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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  test_tcp_server.h                                                     */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
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							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
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							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
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							|  |  |  | 
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							|  |  |  | #ifndef TEST_TCP_SERVER_H
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							|  |  |  | #define TEST_TCP_SERVER_H
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							|  |  |  | 
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							|  |  |  | #include "core/io/stream_peer_tcp.h"
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							|  |  |  | #include "core/io/tcp_server.h"
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							|  |  |  | #include "tests/test_macros.h"
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							|  |  |  | 
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							|  |  |  | namespace TestTCPServer { | 
					
						
							|  |  |  | 
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							|  |  |  | const int PORT = 12345; | 
					
						
							|  |  |  | const IPAddress LOCALHOST("127.0.0.1"); | 
					
						
							|  |  |  | const uint32_t SLEEP_DURATION = 1000; | 
					
						
							|  |  |  | const uint64_t MAX_WAIT_USEC = 100000; | 
					
						
							|  |  |  | 
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							|  |  |  | Ref<TCPServer> create_server(const IPAddress &p_address, int p_port) { | 
					
						
							|  |  |  | 	Ref<TCPServer> server; | 
					
						
							|  |  |  | 	server.instantiate(); | 
					
						
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							|  |  |  | 	REQUIRE_EQ(server->listen(PORT, LOCALHOST), Error::OK); | 
					
						
							|  |  |  | 	REQUIRE(server->is_listening()); | 
					
						
							|  |  |  | 	CHECK_FALSE(server->is_connection_available()); | 
					
						
							|  |  |  | 
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							|  |  |  | 	return server; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | Ref<StreamPeerTCP> create_client(const IPAddress &p_address, int p_port) { | 
					
						
							|  |  |  | 	Ref<StreamPeerTCP> client; | 
					
						
							|  |  |  | 	client.instantiate(); | 
					
						
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							|  |  |  | 	REQUIRE_EQ(client->connect_to_host(LOCALHOST, PORT), Error::OK); | 
					
						
							|  |  |  | 	CHECK_EQ(client->get_connected_host(), LOCALHOST); | 
					
						
							|  |  |  | 	CHECK_EQ(client->get_connected_port(), PORT); | 
					
						
							|  |  |  | 	CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTING); | 
					
						
							|  |  |  | 
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							|  |  |  | 	return client; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | Ref<StreamPeerTCP> accept_connection(Ref<TCPServer> &p_server) { | 
					
						
							|  |  |  | 	// Required to get the connection properly established.
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							|  |  |  | 	const uint64_t time = OS::get_singleton()->get_ticks_usec(); | 
					
						
							|  |  |  | 	while (!p_server->is_connection_available() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) { | 
					
						
							|  |  |  | 		OS::get_singleton()->delay_usec(SLEEP_DURATION); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	REQUIRE(p_server->is_connection_available()); | 
					
						
							|  |  |  | 	Ref<StreamPeerTCP> client_from_server = p_server->take_connection(); | 
					
						
							|  |  |  | 	REQUIRE(client_from_server.is_valid()); | 
					
						
							|  |  |  | 	CHECK_EQ(client_from_server->get_connected_host(), LOCALHOST); | 
					
						
							|  |  |  | 	CHECK_EQ(client_from_server->get_status(), StreamPeerTCP::STATUS_CONNECTED); | 
					
						
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							|  |  |  | 	return client_from_server; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | Error poll(Ref<StreamPeerTCP> p_client) { | 
					
						
							|  |  |  | 	const uint64_t time = OS::get_singleton()->get_ticks_usec(); | 
					
						
							|  |  |  | 	Error err = p_client->poll(); | 
					
						
							|  |  |  | 	while (err != Error::OK && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) { | 
					
						
							|  |  |  | 		OS::get_singleton()->delay_usec(SLEEP_DURATION); | 
					
						
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										 |  |  | 		err = p_client->poll(); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	return err; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | TEST_CASE("[TCPServer] Instantiation") { | 
					
						
							|  |  |  | 	Ref<TCPServer> server; | 
					
						
							|  |  |  | 	server.instantiate(); | 
					
						
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							|  |  |  | 	REQUIRE(server.is_valid()); | 
					
						
							|  |  |  | 	CHECK_EQ(false, server->is_listening()); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | TEST_CASE("[TCPServer] Accept a connection and receive/send data") { | 
					
						
							|  |  |  | 	Ref<TCPServer> server = create_server(LOCALHOST, PORT); | 
					
						
							|  |  |  | 	Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT); | 
					
						
							|  |  |  | 	Ref<StreamPeerTCP> client_from_server = accept_connection(server); | 
					
						
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							|  |  |  | 	REQUIRE_EQ(poll(client), Error::OK); | 
					
						
							|  |  |  | 	CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED); | 
					
						
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							|  |  |  | 	// Sending data from client to server.
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							|  |  |  | 	const String hello_world = "Hello World!"; | 
					
						
							|  |  |  | 	client->put_string(hello_world); | 
					
						
							|  |  |  | 	CHECK_EQ(client_from_server->get_string(), hello_world); | 
					
						
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							|  |  |  | 	// Sending data from server to client.
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							|  |  |  | 	const float pi = 3.1415; | 
					
						
							|  |  |  | 	client_from_server->put_float(pi); | 
					
						
							|  |  |  | 	CHECK_EQ(client->get_float(), pi); | 
					
						
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							|  |  |  | 	client->disconnect_from_host(); | 
					
						
							|  |  |  | 	server->stop(); | 
					
						
							|  |  |  | 	CHECK_FALSE(server->is_listening()); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | TEST_CASE("[TCPServer] Handle multiple clients at the same time") { | 
					
