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								.TH  GODOT  "6"  "January 2020"  "godot 4.0"  "Games" 
							 
						 
					
						
							
								
									
										
										
										
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								.SH  NAME 
							 
						 
					
						
							
								
									
										
										
										
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								godot \-  multi\- platform 2D and 3D game engine with a feature\- rich editor
							 
						 
					
						
							
								
									
										
										
										
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								.SH  SYNOPSIS 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.B  godot 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								[\fI \, options\/ \fR ] [path to scene or 'project.godot' file]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.SH  DESCRIPTION 
							 
						 
					
						
							
								
									
										
										
										
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								Godot Engine is an advanced, feature\- packed, multi\- platform 2D and 3D game
							 
						 
					
						
							
								
									
										
										
										
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								engine.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.br 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								It provides a huge set of common tools, so you can just focus on making
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								your game without reinventing the wheel.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.SS  "General options:" 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- h\fR , \fB \- \- help\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Display this help message.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- version\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Display the version string.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- v\fR , \fB \- \- verbose\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Use verbose stdout mode.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- quiet\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Quiet mode, silences stdout messages. Errors are still displayed.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.SS  "Run options:" 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- e\fR , \fB \- \- editor\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Start the editor instead of running the scene.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- p\fR , \fB \- \- project\- manager\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Start the project manager, even if a project is auto\- detected.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
									
										
										
										
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								\fB \- q\fR , \fB \- \- quit\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Quit after the first iteration.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
									
										
										
										
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								\fB \- l\fR , \fB \- \- language\fR  <locale> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Use a specific locale (<locale> being a two\- letter code).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- path\fR  <directory> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Path to a project (<directory> must contain a 'project.godot' file).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
									
										
										
										
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								\fB \- u\fR , \fB \- \- upwards\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Scan folders upwards for project.godot file.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
									
										
										
										
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								\fB \- \- main\- pack\fR  <file> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Path to a pack (.pck) file to load.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- render\- thread\fR  <mode> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Render thread mode ('unsafe', 'safe', 'separate').
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- remote\- fs\fR  <address> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Remote filesystem (<host/IP>[:<port>] address).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- remote\- fs\- password\fR  <password> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Password for remote filesystem.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- audio\- driver\fR  <driver> 
						 
					
						
							
								
									
										
										
										
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								Audio driver ('PulseAudio', 'ALSA', 'Dummy').
							 
						 
					
						
							
								
									
										
										
										
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								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- video\- driver\fR  <driver> 
						 
					
						
							
								
									
										
										
										
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								Video driver ('Vulkan', 'GLES2').
							 
						 
					
						
							
								
									
										
										
										
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								.SS  "Display options:" 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- f\fR , \fB \- \- fullscreen\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Request fullscreen mode.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- m\fR , \fB \- \- maximized\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Request a maximized window.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- w\fR , \fB \- \- windowed\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Request windowed mode.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
									
										
										
										
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								\fB \- t\fR , \fB \- \- always\- on\- top\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Request an always\- on\- top window.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
									
										
										
										
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								\fB \- \- resolution\fR  <W>x<H> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Request window resolution.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- position\fR  <X>,<Y> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Request window position.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- low\- dpi\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Force low\- DPI mode (macOS and Windows only).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- no\- window\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Disable window creation (Windows only). Useful together with \fB \- \- script\fR .
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.SS  "Debug options:" 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- d\fR , \fB \- \- debug\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Debug (local stdout debugger).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- b\fR , \fB \- \- breakpoints\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Breakpoint list as source::line comma\- separated pairs, no spaces (use %20 instead).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- profiling\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Enable profiling in the script debugger.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- remote\- debug\fR  <address> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Remote debug (<host/IP>:<port> address).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- debug\- collisions\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Show collisions shapes when running the scene.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- debug\- navigation\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Show navigation polygons when running the scene.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- frame\- delay\fR  <ms> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Simulate high CPU load (delay each frame by <ms> milliseconds).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- time\- scale\fR  <scale> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Force time scale (higher values are faster, 1.0 is normal speed).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- disable\- render\- loop\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Disable render loop so rendering only occurs when called explicitly from script.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- disable\- crash\- handler\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Disable crash handler when supported by the platform code.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- fixed\- fps\fR  <fps> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Force a fixed number of frames per second. This setting disables real\- time synchronization.
							 
						 
					
						
							
								
									
										
										
										
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								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- print\- fps\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Print the frames per second to the stdout.
							 
