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										 |  |  | supported_platforms = ["windows", "osx", "x11", "server", "android", "haiku", "javascript", "iphone"] | 
					
						
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 | 
					
						
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										 |  |  | def can_build(env, platform): | 
					
						
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										 |  |  |     return True | 
					
						
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										 |  |  | def configure(env): | 
					
						
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										 |  |  |     platform = env["platform"] | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     if platform not in supported_platforms: | 
					
						
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										 |  |  |         raise RuntimeError("This module does not currently support building for this platform") | 
					
						
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										 |  |  |     env.use_ptrcall = True | 
					
						
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										 |  |  |     env.add_module_version_string("mono") | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     from SCons.Script import BoolVariable, PathVariable, Variables, Help | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     default_mono_static = platform in ["iphone", "javascript"] | 
					
						
							|  |  |  |     default_mono_bundles_zlib = platform in ["javascript"] | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     envvars = Variables() | 
					
						
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										 |  |  |     envvars.Add( | 
					
						
							|  |  |  |         PathVariable( | 
					
						
							|  |  |  |             "mono_prefix", | 
					
						
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										 |  |  |             "Path to the Mono installation directory for the target platform and architecture", | 
					
						
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										 |  |  |             "", | 
					
						
							|  |  |  |             PathVariable.PathAccept, | 
					
						
							|  |  |  |         ) | 
					
						
							|  |  |  |     ) | 
					
						
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										 |  |  |     envvars.Add(BoolVariable("mono_static", "Statically link Mono", default_mono_static)) | 
					
						
							|  |  |  |     envvars.Add(BoolVariable("mono_glue", "Build with the Mono glue sources", True)) | 
					
						
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										 |  |  |     envvars.Add(BoolVariable("build_cil", "Build C# solutions", True)) | 
					
						
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										 |  |  |     envvars.Add( | 
					
						
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										 |  |  |         BoolVariable("copy_mono_root", "Make a copy of the Mono installation directory to bundle with the editor", True) | 
					
						
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										 |  |  |     ) | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     # TODO: It would be great if this could be detected automatically instead | 
					
						
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										 |  |  |     envvars.Add( | 
					
						
							|  |  |  |         BoolVariable( | 
					
						
							|  |  |  |             "mono_bundles_zlib", "Specify if the Mono runtime was built with bundled zlib", default_mono_bundles_zlib | 
					
						
							|  |  |  |         ) | 
					
						
							|  |  |  |     ) | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     envvars.Update(env) | 
					
						
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										 |  |  |     Help(envvars.GenerateHelpText(env)) | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     if env["mono_bundles_zlib"]: | 
					
						
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										 |  |  |         # Mono may come with zlib bundled for WASM or on newer version when built with MinGW. | 
					
						
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										 |  |  |         print("This Mono runtime comes with zlib bundled. Disabling 'builtin_zlib'...") | 
					
						
							|  |  |  |         env["builtin_zlib"] = False | 
					
						
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										 |  |  |         thirdparty_zlib_dir = "#thirdparty/zlib/" | 
					
						
							|  |  |  |         env.Prepend(CPPPATH=[thirdparty_zlib_dir]) | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | def get_doc_classes(): | 
					
						
							|  |  |  |     return [ | 
					
						
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										 |  |  |         "CSharpScript", | 
					
						
							|  |  |  |         "GodotSharp", | 
					
						
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										 |  |  |     ] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | def get_doc_path(): | 
					
						
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										 |  |  |     return "doc_classes" | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | def is_enabled(): | 
					
						
							|  |  |  |     # The module is disabled by default. Use module_mono_enabled=yes to enable it. | 
					
						
							|  |  |  |     return False |