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								/*************************************************************************/
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								/*  dialogs.h                                                            */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2017-01-01 22:01:57 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
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											2017-04-08 00:11:42 +02:00
										 
									 
								 
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								/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef DIALOGS_H
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								#define DIALOGS_H
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								#include "box_container.h"
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								#include "scene/gui/button.h"
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								#include "scene/gui/label.h"
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								#include "scene/gui/panel.h"
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								#include "scene/gui/popup.h"
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								#include "scene/gui/texture_button.h"
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								/**
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									@author Juan Linietsky <reduzio@gmail.com>
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								*/
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								class WindowDialog : public Popup {
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									GDCLASS(WindowDialog, Popup);
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									enum DRAG_TYPE {
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										DRAG_NONE = 0,
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										DRAG_MOVE = 1,
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										DRAG_RESIZE_TOP = 1 << 1,
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										DRAG_RESIZE_RIGHT = 1 << 2,
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										DRAG_RESIZE_BOTTOM = 1 << 3,
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										DRAG_RESIZE_LEFT = 1 << 4
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									};
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									TextureButton *close_button;
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									String title;
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									int drag_type;
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									Point2 drag_offset;
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									Point2 drag_offset_far;
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									bool resizable;
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									void _gui_input(const Ref<InputEvent> &p_event);
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									void _closed();
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									int _drag_hit_test(const Point2 &pos) const;
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								protected:
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									virtual void _post_popup();
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									virtual void _fix_size();
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									virtual void _close_pressed() {}
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									virtual bool has_point(const Point2 &p_point) const;
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									void _notification(int p_what);
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									static void _bind_methods();
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								public:
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									TextureButton *get_close_button();
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									void set_title(const String &p_title);
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									String get_title() const;
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									void set_resizable(bool p_resizable);
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									bool get_resizable() const;
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									Size2 get_minimum_size() const;
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									WindowDialog();
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									~WindowDialog();
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								};
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								class PopupDialog : public Popup {
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									GDCLASS(PopupDialog, Popup);
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								protected:
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									void _notification(int p_what);
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								public:
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									PopupDialog();
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									~PopupDialog();
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								};
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								class LineEdit;
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								class AcceptDialog : public WindowDialog {
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									GDCLASS(AcceptDialog, WindowDialog);
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									HBoxContainer *hbc;
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									Label *label;
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									Button *ok;
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									//Button *cancel; no more cancel (there is X on tht titlebar)
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									bool hide_on_ok;
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									void _custom_action(const String &p_action);
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									void _ok_pressed();
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									void _close_pressed();
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									void _builtin_text_entered(const String &p_text);
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									void _update_child_rects();
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									static bool swap_ok_cancel;
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								protected:
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									virtual void _post_popup();
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									void _notification(int p_what);
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									static void _bind_methods();
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									virtual void ok_pressed() {}
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									virtual void cancel_pressed() {}
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									virtual void custom_action(const String &) {}
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								public:
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									Size2 get_minimum_size() const;
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									Label *get_label() { return label; }
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									static void set_swap_ok_cancel(bool p_swap);
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									void register_text_enter(Node *p_line_edit);
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									Button *get_ok() { return ok; }
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									Button *add_button(const String &p_text, bool p_right = false, const String &p_action = "");
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									Button *add_cancel(const String &p_cancel = "");
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									void set_hide_on_ok(bool p_hide);
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									bool get_hide_on_ok() const;
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									void set_text(String p_text);
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									String get_text() const;
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									AcceptDialog();
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									~AcceptDialog();
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								};
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								class ConfirmationDialog : public AcceptDialog {
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											2016-03-09 00:00:52 +01:00
										 
									 
								 
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									GDCLASS(ConfirmationDialog, AcceptDialog);
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									Button *cancel;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								protected:
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									static void _bind_methods();
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								public:
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									Button *get_cancel();
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									ConfirmationDialog();
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								};
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								#endif
							 |