						 
					
						
							
								
									
										
										
										
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								.SS  "Standalone tools:" 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- s\fR , \fB \- \- script\fR  <script> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Run a script.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
									
										
										
										
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								\fB \- \- check\- only\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Only parse for errors and quit (use with --script).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
									
										
										
										
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								\fB \- \- export\fR  <preset> <path> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Export the project using the given preset and matching release template. The preset name should match one defined in export_presets.cfg.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.br 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								<path> should be absolute or relative to the project directory, and include the filename for the binary (e.g. 'builds/game.exe'). The target directory should exist.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- export\- debug\fR  <preset> <path> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Same as \- \- export, but using the debug template.
							 
						 
					
						
							
								
									
										
										
										
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								.TP 
							 
						 
					
						
							
								
									
										
										
										
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								\fB \- \- export\- pack\fR  <preset> <path> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Same as \- \- export, but only export the game pack for the given preset. The <path> extension determines whether it will be in PCK or ZIP format.
							 
						 
					
						
							
								
									
										
										
										
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								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- doctool\fR  <path> 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Dump the engine API reference to the given <path> in XML format, merging if existing files are found.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- no\- docbase\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Disallow dumping the base types (used with \fB \- \- doctool\fR ).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
									
										
										
										
											2018-02-24 18:22:29 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								\fB \- \- build\- solutions\fR  
						 
					
						
							
								
									
										
										
										
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								Build the scripting solutions (e.g. for C# projects). Implies \- \- editor and requires a valid project to edit.
							 
						 
					
						
							
								
									
										
										
										
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								.TP 
							 
						 
					
						
							
								
									
										
										
										
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								\fB \- \- gdnative\- generate\- json\- api\fR  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Generate JSON dump of the Godot API for GDNative bindings.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.TP 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								\fB \- \- test\fR  <test> 
						 
					
						
							
								
									
										
										
										
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								Run a unit test ('string', 'math', 'physics', 'physics_2d', 'render', 'oa_hash_map', 'gui', 'shaderlang', 'gd_tokenizer', 'gd_parser', 'gd_compiler', 'gd_bytecode', 'ordered_hash_map', 'astar').
							 
						 
					
						
							
								
									
										
										
										
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								.SH  FILES 
							 
						 
					
						
							
								
									
										
										
										
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								XDG_DATA_CONFIG/godot/ or ~/.config/godot/
							 
						 
					
						
							
								
									
										
										
										
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								.RS 
							 
						 
					
						
							
								
									
										
										
										
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								User\- specific configuration folder, contains persistent editor settings, script and text editor templates and projects metadata.
							 
						 
					
						
							
								
									
										
										
										
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								.RE 
							 
						 
					
						
							
								
									
										
										
										
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								XDG_DATA_HOME/godot/ or ~/.local/share/godot/
							 
						 
					
						
							
								
									
										
										
										
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								.RS 
							 
						 
					
						
							
								
									
										
										
										
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								Contains the default configuration and user data folders for Godot\- made games (\fI user://\fR  path), as well as export templates.
							 
						 
					
						
							
								
									
										
										
										
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								.RE 
							 
						 
					
						
							
								
									
										
										
										
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								XDG_DATA_CACHE/godot/ or ~/.cache/godot/
							 
						 
					
						
							
								
									
										
										
										
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								.RS 
							 
						 
					
						
							
								
									
										
										
										
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								Cache folder for generated thumbnails and scene previews, as well as temporary location for downloads.
							 
						 
					
						
							
								
									
										
										
										
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								.RE 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/usr/share/doc/godot/
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.RS 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Additional documentation files.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.RE 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/usr/share/licenses/godot/
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.RS 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Detailed licensing information.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.RE 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.SH  "SEE ALSO" 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								See the project website at \fI https://godotengine.org\fR  and the source
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								code repository at \fI https://github.com/godotengine/godot\fR  for more details.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.SH  BUGS 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Godot Engine is a free and open source project and welcomes any kind of
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								contributions. In particular, you can report issues or make suggestions on
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Godot's issue tracker at \fI https://github.com/godotengine/godot/issues\fR .
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								.SH  AUTHOR 
							 
						 
					
						
							
								
									
										
										
										
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								Man page written by Rémi Verschelde <remi@godotengine.org> on behalf of the
							 
						 
					
						
							
								
									
										
										
										
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								Godot Engine development team.