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									static inline HashMap<unsigned int, Key, HashMapHasherKeys> scancode_map;
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									static inline HashMap<Key, unsigned int, HashMapHasherKeys> scancode_map_inv;
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									static inline HashMap<KeySym, char32_t, HashMapHasherKeys> xkeysym_unicode_map;
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									static inline HashMap<unsigned int, KeyLocation, HashMapHasherKeys> location_map;
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											2020-05-12 17:01:17 +02:00
										 
									 
								 
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									KeyMappingX11() {}
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								public:
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									static void initialize();
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									static Key get_keycode(KeySym p_keysym);
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									static unsigned int get_xlibcode(Key p_keysym);
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									static Key get_scancode(unsigned int p_code);
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									static char32_t get_unicode_from_keysym(KeySym p_keysym);
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									static KeyLocation get_location(unsigned int p_code);
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								};
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								#endif // KEY_MAPPING_X11_H
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