						
							|  |  |  | 	Ref<TCPServer> server = create_server(LOCALHOST, PORT); | 
					
						
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							|  |  |  | 	Vector<Ref<StreamPeerTCP>> clients; | 
					
						
							|  |  |  | 	for (int i = 0; i < 5; i++) { | 
					
						
							|  |  |  | 		clients.push_back(create_client(LOCALHOST, PORT)); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	Vector<Ref<StreamPeerTCP>> clients_from_server; | 
					
						
							|  |  |  | 	for (int i = 0; i < clients.size(); i++) { | 
					
						
							|  |  |  | 		clients_from_server.push_back(accept_connection(server)); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	// Calling poll() to update client status.
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							|  |  |  | 	for (Ref<StreamPeerTCP> &c : clients) { | 
					
						
							|  |  |  | 		REQUIRE_EQ(poll(c), Error::OK); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	// Sending data from each client to server.
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							|  |  |  | 	for (int i = 0; i < clients.size(); i++) { | 
					
						
							|  |  |  | 		String hello_client = "Hello " + itos(i); | 
					
						
							|  |  |  | 		clients[i]->put_string(hello_client); | 
					
						
							|  |  |  | 		CHECK_EQ(clients_from_server[i]->get_string(), hello_client); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	for (Ref<StreamPeerTCP> &c : clients) { | 
					
						
							|  |  |  | 		c->disconnect_from_host(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	server->stop(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | TEST_CASE("[TCPServer] When stopped shouldn't accept new connections") { | 
					
						
							|  |  |  | 	Ref<TCPServer> server = create_server(LOCALHOST, PORT); | 
					
						
							|  |  |  | 	Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT); | 
					
						
							|  |  |  | 	Ref<StreamPeerTCP> client_from_server = accept_connection(server); | 
					
						
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							|  |  |  | 	REQUIRE_EQ(poll(client), Error::OK); | 
					
						
							|  |  |  | 	CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED); | 
					
						
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							|  |  |  | 	// Sending data from client to server.
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							|  |  |  | 	const String hello_world = "Hello World!"; | 
					
						
							|  |  |  | 	client->put_string(hello_world); | 
					
						
							|  |  |  | 	CHECK_EQ(client_from_server->get_string(), hello_world); | 
					
						
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							|  |  |  | 	client->disconnect_from_host(); | 
					
						
							|  |  |  | 	server->stop(); | 
					
						
							|  |  |  | 	CHECK_FALSE(server->is_listening()); | 
					
						
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							|  |  |  | 	Ref<StreamPeerTCP> new_client = create_client(LOCALHOST, PORT); | 
					
						
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							|  |  |  | 	// Required to get the connection properly established.
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							|  |  |  | 	uint64_t time = OS::get_singleton()->get_ticks_usec(); | 
					
						
							|  |  |  | 	while (!server->is_connection_available() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) { | 
					
						
							|  |  |  | 		OS::get_singleton()->delay_usec(SLEEP_DURATION); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	CHECK_FALSE(server->is_connection_available()); | 
					
						
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							|  |  |  | 	time = OS::get_singleton()->get_ticks_usec(); | 
					
						
							|  |  |  | 	Error err = new_client->poll(); | 
					
						
							|  |  |  | 	while (err != Error::OK && err != Error::ERR_CONNECTION_ERROR && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) { | 
					
						
							|  |  |  | 		OS::get_singleton()->delay_usec(SLEEP_DURATION); | 
					
						
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										 |  |  | 		err = new_client->poll(); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	REQUIRE((err == Error::OK || err == Error::ERR_CONNECTION_ERROR)); | 
					
						
							|  |  |  | 	StreamPeerTCP::Status status = new_client->get_status(); | 
					
						
							|  |  |  | 	CHECK((status == StreamPeerTCP::STATUS_CONNECTING || status == StreamPeerTCP::STATUS_ERROR)); | 
					
						
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							|  |  |  | 	new_client->disconnect_from_host(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | TEST_CASE("[TCPServer] Should disconnect client") { | 
					
						
							|  |  |  | 	Ref<TCPServer> server = create_server(LOCALHOST, PORT); | 
					
						
							|  |  |  | 	Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT); | 
					
						
							|  |  |  | 	Ref<StreamPeerTCP> client_from_server = accept_connection(server); | 
					
						
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							|  |  |  | 	REQUIRE_EQ(poll(client), Error::OK); | 
					
						
							|  |  |  | 	CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED); | 
					
						
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							|  |  |  | 	// Sending data from client to server.
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							|  |  |  | 	const String hello_world = "Hello World!"; | 
					
						
							|  |  |  | 	client->put_string(hello_world); | 
					
						
							|  |  |  | 	CHECK_EQ(client_from_server->get_string(), hello_world); | 
					
						
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							|  |  |  | 	client_from_server->disconnect_from_host(); | 
					
						
							|  |  |  | 	server->stop(); | 
					
						
							|  |  |  | 	CHECK_FALSE(server->is_listening()); | 
					
						
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										 |  |  | 	// Reading for a closed connection will print an error.
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							|  |  |  | 	ERR_PRINT_OFF; | 
					
						
							|  |  |  | 	CHECK_EQ(client->get_string(), String()); | 
					
						
							|  |  |  | 	ERR_PRINT_ON; | 
					
						
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										 |  |  | 	REQUIRE_EQ(poll(client), Error::OK); | 
					
						
							|  |  |  | 	CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_NONE); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | } // namespace TestTCPServer
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							|  |  |  | #endif // TEST_TCP_SERVER_H
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